Its a typo in srcds_run, just correct it / use the correct names on the
command line / config.
Regards
Steve
----- Original Message -----
From: "Console Admin" <[EMAIL PROTECTED]>
To: "Half-Life dedicated Linux server mailing list"
<[email protected]>
Sent: Friday, November 07, 2008 3:19 PM
Subject: Re: [hlds_linux] Left 4 Dead Demo Updated Released
>I got a missing map error/problem last night.
> Checked the map, said it was missing?
> l4d_dem_hospital01_apartment.bsp is what's there, but was calling for
> l4d_demo_hospital01_apartment.bsp
> Actually, they're all like that, missing the "o" in demo.
> I just ran the latest update with -verify_all and it still downloads it that
> way.
>
> CModelLoader::Map_IsValid: No such map
> 'maps/l4d_demo_hospital01_apartment.bsp'
> map load failed: l4d_demo_hospital01_apartment not found or invalid
> Unknown command "mat_bloom_scalefactor_scalar"
>
> If I go back and rename the maps so it shows demo in the map name, it will
> start and run.
>
> L 11/07/2008 - 09:14:44: Started map "l4d_demo_hospital01_apartment" (CRC
> "-495145788")
> Host_NewGame on map l4d_demo_hospital01_apartment
> ConVarRef room_type doesn't point to an existing ConVar
> Executing dedicated server config file
> Commentary: Could not find commentary data file
> 'maps/l4d_demo_hospital01_apartment_commentary.txt'.
> L 11/07/2008 - 09:14:47: Preventing spawning
> L 11/07/2008 - 09:14:47: server_cvar: "sv_maxspeed" "1000.000000"
> L 11/07/2008 - 09:14:47: World triggered "Round_Start"
> L 11/07/2008 - 09:14:47: Area 39071 is NAV_MOB_ONLY
> L 11/07/2008 - 09:14:47: Area 41949 is NAV_MOB_ONLY
> L 11/07/2008 - 09:14:47: Area 39077 is NAV_MOB_ONLY
> L 11/07/2008 - 09:14:47: Preventing spawning
> [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.
> Continuing with current version anyway.
> L 11/07/2008 - 09:14:47: server_cvar: "sv_password" "***PROTECTED***"
> Unknown command "sv_public"
> Server is not currently reserved.
> L 11/07/2008 - 09:14:47: server_cvar: "sv_tags" "Server Browser Join
> Enabled"
> Connection to Steam servers successful.
> VAC secure mode is activated.
> status
> hostname: [TKO] Private
> version : 1.0.0.0/36 3652 secure
> udp/ip : 192.168.0.199:27037
> map : l4d_demo_hospital01_apartment
> players : 0 humans, 0 bots (4 max) (hibernating)
>
> # userid name uniqueid connected ping loss state adr
> #end
>
>
> How do you get it out of hibernation? Also, what's the [S_API FAIL] line
> indicate?
> I just manually updated it 5 minutes ago.
>
>
>
>
> On Fri, Nov 7, 2008 at 4:39 AM, Thijs <[EMAIL PROTECTED]> wrote:
>
>> That is excellent.
>>
>> Thanks Valve!
>>
>> -- Thijs
>>
>> On Fri, Nov 7, 2008 at 5:08 AM, Jason Ruymen <[EMAIL PROTECTED]
>> >wrote:
>>
>> > The Left 4 Dead Demo has been updated. Please run hldsupdatetool to
>> > receive it. The specific changes include:
>> >
>> > - Fixed several issues with matchmaking and password protected servers
>> > - Tuned matchmaking to provide better search results
>> > - Fixed bug where servers could stay reserved by matchmaking forever
>> > - Performance optimizations and fixes to networking layer
>> > - Fixed issue where game could cause Steam executable to use too much CPU
>> > - Fixed music resetting when changing video settings
>> > - Fixed some issues with not being able to chat and/or connect to other
>> > users
>> >
>> > In addition to those, we've also added some early features to help enable
>> > "private" servers. There are two ways to enable this:
>> >
>> > Set a sv_search_key to a unique string on the server
>> > Do the same on each client that will want to connect
>> > Start a map on the server
>> > Searches for games should be restricted to only finding servers with that
>> > search key
>> >
>> > Or
>> >
>> > Set sv_allow_lobby_connect_only 0
>> > Set sv_password to a non-empty string
>> > Start a map on the server
>> > Tell the client the IP address of the server
>> > Client uses console to "connect <ip>" just like the good old days
>> > Should result in password prompt during connect to server
>> >
>> > These features are still a work in progress.
>> >
>> > Jason
>> >
>> > _______________________________________________
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>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >
>> _______________________________________________
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>>
>
>
>
> --
> http://www.1and1.com/?k_id=16196755
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