Client machine shows no dedicated server available and that the connection
failed, server output is below.

-> Reservation cookie 184012536fc9c01:  reason ReplyReservationRequest
L 01/16/2009 - 00:57:58: Preventing spawning
L 01/16/2009 - 00:57:58: server_message: "quit"
threadtools.cpp (417) : Assertion Failed: Thread synchronization object is
unuseable
L 01/16/2009 - 00:57:58: Log file closed
L 01/16/2009 - 00:57:58: server_message: "restart"
---- Host_NewGame ----

After that, it logs a new round with no connections.

server.cfg

sv_password "goeshere"
rcon_password "goeshere"
z_difficulty Hard
sv_lan 0
mp_disable_autokick 1
sv_cheats 0
sv_voiceenable 1
motd_enabled 1
sv_region 255
sv_steamgroup 659518
setmaster add 68.142.72.250:27011
setmaster add 72.165.61.189:27011

This is hosted on an internal machine.
Tried sv_steamgroup_exclusive and sv_allow_lobby_connect_only set to both 1
and 0
Neither work for me. I cannot see it as a group server.
I've tried 3 different steam group numbers and it never shows up.

Start script is this.

#!/bin/sh
echo "Starting  L4D server"
sleep 1
screen -A -m -d -S l4dserver1 ./srcds_run -console -game left4dead  +map
l4d_hospital01_apartment +sv_lan 0 +ip 192.168.0.199  -rcon_port 27040
-port 27040 +log on +debug

All I really want is an easy way to connect to my private server. The
sv_steamgroup thing would be nice, but I can't even see it. :/
Why does this have to be such a pain?
I'm using a DLink DIR-655 router and I am hosting hl2dm and tf2 servers just
fine.

Any suggestions?
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