Hi

Please stop correcting me without even trying it out - the bug exists
and that is obvious.

Of course you don't aim on a invisible hitbox. It's all about
situations where you see an enemy player for such a short time that
you can't hit him normally because you can't shoot that fast. Our
brain has a reaction time of maybe around 30-100 ms if you aim already
at the right position, depending on how focused you are. So you just
set interpolate to 0 and interp to this time and you'll hit in such a
situation.

I don't want to discuss this issue any more in this mailing
list, it's not really appropriate. If you think this is a minor issue
or even a disadvantage - fine. But just remember that there was a very
similiar bug in CS 1.5 and Valve even released a small server update
to fix it, which was something rather unusual at that time.

Michael


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