It should be already clear that each update lifts up the CPU
requirements. Especially the last one since it had network
optimizations. I have no idea how much valve can "optimize" the engine
anymore from the current one, but i bet not much. There is little you
can do about it. Ranting didn't help with CS Source few years back, i
doubt it will have any effect now either.

-ics

Ronny Schedel kirjoitti:
Hello,

since the friday TF2 update, we have a high server load on our
machine, take
a look here:
http://www.ronny-schedel.de/high_load.jpg

On friday we were unable to run the TF2 server, because other servers on
this machine started to lag. As you can see on the graph, we shutdown the
TF2 on friday and the load was decreased dramatically. Today we started
again the server with the new update, but the load is still the same. We
reduced the ticrate to 33, but without luck. If you compare the days
before
the update, you can see a big difference. This is 24 player TF2 server on
Linux Debian Etch with Kernel 2.6.20.

Best regards

Ronny Schedel


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