Our linux platforms are aimed at being stable development platforms, NOT at being production servers. You would be much better served by having the guys on this list that run server farm chip in.
We run Slackware 9.0 with a 2.6.21.5 kernel for the dev platform and we have Debian etch on a test machine. Both machines are SMP. - Alfred tsuehpsyde wrote: > -- > [ Picked text/plain from multipart/alternative ] > Alfred, > > I don't mean to direct this straight to you, but you're the only real > contact within VALVe we have that actually gives us information or > takes our advice/suggestions on this mailing list. With that said, > can we get some > sort of straight forward answer as to the recommended platform or > configuration for SourceDS for Linux? I realize that Linux does take > a back > seat to Windows as far as SourceDS goes (look at the incident a year > or so > ago when VALVe released a linux update that would not even start in a > vanilla state), but some sort of input would at least help us get on > the > right track. > > These are the three core questions I would like to see answered by > Alfred or someone else directly from VALVe and not a third party: > > 1. What distribution of Linux does VALVe use for testing and > deployment? > > 2. What kernel version (and also patches if applicable) are used in > this > platform? Also, can we get the kernel configuration, or even the > kernel's .config file? > > 3. What other system packages and versions core to the OS (glibc, > etc.) are > used? > > Those three questions, I don't think, are asking a lot from VALVe, > considering the amount of time and money we put into hosting the > game. I > don't like the idea, but I'd down-grade packages as needed on my > servers to > keep things running smoothly. Also, I'm not sure *what* you guys are > doing, > but it seems that the updates are a back and forth game with my > ability to > renice my game server processes to -20 (if set, both game servers > spike to 99% CPU used). This is a core functionality to my servers, > and I (as well as > other Source administrators) would really appreciate having it fixed. > It > appears on my servers when two game server processes are set as -20. > However, with one set to -20 and the other left at 0, it's fine. > Again, this fixes/breaks with updates on and off and is sort of > frustrating since > setting the process priority is written into my scripts, and I have to > remove it every time it breaks (and game server performance suffers > from > it). > > Thanks for your time, > > -tsuehpsyde > SourceKills.com > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

