At 11:18 AM 9/21/2008, Crazy Canucks wrote: >I am running a 1000hz, low latency kernel. I have my -ticrate (command >line option) set to 66 on my DOD: Source server. I thought that ticrate >basically governed server fps, but when I run the "stats" command in the >console, I see that my server is running at around 200 fps.
Server FPS is measured by doing 2 gettimeofday() calls and doing some math.. (subtracting both values for the nsec field?) Anyways, most of the time what the server's FPS shows is how much granularity HZ on the system is, or how accurate gettimeofday() is going to be.. If you only want the server to run at 66hz, just, well, lower HZ to about 100 :) >This doesn't appear to be a problem, I haven't noticed any excessive cpu >load issues, however, I like to know what is going on and how things >work, in case I do need to make adjustments. Why is my server running >at 200 and not 66 fps? +fps_max 66? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

