Then the lobby system would choose from any of those servers.

--
Stevo.TVR
www.theville.org

David Parker wrote:
> Just out of curiosity, has anyone defined what would happen if two servers 
> were given the same sv_search_key?
>
>     - Dave
>
> ----- Original Message -----
> From: Daniel Worley <[email protected]>
> Date: Saturday, January 17, 2009 10:18 am
> Subject: Re: [hlds_linux] Can't connect to local dedicated server via lobby
> To: Half-Life dedicated Linux server mailing list 
> <[email protected]>
>
>   
>> Trying changing your config to only contain the following:
>>
>> hostname "Your Server Name"
>> sv_search_key "unique search key"
>>
>> Then start a lobby in game, bring down the console and type 
>> 'sv_search_key"your unique search key"' and see if that 
>> works.  In my experience this
>> works better than the steamgroup settings as you can actually 
>> create a lobby
>> and configure your game before you start.
>>
>>
>>
>> On Sat, Jan 17, 2009 at 1:33 AM, Console Admin 
>> <[email protected]>wrote:
>>     
>>> Another thing is this.
>>>
>>> version : 1.0.0.8/38 3719 secure
>>> udp/ip  : 192.168.0.199:27040 [ public n/a ]
>>> os      : Linux Dedicated
>>> map     : l4d_hospital01_apartment
>>> players : 0 humans, 0 bots (4 max) (hibernating) (unreserved)
>>>
>>> It lists the internal ip but not the public?
>>> I added the +hostip in the start script, but it's not changing 
>>>       
>> anything.>
>>     
>>> On Fri, Jan 16, 2009 at 1:59 PM, Richard Eid 
>>>       
>> <[email protected]>> wrote:
>>     
>>>> One of the line items in this weeks large update was:
>>>>
>>>> -Fixed NAT Traversal issues
>>>>
>>>> For me, this has completely solved the issue of being able 
>>>>         
>> to connect to
>>     
>>> my
>>>       
>>>> server through a lobby.  This server is behind the same 
>>>>         
>> router as my
>>     
>>> gaming
>>>       
>>>> rig.
>>>>
>>>> The only thing I could suggest is maybe to use -port instead 
>>>>         
>> of +port,
>>     
>>> but
>>>       
>>>> I
>>>> doubt that will solve your problem.  Maybe try to 
>>>>         
>> remove the rcon_port?
>>     
>>>   I
>>>       
>>>> don't know, as mine is a Windows server.  Is that 
>>>>         
>> required for *nix?
>>     
>>>                                                     -Richard Eid
>>>       
>>>> On Fri, Jan 16, 2009 at 12:02 PM, Daniel Worley 
>>>>         
>> <[email protected]>> > wrote:
>>     
>>>>> Locally hosted servers won't work well from the lobby if your
>>>>>           
>>>> router/modem
>>>>         
>>>>> doesn't support public IP bounceback/loopback.  That 
>>>>>           
>> is to say, your
>>     
>>>> router
>>>>         
>>>>> blocks connections trying to reach your public IP from 
>>>>>           
>> your LAN.  I ran
>>     
>>>>> into
>>>>> this issue a couple weeks back.
>>>>>
>>>>> To clarify what I'm saying, let's say your public IP to 
>>>>>           
>> the world is
>>     
>>>>> 77.77.77.77 and you're hosting a web server at that 
>>>>>           
>> address.  Some
>>     
>>>> routers
>>>>         
>>>>> will allow you to connect to that address from inside your 
>>>>>           
>> LAN because
>>     
>>>> they
>>>>         
>>>>> know it's your public IP and they just loop it back, other 
>>>>>           
>> routers will
>>     
>>>>> reject the connection.  The steam lobby system 
>>>>>           
>> attempts to resolve your
>>     
>>>>> server to it's public IP address, not it's private, so 
>>>>>           
>> that may be your
>>     
>>>>> issue.
>>>>>
>>>>> On Fri, Jan 16, 2009 at 10:49 AM, David A. Parker 
>>>>>           
>> <[email protected]>> > > wrote:
>>     
>>>>>> Hello,
>>>>>>
>>>>>> I've had a lot of problems using the lobby system with a 
>>>>>>             
>> passworded> > > > server as well.  Connect using the 
>> "connect" command in the console
>>     
>>>>>> instead.
