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Well, 100 tick shouldnt be "none standard", though lowering the tickrate to 66 
seems to fix the problem :o)> From: [EMAIL PROTECTED]> To: 
[email protected]> Subject: Re: [hlds_linux] official valve 
doorfix?> Date: Tue, 4 Mar 2008 05:38:13 -0800> > slow doors are typically 
caused by servers running non-standard ticrates,> try changing the server to 33 
or 66 and see if you still have this problem.> > > ----- Original Message 
-----> From: "Timo Hilbertz"> To: <[email protected]>> Sent: 
Tuesday, March 04, 2008 4:03 AM> Subject: [hlds_linux] official valve doorfix?> 
> > > hi valve,> >> > when will the slow doors be fixed on several standard 
maps like nuke and> > assault?> > is there any special reason why everyone at 
valve ignores this issue for> > more than a year now?> > or will you simply 
wait until css gets ported on orangebox?> >> > -timo> > > 
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