} -----Original Message----- } From: [EMAIL PROTECTED] [mailto:hlds_linux- } [EMAIL PROTECTED] On Behalf Of LDuke } Sent: Saturday, May 12, 2007 9:45 AM } To: [email protected] } Subject: Re: [hlds_linux] mp_timelimit and last round problems } } -- } [ Picked text/plain from multipart/alternative ] } What's the point of changing maps if no one is playing anyway?
lol Maybe no one likes the current map. So auto switch to the next. } } On 5/11/07, teame06 <[EMAIL PROTECTED]> wrote: } > } > Ok, one more last question. } > } > What about the last round thing. Can there be added a cvar to disable } > that? } > } > Alfred Reynolds wrote: } > > The server doesn't run game frames unless real users are connected to } > > save CPU cycles, it doesn't do the map cycling logic during this } period } > > by design. } > > } > > - Alfred } > > } > > teame06 wrote: } > > } > >> I'm running the server at 66 tick only and with no mods. Like I said } I } > >> really do not want to rely on bots. Maybe Alfred or one of the valve } > >> employee can give some input on this? } > >> } > >> David Williams wrote: } > >> } > >>> i had this issue even with bots in the server. it was 100 tick with } > >>> the } > >>> latest mani, evenscripts (running ace rates), steambans, metamod and } > >>> a cl_restrict_blah settings advisor. i dropped the tick down to 75 } > >>> after } > >>> trying everything i could think of and it seems to have gone away } > >>> } > >>> Daniel wrote: } > >>> } > >>> } > >>>> -- } > >>>> [ Picked text/plain from multipart/alternative ] } > >>>> Yeah this annoys me too. Currently I just let my server have 2 bots } > >>>> and have } > >>>> the bot quota mode work so that the bots go away when real people } > >>>> join (so } > >>>> it just keeps 2 people on the server as minimum). } > >>>> } > >>>> I consider this problem a genuine glitch. Why would a server wait } > >>>> until the magical last round is over? Hope it can get fixed in this } > >>>> next big update. -- } > >>>> } > >>>> _______________________________________________ } > >>>> To unsubscribe, edit your list preferences, or view the list } > >>>> archives, please visit: } > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux } > >>>> } > >>>> } > >>>> } > >>>> } > >>>> } > >>> _______________________________________________ } > >>> To unsubscribe, edit your list preferences, or view the list } > >>> archives, please visit: } > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux } > >>> } > >>> } > >>> } > >> _______________________________________________ } > >> To unsubscribe, edit your list preferences, or view the list } > >> archives, please visit: } > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux } > >> } > > } > > _______________________________________________ } > > To unsubscribe, edit your list preferences, or view the list archives, } > please visit: } > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux } > > } > > } > } > } > _______________________________________________ } > To unsubscribe, edit your list preferences, or view the list archives, } > please visit: } > http://list.valvesoftware.com/mailman/listinfo/hlds_linux } > } -- } } _______________________________________________ } To unsubscribe, edit your list preferences, or view the list archives, } please visit: } http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