>>>>>>
>>>>>>      - Dave
>>>>>>
>>>>>> Console Admin wrote:
>>>>>>             
>>>>>>> Client machine shows no dedicated server available and 
>>>>>>>               
>> that the
>>     
>>>>>> connection
>>>>>>             
>>>>>>> failed, server output is below.
>>>>>>>
>>>>>>> -> Reservation cookie 184012536fc9c01:  reason
>>>>>>>               
>>>> ReplyReservationRequest
>>>>         
>>>>>>> L 01/16/2009 - 00:57:58: Preventing spawning
>>>>>>> L 01/16/2009 - 00:57:58: server_message: "quit"
>>>>>>> threadtools.cpp (417) : Assertion Failed: Thread 
>>>>>>>               
>> synchronization> > object
>>     
>>>>>> is
>>>>>>             
>>>>>>> unuseable
>>>>>>> L 01/16/2009 - 00:57:58: Log file closed
>>>>>>> L 01/16/2009 - 00:57:58: server_message: "restart"
>>>>>>> ---- Host_NewGame ----
>>>>>>>
>>>>>>> After that, it logs a new round with no connections.
>>>>>>>
>>>>>>> server.cfg
>>>>>>>
>>>>>>> sv_password "goeshere"
>>>>>>> rcon_password "goeshere"
>>>>>>> z_difficulty Hard
>>>>>>> sv_lan 0
>>>>>>> mp_disable_autokick 1
>>>>>>> sv_cheats 0
>>>>>>> sv_voiceenable 1
>>>>>>> motd_enabled 1
>>>>>>> sv_region 255
>>>>>>> sv_steamgroup 659518
>>>>>>> setmaster add 68.142.72.250:27011
>>>>>>> setmaster add 72.165.61.189:27011
>>>>>>>
>>>>>>> This is hosted on an internal machine.
>>>>>>> Tried sv_steamgroup_exclusive and 
>>>>>>>               
>> sv_allow_lobby_connect_only set
>>     
>>> to
>>>       
>>>>> both
>>>>>           
>>>>>> 1
>>>>>>             
>>>>>>> and 0
>>>>>>> Neither work for me. I cannot see it as a group server.
>>>>>>> I've tried 3 different steam group numbers and it 
>>>>>>>               
>> never shows up.
>>     
>>>>>>> Start script is this.
>>>>>>>
>>>>>>> #!/bin/sh
>>>>>>> echo "Starting  L4D server"
>>>>>>> sleep 1
>>>>>>> screen -A -m -d -S l4dserver1 ./srcds_run -console -
>>>>>>>               
>> game left4dead
>>     
>>>>>   +map
>>>>>           
>>>>>>> l4d_hospital01_apartment +sv_lan 0 +ip 
>>>>>>>               
>> 192.168.0.199  -rcon_port
>>     
>>>> 27040
>>>>         
>>>>>>> -port 27040 +log on +debug
>>>>>>>
>>>>>>> All I really want is an easy way to connect to my 
>>>>>>>               
>> private server.
>>     
>>> The
>>>       
>>>>>>> sv_steamgroup thing would be nice, but I can't even 
>>>>>>>               
>> see it. :/
>>     
>>>>>>> Why does this have to be such a pain?
>>>>>>> I'm using a DLink DIR-655 router and I am hosting 
>>>>>>>               
>> hl2dm and tf2
>>     
>>>> servers
>>>>         
>>>>>> just
>>>>>>             
>>>>>>> fine.
>>>>>>>
>>>>>>> Any suggestions?
>>>>>>> _______________________________________________
>>>>>>> To unsubscribe, edit your list preferences, or view 
>>>>>>>               
>> the list
>>     
>>>> archives,
>>>>         
>>>>>> please visit:
>>>>>>             
>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>
>>>>>>>               
>>>>>> --
>>>>>>
>>>>>> Dave Parker
>>>>>> Utica College
>>>>>> Integrated Information Technology Services
>>>>>> (315) 792-3229
>>>>>> Registered Linux User #408177
>>>>>>
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>             
>>> archives,
>>>       
>>>>>> please visit:
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>
>>>>>>             
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the 
>>>>>           
>> list archives,
>>     
>>>>> please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>
>>>>>           
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list 
>>>>         
>> archives,> > please visit:
>>     
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>
>>>>         
>>>
>>> --
>>> http://www.1and1.com/?k_id=16196755
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list 
>>>       
>> archives,> please visit:
>>     
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>       
>> _______________________________________________
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>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>     
> _______________________________________________
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> visit:
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>
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