We did a simple rcon test of the binary before sending it out, and it worked 
fine. Not sure what is going on.


-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Saint K.
Sent: Saturday, November 15, 2008 2:05 AM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] Left 4 Dead Demo Update Available

How utterly stubborn to just refuse and listen to the bug reports I made in
response of the test .so you've send me. You've now broke external server
queries.

Well done. :x

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
Sent: Saturday, November 15, 2008 3:09 AM
To: Half-Life dedicated Win32 server mailing list;
[email protected]; [EMAIL PROTECTED]
Subject: [hlds_linux] Left 4 Dead Demo Update Available

A required update for the Left 4 Dead Demo has been released.  Please run
hldspdatetool to receive the update.  The specific changes include:

- Added the ability to tie game servers to Steam Community groups. Group
administrators can now see the GroupID on the group's administrative page,
which can be used as the value for sv_steamgroup. Users that are in that
group will then be able to browse directly to them from the main menu
- Fixed setinfo exploit
- Fixed a crash when exiting the game
- Fixed a few cases where the game would crash when using ALT-TAB
- Fixed a problem that could cause texture corruption on some ATI video
cards
- Fixed a bug that could cause infected horde to disappear

And we've added more documentation for dedicated servers in the file
dedicatedserver_readme.txt

Jason


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