Have not heard of such thing.

But it isnt 100% effective and quite old now, so maybe newer more
agressive versions could suffer from such bugs.

/Bjorn

On Wed, 1 Oct 2008, Roman Hatsiev wrote:

> Duck jump disable plugin may have its hidden side-effects. I heard
> complains that people sometimes get stuck on stairs or something like
> this.
>
> Regards,
>
> Roman
>
> On Wed, Oct 1, 2008 at 12:28 PM, kama <[EMAIL PROTECTED]> wrote:
> >
> > Its true that they dont gain those insane speeds anymore, but they can
> > overcome the speeddown limit on multiple jumps.
> >
> > So they can jump as the same or close to the same speed as running, but
> > they do it soundless.
> >
> > The same goes for the duck jump / russian jump. Which is more annoying
> > than bunny jumping, since the graphics are looking stupid and its harder
> > to hit.
> >
> > We used to have sv_airmove 1 and sv_airaccelerate 2 on our servers, but a
> > lot of players complained so airacc is now at 10, as the "rest" of the
> > servers. We do not allow excessive bunny jumping on our servers and duck
> > jump are not allowed at all.
> >
> > Now we have a duck jump disable script in amxx. But that does not catch
> > all the duck jumpers. But they cant do it soundless anymore.
> >
> > /Bjorn
> >
> > On Tue, 30 Sep 2008, fishy wrote:
> >
> >> This was the point i was trying to make, as bunnyhopping to gain speed
> >> and advantage was the issue fixed previously, i believe it was indeed
> >> 1.3, along with the other physics *fixes* which broke such things as
> >> hostages climbing up ladders and jumping clean through windows..... but
> >> as so many others have stated, there are a horde of less irritating bugs
> >> still swimming around in the game, such as flashbugs and 16bit smoke to
> >> name a couple of personal bugbears, however it is that act of russian
> >> walking that is currently permeating through the game and upsetting the
> >> experience of the most players.
> >>
> >> > Message: 3
> >> > Date: Tue, 30 Sep 2008 17:21:55 +0200
> >> > From: "AnAkIn ." <[EMAIL PROTECTED]>
> >> > Subject: Re: [hlds_linux] Counter-Strike 1.6 Beta Updated
> >> > To: "Half-Life dedicated Linux server mailing list"
> >> >     <[email protected]>
> >> > Message-ID:
> >> >     <[EMAIL PROTECTED]>
> >> > Content-Type: text/plain; charset=ISO-8859-1
> >> >
> >> > I think he means sv_airaccelerate 1
> >> >
> >> > or this cvar with an other low value, so you can't air strafe.
> >> >
> >> > Anyway bunnyhop was already fixed since CS 1.3 (or 1.5?), you can't again
> >> > any speed advantage by what you call bunnyhop now. It's useless to do it.
> >> > There is nothing to fix.
> >>
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> >
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