Then the lobby system would choose from any of those servers. -- Stevo.TVR www.theville.org
David Parker wrote: > Just out of curiosity, has anyone defined what would happen if two servers > were given the same sv_search_key? > > - Dave > > ----- Original Message ----- > From: Daniel Worley <[email protected]> > Date: Saturday, January 17, 2009 10:18 am > Subject: Re: [hlds_linux] Can't connect to local dedicated server via lobby > To: Half-Life dedicated Linux server mailing list > <[email protected]> > > >> Trying changing your config to only contain the following: >> >> hostname "Your Server Name" >> sv_search_key "unique search key" >> >> Then start a lobby in game, bring down the console and type >> 'sv_search_key"your unique search key"' and see if that >> works. In my experience this >> works better than the steamgroup settings as you can actually >> create a lobby >> and configure your game before you start. >> >> >> >> On Sat, Jan 17, 2009 at 1:33 AM, Console Admin >> <[email protected]>wrote: >> >>> Another thing is this. >>> >>> version : 1.0.0.8/38 3719 secure >>> udp/ip : 192.168.0.199:27040 [ public n/a ] >>> os : Linux Dedicated >>> map : l4d_hospital01_apartment >>> players : 0 humans, 0 bots (4 max) (hibernating) (unreserved) >>> >>> It lists the internal ip but not the public? >>> I added the +hostip in the start script, but it's not changing >>> >> anything.> >> >>> On Fri, Jan 16, 2009 at 1:59 PM, Richard Eid >>> >> <[email protected]>> wrote: >> >>>> One of the line items in this weeks large update was: >>>> >>>> -Fixed NAT Traversal issues >>>> >>>> For me, this has completely solved the issue of being able >>>> >> to connect to >> >>> my >>> >>>> server through a lobby. This server is behind the same >>>> >> router as my >> >>> gaming >>> >>>> rig. >>>> >>>> The only thing I could suggest is maybe to use -port instead >>>> >> of +port, >> >>> but >>> >>>> I >>>> doubt that will solve your problem. Maybe try to >>>> >> remove the rcon_port? >> >>> I >>> >>>> don't know, as mine is a Windows server. Is that >>>> >> required for *nix? >> >>> -Richard Eid >>> >>>> On Fri, Jan 16, 2009 at 12:02 PM, Daniel Worley >>>> >> <[email protected]>> > wrote: >> >>>>> Locally hosted servers won't work well from the lobby if your >>>>> >>>> router/modem >>>> >>>>> doesn't support public IP bounceback/loopback. That >>>>> >> is to say, your >> >>>> router >>>> >>>>> blocks connections trying to reach your public IP from >>>>> >> your LAN. I ran >> >>>>> into >>>>> this issue a couple weeks back. >>>>> >>>>> To clarify what I'm saying, let's say your public IP to >>>>> >> the world is >> >>>>> 77.77.77.77 and you're hosting a web server at that >>>>> >> address. Some >> >>>> routers >>>> >>>>> will allow you to connect to that address from inside your >>>>> >> LAN because >> >>>> they >>>> >>>>> know it's your public IP and they just loop it back, other >>>>> >> routers will >> >>>>> reject the connection. The steam lobby system >>>>> >> attempts to resolve your >> >>>>> server to it's public IP address, not it's private, so >>>>> >> that may be your >> >>>>> issue. >>>>> >>>>> On Fri, Jan 16, 2009 at 10:49 AM, David A. Parker >>>>> >> <[email protected]>> > > wrote: >> >>>>>> Hello, >>>>>> >>>>>> I've had a lot of problems using the lobby system with a >>>>>> >> passworded> > > > server as well. Connect using the >> "connect" command in the console >> >>>>>> instead. >>>>>> >>>>>> - Dave >>>>>> >>>>>> Console Admin wrote: >>>>>> >>>>>>> Client machine shows no dedicated server available and >>>>>>> >> that the >> >>>>>> connection >>>>>> >>>>>>> failed, server output is below. >>>>>>> >>>>>>> -> Reservation cookie 184012536fc9c01: reason >>>>>>> >>>> ReplyReservationRequest >>>> >>>>>>> L 01/16/2009 - 00:57:58: Preventing spawning >>>>>>> L 01/16/2009 - 00:57:58: server_message: "quit" >>>>>>> threadtools.cpp (417) : Assertion Failed: Thread >>>>>>> >> synchronization> > object >> >>>>>> is >>>>>> >>>>>>> unuseable >>>>>>> L 01/16/2009 - 00:57:58: Log file closed >>>>>>> L 01/16/2009 - 00:57:58: server_message: "restart" >>>>>>> ---- Host_NewGame ---- >>>>>>> >>>>>>> After that, it logs a new round with no connections. >>>>>>> >>>>>>> server.cfg >>>>>>> >>>>>>> sv_password "goeshere" >>>>>>> rcon_password "goeshere" >>>>>>> z_difficulty Hard >>>>>>> sv_lan 0 >>>>>>> mp_disable_autokick 1 >>>>>>> sv_cheats 0 >>>>>>> sv_voiceenable 1 >>>>>>> motd_enabled 1 >>>>>>> sv_region 255 >>>>>>> sv_steamgroup 659518 >>>>>>> setmaster add 68.142.72.250:27011 >>>>>>> setmaster add 72.165.61.189:27011 >>>>>>> >>>>>>> This is hosted on an internal machine. >>>>>>> Tried sv_steamgroup_exclusive and >>>>>>> >> sv_allow_lobby_connect_only set >> >>> to >>> >>>>> both >>>>> >>>>>> 1 >>>>>> >>>>>>> and 0 >>>>>>> Neither work for me. I cannot see it as a group server. >>>>>>> I've tried 3 different steam group numbers and it >>>>>>> >> never shows up. >> >>>>>>> Start script is this. >>>>>>> >>>>>>> #!/bin/sh >>>>>>> echo "Starting L4D server" >>>>>>> sleep 1 >>>>>>> screen -A -m -d -S l4dserver1 ./srcds_run -console - >>>>>>> >> game left4dead >> >>>>> +map >>>>> >>>>>>> l4d_hospital01_apartment +sv_lan 0 +ip >>>>>>> >> 192.168.0.199 -rcon_port >> >>>> 27040 >>>> >>>>>>> -port 27040 +log on +debug >>>>>>> >>>>>>> All I really want is an easy way to connect to my >>>>>>> >> private server. >> >>> The >>> >>>>>>> sv_steamgroup thing would be nice, but I can't even >>>>>>> >> see it. :/ >> >>>>>>> Why does this have to be such a pain? >>>>>>> I'm using a DLink DIR-655 router and I am hosting >>>>>>> >> hl2dm and tf2 >> >>>> servers >>>> >>>>>> just >>>>>> >>>>>>> fine. >>>>>>> >>>>>>> Any suggestions? >>>>>>> _______________________________________________ >>>>>>> To unsubscribe, edit your list preferences, or view >>>>>>> >> the list >> >>>> archives, >>>> >>>>>> please visit: >>>>>> >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>>> >>>>>>> >>>>>> -- >>>>>> >>>>>> Dave Parker >>>>>> Utica College >>>>>> Integrated Information Technology Services >>>>>> (315) 792-3229 >>>>>> Registered Linux User #408177 >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> >>> archives, >>> >>>>>> please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>> >>>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the >>>>> >> list archives, >> >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>> >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> >> archives,> > please visit: >> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>>> >>> >>> -- >>> http://www.1and1.com/?k_id=16196755 >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> >> archives,> please visit: >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

