Duck jump disable plugin may have its hidden side-effects. I heard
complains that people sometimes get stuck on stairs or something like
this.

Regards,

Roman

On Wed, Oct 1, 2008 at 12:28 PM, kama <[EMAIL PROTECTED]> wrote:
>
> Its true that they dont gain those insane speeds anymore, but they can
> overcome the speeddown limit on multiple jumps.
>
> So they can jump as the same or close to the same speed as running, but
> they do it soundless.
>
> The same goes for the duck jump / russian jump. Which is more annoying
> than bunny jumping, since the graphics are looking stupid and its harder
> to hit.
>
> We used to have sv_airmove 1 and sv_airaccelerate 2 on our servers, but a
> lot of players complained so airacc is now at 10, as the "rest" of the
> servers. We do not allow excessive bunny jumping on our servers and duck
> jump are not allowed at all.
>
> Now we have a duck jump disable script in amxx. But that does not catch
> all the duck jumpers. But they cant do it soundless anymore.
>
> /Bjorn
>
> On Tue, 30 Sep 2008, fishy wrote:
>
>> This was the point i was trying to make, as bunnyhopping to gain speed
>> and advantage was the issue fixed previously, i believe it was indeed
>> 1.3, along with the other physics *fixes* which broke such things as
>> hostages climbing up ladders and jumping clean through windows..... but
>> as so many others have stated, there are a horde of less irritating bugs
>> still swimming around in the game, such as flashbugs and 16bit smoke to
>> name a couple of personal bugbears, however it is that act of russian
>> walking that is currently permeating through the game and upsetting the
>> experience of the most players.
>>
>> > Message: 3
>> > Date: Tue, 30 Sep 2008 17:21:55 +0200
>> > From: "AnAkIn ." <[EMAIL PROTECTED]>
>> > Subject: Re: [hlds_linux] Counter-Strike 1.6 Beta Updated
>> > To: "Half-Life dedicated Linux server mailing list"
>> >     <[email protected]>
>> > Message-ID:
>> >     <[EMAIL PROTECTED]>
>> > Content-Type: text/plain; charset=ISO-8859-1
>> >
>> > I think he means sv_airaccelerate 1
>> >
>> > or this cvar with an other low value, so you can't air strafe.
>> >
>> > Anyway bunnyhop was already fixed since CS 1.3 (or 1.5?), you can't again
>> > any speed advantage by what you call bunnyhop now. It's useless to do it.
>> > There is nothing to fix.
>>
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>
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