And some of the features of the newest Psychostats versions are just 
killer - I'm talking specifically about the heatmaps.  They are a bit of 
work to set up, but once you've got them set up, I haven't seen any 
other stats app that does a similar thing, and they are a great deal of fun.

Drek

Arg! wrote:
> I run pshychostats and i cant recommend it enough.
>
> On Mon, Sep 8, 2008 at 9:01 AM, Keeper <[EMAIL PROTECTED]> wrote:
>
>   
>> Plus this sounds promising...
>>
>> http://www.psychostats.com/forums/index.php?s=570cc3d5561651bfed890776729872
>> 4f&showtopic=18131<http://www.psychostats.com/forums/index.php?s=570cc3d5561651bfed8907767298724f&showtopic=18131>
>>
>> A lot more being done with PsychoStats and it is still community supported
>> and the developer is open to suggestions.
>>
>> HLStatsX is worthless, and as has been stated, is horribly coded.
>>
>> But 3.2 of PsychoStats will probably be the best one since 2.3.
>>
>> Keeper
>>
>> -----Original Message-----
>> From: ics [mailto:[EMAIL PROTECTED]
>> Sent: Sunday, September 07, 2008 1:41 PM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] Good Stats Package
>>
>>
>> I use Psychostats, a long time user (~4 years). It is said that version
>> 3.2 will have real time logging system, just like Hlstatx does
>> currently. I'd also say that there is still a free version of hlstatx
>> available but is a bit more limited. We run this on few of our TF2
>> servers where Psychostats isnt as good as it is in CSS.
>>
>> As for pros and cons of Psychostats, I am urged to mention that
>> Psychostats 2.3 was a stable release. Best one that i have yet used.
>> However, its old and outdated.
>>
>> Version 3.0 seems to drop some players off randomly and is a dud. Ill
>> get back to this in a moment why. Version 3.1 is more stable and seems
>> to find additional 500-1000 players from the same logs that version 3.0
>> ate and 3.1 has also more accurate logs parsing. The 3.0 version also
>> lost players randomly. First their game sessions started showing 0 kills
>> and deaths and then the whole player disappeared into thin air. If i ran
>> the logs from the start with clean, the players appeared again. However,
>> i cant be arsed to run stats from the start every time a player gets
>> lost. It isnt funny to run 5 gigs of logfiles through the stats every
>> week just to keep all players intact in the statistics.
>>
>> Version 3.1 seems to be working better, however, i have had atleast 1
>> reported case where a player has disappeared into thin air. He wont show
>> up in stats at all but if i run the stats again from the logs (clean
>> start), that missing player is there again but no idea how long. 3.1 is
>> the version i have to use currently since there isnt a better version
>> out. Perhaps the upcoming 3.2 version will fix all of these issues.
>> Otherwise, Psychostats is ok system. There is a lots of data to look on
>> etc, just like hlstatsx. Psychostats is a bit delayed but there are some
>> plugins that can be used to retrieve data from the stats but its a good
>> idea to have a separate server running the stats as they consume a lot
>> of CPU while they update.
>>
>> -ics
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>     
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>   


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to