It should be already clear that each update lifts up the CPU requirements. Especially the last one since it had network optimizations. I have no idea how much valve can "optimize" the engine anymore from the current one, but i bet not much. There is little you can do about it. Ranting didn't help with CS Source few years back, i doubt it will have any effect now either.
-ics Ronny Schedel kirjoitti:
Hello, since the friday TF2 update, we have a high server load on our machine, take a look here: http://www.ronny-schedel.de/high_load.jpg On friday we were unable to run the TF2 server, because other servers on this machine started to lag. As you can see on the graph, we shutdown the TF2 on friday and the load was decreased dramatically. Today we started again the server with the new update, but the load is still the same. We reduced the ticrate to 33, but without luck. If you compare the days before the update, you can see a big difference. This is 24 player TF2 server on Linux Debian Etch with Kernel 2.6.20. Best regards Ronny Schedel _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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