People will be hard at work on stabilizing this version. If anyone wants to put together an issue summary, especially if they are in a position to test the issues themselves and provide deeper data, I can pass it around to a larger group at valve than those who read the dedicated server list. If not, we'll still get it worked out :-).
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid Sent: Saturday, November 15, 2008 8:09 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Left 4 Dead Demo Update Available People should remove sv_unreserve from their configs. Since the server.cfg file is executed when a reservation cookie is accepted and a game starts, clearing out the cookie immediately looks to be causing an issue as the clients are disconnected after the cookie is cleared. -Richard Eid On Sat, Nov 15, 2008 at 10:35 AM, Chris Green <[EMAIL PROTECTED]>wrote: > We did a simple rcon test of the binary before sending it out, and it > worked fine. Not sure what is going on. > > > -----Original Message----- > From: [EMAIL PROTECTED] [mailto: > [EMAIL PROTECTED] On Behalf Of Saint K. > Sent: Saturday, November 15, 2008 2:05 AM > To: 'Half-Life dedicated Linux server mailing list' > Subject: Re: [hlds_linux] Left 4 Dead Demo Update Available > > How utterly stubborn to just refuse and listen to the bug reports I made in > response of the test .so you've send me. You've now broke external server > queries. > > Well done. :x > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Jason > Ruymen > Sent: Saturday, November 15, 2008 3:09 AM > To: Half-Life dedicated Win32 server mailing list; > [email protected]; [EMAIL PROTECTED] > Subject: [hlds_linux] Left 4 Dead Demo Update Available > > A required update for the Left 4 Dead Demo has been released. Please run > hldspdatetool to receive the update. The specific changes include: > > - Added the ability to tie game servers to Steam Community groups. Group > administrators can now see the GroupID on the group's administrative page, > which can be used as the value for sv_steamgroup. Users that are in that > group will then be able to browse directly to them from the main menu > - Fixed setinfo exploit > - Fixed a crash when exiting the game > - Fixed a few cases where the game would crash when using ALT-TAB > - Fixed a problem that could cause texture corruption on some ATI video > cards > - Fixed a bug that could cause infected horde to disappear > > And we've added more documentation for dedicated servers in the file > dedicatedserver_readme.txt > > Jason > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

