TF2 is an Orange Box game with doors. The tickrate is fixed to 66 and cannot
be changed because of the door problem at higher tickrates. You will see
more likely the same for CSS when it is ported to the Orange Box engine.



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hi valve,

when will the slow doors be fixed on several standard maps like nuke and
assault?
is there any special reason why everyone at valve ignores this issue for
more than a year now?
or will you simply wait until css gets ported on orangebox?

-timo
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