Have not heard of such thing. But it isnt 100% effective and quite old now, so maybe newer more agressive versions could suffer from such bugs.
/Bjorn On Wed, 1 Oct 2008, Roman Hatsiev wrote: > Duck jump disable plugin may have its hidden side-effects. I heard > complains that people sometimes get stuck on stairs or something like > this. > > Regards, > > Roman > > On Wed, Oct 1, 2008 at 12:28 PM, kama <[EMAIL PROTECTED]> wrote: > > > > Its true that they dont gain those insane speeds anymore, but they can > > overcome the speeddown limit on multiple jumps. > > > > So they can jump as the same or close to the same speed as running, but > > they do it soundless. > > > > The same goes for the duck jump / russian jump. Which is more annoying > > than bunny jumping, since the graphics are looking stupid and its harder > > to hit. > > > > We used to have sv_airmove 1 and sv_airaccelerate 2 on our servers, but a > > lot of players complained so airacc is now at 10, as the "rest" of the > > servers. We do not allow excessive bunny jumping on our servers and duck > > jump are not allowed at all. > > > > Now we have a duck jump disable script in amxx. But that does not catch > > all the duck jumpers. But they cant do it soundless anymore. > > > > /Bjorn > > > > On Tue, 30 Sep 2008, fishy wrote: > > > >> This was the point i was trying to make, as bunnyhopping to gain speed > >> and advantage was the issue fixed previously, i believe it was indeed > >> 1.3, along with the other physics *fixes* which broke such things as > >> hostages climbing up ladders and jumping clean through windows..... but > >> as so many others have stated, there are a horde of less irritating bugs > >> still swimming around in the game, such as flashbugs and 16bit smoke to > >> name a couple of personal bugbears, however it is that act of russian > >> walking that is currently permeating through the game and upsetting the > >> experience of the most players. > >> > >> > Message: 3 > >> > Date: Tue, 30 Sep 2008 17:21:55 +0200 > >> > From: "AnAkIn ." <[EMAIL PROTECTED]> > >> > Subject: Re: [hlds_linux] Counter-Strike 1.6 Beta Updated > >> > To: "Half-Life dedicated Linux server mailing list" > >> > <[email protected]> > >> > Message-ID: > >> > <[EMAIL PROTECTED]> > >> > Content-Type: text/plain; charset=ISO-8859-1 > >> > > >> > I think he means sv_airaccelerate 1 > >> > > >> > or this cvar with an other low value, so you can't air strafe. > >> > > >> > Anyway bunnyhop was already fixed since CS 1.3 (or 1.5?), you can't again > >> > any speed advantage by what you call bunnyhop now. It's useless to do it. > >> > There is nothing to fix. > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

