I changed sv_alternateticks to 33 and it seems to have some effects, ie the
server-> client updates changes to 33 per second.

Ronny


--
[ Picked text/plain from multipart/alternative ]
AFAIK it's not possible to change the tickrate on TF2, even entering
-tickrate 33 should have no effect.

2008/2/16, Ronny Schedel <[EMAIL PROTECTED]>:

Hello,

since the friday TF2 update, we have a high server load on our machine,
take
a look here:
http://www.ronny-schedel.de/high_load.jpg

On friday we were unable to run the TF2 server, because other servers on
this machine started to lag. As you can see on the graph, we shutdown the
TF2 on friday and the load was decreased dramatically. Today we started
again the server with the new update, but the load is still the same. We
reduced the ticrate to 33, but without luck. If you compare the days
before
the update, you can see a big difference. This is 24 player TF2 server on
Linux Debian Etch with Kernel 2.6.20.

Best regards

Ronny Schedel


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to