i have an opteron 2*2,2 ghz cpu in one of my servers ... and i run a 20 slot
css and a 32 slot tf2 on the 2nd cpu core ... both gameservers have a cpu
load around 70% with filled slots ... and it's absolutely running fine

> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> Ronny Schedel
> Sent: Saturday, February 16, 2008 8:30 PM
> To: [email protected]
> Subject: Re: [hlds_linux] TF2 high server load since friday update
>
> I have visited some 32 slot windows servers, they all could
> not handle tickrate 66 with heavy action.
>
> Ronny
>
>
>
> > windows computers can handle that ... :D
> >
> >> -----Original Message-----
> >> From: [EMAIL PROTECTED]
> >> [mailto:[EMAIL PROTECTED] On Behalf
> Of Ronny
> >> Schedel
> >> Sent: Saturday, February 16, 2008 6:30 PM
> >> To: [email protected]
> >> Subject: Re: [hlds_linux] TF2 high server load since friday update
> >>
> >> I am wondering what kind of supercomputer can handle TF2 32 slots.
> >>
> >> Ronny
> >>
> >> > Our TF2 server has been running about since the Linux
> binary of TF2
> >> > dedicated server came out. First it was 24 slots, then 23,
> >> then 22 and
> >> > now 20. Tickrate isnt stable 66 at all and especially
> >> tc_hydro lifts
> >> > CPU up and brings the in value down. Only ~20-30 updates to
> >> the player
> >> > in it's worst case and that is hardly playable. Since the
> >> last update,
> >> > things got even worse. Now 20 slots is hardly playable
> >> anymore because
> >> > CPU just doesn't have enough juice in it. Well, shit happens and
> >> > servers are shutting down. It happens and more servers will
> >> replace them, right?
> >> >
> >> > -ics
> >> >
> >> > Ronny Schedel kirjoitti:
> >> >>
> >>
> >>
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> >
> >
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>
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