And some of the features of the newest Psychostats versions are just killer - I'm talking specifically about the heatmaps. They are a bit of work to set up, but once you've got them set up, I haven't seen any other stats app that does a similar thing, and they are a great deal of fun.
Drek Arg! wrote: > I run pshychostats and i cant recommend it enough. > > On Mon, Sep 8, 2008 at 9:01 AM, Keeper <[EMAIL PROTECTED]> wrote: > > >> Plus this sounds promising... >> >> http://www.psychostats.com/forums/index.php?s=570cc3d5561651bfed890776729872 >> 4f&showtopic=18131<http://www.psychostats.com/forums/index.php?s=570cc3d5561651bfed8907767298724f&showtopic=18131> >> >> A lot more being done with PsychoStats and it is still community supported >> and the developer is open to suggestions. >> >> HLStatsX is worthless, and as has been stated, is horribly coded. >> >> But 3.2 of PsychoStats will probably be the best one since 2.3. >> >> Keeper >> >> -----Original Message----- >> From: ics [mailto:[EMAIL PROTECTED] >> Sent: Sunday, September 07, 2008 1:41 PM >> To: Half-Life dedicated Linux server mailing list >> Subject: Re: [hlds_linux] Good Stats Package >> >> >> I use Psychostats, a long time user (~4 years). It is said that version >> 3.2 will have real time logging system, just like Hlstatx does >> currently. I'd also say that there is still a free version of hlstatx >> available but is a bit more limited. We run this on few of our TF2 >> servers where Psychostats isnt as good as it is in CSS. >> >> As for pros and cons of Psychostats, I am urged to mention that >> Psychostats 2.3 was a stable release. Best one that i have yet used. >> However, its old and outdated. >> >> Version 3.0 seems to drop some players off randomly and is a dud. Ill >> get back to this in a moment why. Version 3.1 is more stable and seems >> to find additional 500-1000 players from the same logs that version 3.0 >> ate and 3.1 has also more accurate logs parsing. The 3.0 version also >> lost players randomly. First their game sessions started showing 0 kills >> and deaths and then the whole player disappeared into thin air. If i ran >> the logs from the start with clean, the players appeared again. However, >> i cant be arsed to run stats from the start every time a player gets >> lost. It isnt funny to run 5 gigs of logfiles through the stats every >> week just to keep all players intact in the statistics. >> >> Version 3.1 seems to be working better, however, i have had atleast 1 >> reported case where a player has disappeared into thin air. He wont show >> up in stats at all but if i run the stats again from the logs (clean >> start), that missing player is there again but no idea how long. 3.1 is >> the version i have to use currently since there isnt a better version >> out. Perhaps the upcoming 3.2 version will fix all of these issues. >> Otherwise, Psychostats is ok system. There is a lots of data to look on >> etc, just like hlstatsx. Psychostats is a bit delayed but there are some >> plugins that can be used to retrieve data from the stats but its a good >> idea to have a separate server running the stats as they consume a lot >> of CPU while they update. >> >> -ics >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

