Finally got someone to connect to it, but here's another error. String Table dictionary for downloadables should be rebuilt, only found 42 of 47 strings in dictionary
How to fix that also? version Protocol version 36 Exe version 1.0.0.0 (left4dead_demo) Exe build: 17:48:35 Nov 6 2008 (3652) (530) On Fri, Nov 7, 2008 at 9:19 AM, Console Admin <[EMAIL PROTECTED]>wrote: > I got a missing map error/problem last night. > Checked the map, said it was missing? > l4d_dem_hospital01_apartment.bsp is what's there, but was calling for > l4d_demo_hospital01_apartment.bsp > Actually, they're all like that, missing the "o" in demo. > I just ran the latest update with -verify_all and it still downloads it > that way. > > CModelLoader::Map_IsValid: No such map > 'maps/l4d_demo_hospital01_apartment.bsp' > map load failed: l4d_demo_hospital01_apartment not found or invalid > Unknown command "mat_bloom_scalefactor_scalar" > > If I go back and rename the maps so it shows demo in the map name, it will > start and run. > > L 11/07/2008 - 09:14:44: Started map "l4d_demo_hospital01_apartment" (CRC > "-495145788") > Host_NewGame on map l4d_demo_hospital01_apartment > ConVarRef room_type doesn't point to an existing ConVar > Executing dedicated server config file > Commentary: Could not find commentary data file > 'maps/l4d_demo_hospital01_apartment_commentary.txt'. > L 11/07/2008 - 09:14:47: Preventing spawning > L 11/07/2008 - 09:14:47: server_cvar: "sv_maxspeed" "1000.000000" > L 11/07/2008 - 09:14:47: World triggered "Round_Start" > L 11/07/2008 - 09:14:47: Area 39071 is NAV_MOB_ONLY > L 11/07/2008 - 09:14:47: Area 41949 is NAV_MOB_ONLY > L 11/07/2008 - 09:14:47: Area 39077 is NAV_MOB_ONLY > L 11/07/2008 - 09:14:47: Preventing spawning > [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. > Continuing with current version anyway. > L 11/07/2008 - 09:14:47: server_cvar: "sv_password" "***PROTECTED***" > Unknown command "sv_public" > Server is not currently reserved. > L 11/07/2008 - 09:14:47: server_cvar: "sv_tags" "Server Browser Join > Enabled" > Connection to Steam servers successful. > VAC secure mode is activated. > status > hostname: [TKO] Private > version : 1.0.0.0/36 3652 secure > udp/ip : 192.168.0.199:27037 > map : l4d_demo_hospital01_apartment > players : 0 humans, 0 bots (4 max) (hibernating) > > # userid name uniqueid connected ping loss state adr > #end > > > How do you get it out of hibernation? Also, what's the [S_API FAIL] line > indicate? > I just manually updated it 5 minutes ago. > > > > > > On Fri, Nov 7, 2008 at 4:39 AM, Thijs <[EMAIL PROTECTED]> wrote: > >> That is excellent. >> >> Thanks Valve! >> >> -- Thijs >> >> On Fri, Nov 7, 2008 at 5:08 AM, Jason Ruymen <[EMAIL PROTECTED] >> >wrote: >> >> > The Left 4 Dead Demo has been updated. Please run hldsupdatetool to >> > receive it. The specific changes include: >> > >> > - Fixed several issues with matchmaking and password protected servers >> > - Tuned matchmaking to provide better search results >> > - Fixed bug where servers could stay reserved by matchmaking forever >> > - Performance optimizations and fixes to networking layer >> > - Fixed issue where game could cause Steam executable to use too much >> CPU >> > - Fixed music resetting when changing video settings >> > - Fixed some issues with not being able to chat and/or connect to other >> > users >> > >> > In addition to those, we've also added some early features to help >> enable >> > "private" servers. There are two ways to enable this: >> > >> > Set a sv_search_key to a unique string on the server >> > Do the same on each client that will want to connect >> > Start a map on the server >> > Searches for games should be restricted to only finding servers with >> that >> > search key >> > >> > Or >> > >> > Set sv_allow_lobby_connect_only 0 >> > Set sv_password to a non-empty string >> > Start a map on the server >> > Tell the client the IP address of the server >> > Client uses console to "connect <ip>" just like the good old days >> > Should result in password prompt during connect to server >> > >> > These features are still a work in progress. >> > >> > Jason >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > > > -- > http://www.1and1.com/?k_id=16196755 > -- http://www.1and1.com/?k_id=16196755 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

