I have multiple servers with the sv_search_key set to the same value. It
just chooses a server at random, kind of like the regular search key does.
(Even when blank, it does have a default value.) It just narrows it down to
any server with that specific tag.

On Sat, Jan 17, 2009 at 12:41 PM, Richard Eid <[email protected]> wrote:

> I can confirm this.  I set up a second server just to see what would happen
> and it throws you into either or.  I am assuming the first one to respond
> is
> the one you're sent to, but this part I don't know for sure.  I don't know
> exactly how Matchmaking determines which one to throw you in.
>
>                                                    -Richard Eid
>
>
> On Sat, Jan 17, 2009 at 12:53 PM, StevoTVR <[email protected]> wrote:
>
> > Then the lobby system would choose from any of those servers.
> >
> > --
> > Stevo.TVR
> > www.theville.org
> >
> > David Parker wrote:
> > > Just out of curiosity, has anyone defined what would happen if two
> > servers were given the same sv_search_key?
> > >
> > >     - Dave
> > >
> > > ----- Original Message -----
> > > From: Daniel Worley <[email protected]>
> > > Date: Saturday, January 17, 2009 10:18 am
> > > Subject: Re: [hlds_linux] Can't connect to local dedicated server via
> > lobby
> > > To: Half-Life dedicated Linux server mailing list <
> > [email protected]>
> > >
> > >
> > >> Trying changing your config to only contain the following:
> > >>
> > >> hostname "Your Server Name"
> > >> sv_search_key "unique search key"
> > >>
> > >> Then start a lobby in game, bring down the console and type
> > >> 'sv_search_key"your unique search key"' and see if that
> > >> works.  In my experience this
> > >> works better than the steamgroup settings as you can actually
> > >> create a lobby
> > >> and configure your game before you start.
> > >>
> > >>
> > >>
> > >> On Sat, Jan 17, 2009 at 1:33 AM, Console Admin
> > >> <[email protected]>wrote:
> > >>
> > >>> Another thing is this.
> > >>>
> > >>> version : 1.0.0.8/38 3719 secure
> > >>> udp/ip  : 192.168.0.199:27040 [ public n/a ]
> > >>> os      : Linux Dedicated
> > >>> map     : l4d_hospital01_apartment
> > >>> players : 0 humans, 0 bots (4 max) (hibernating) (unreserved)
> > >>>
> > >>> It lists the internal ip but not the public?
> > >>> I added the +hostip in the start script, but it's not changing
> > >>>
> > >> anything.>
> > >>
> > >>> On Fri, Jan 16, 2009 at 1:59 PM, Richard Eid
> > >>>
> > >> <[email protected]>> wrote:
> > >>
> > >>>> One of the line items in this weeks large update was:
> > >>>>
> > >>>> -Fixed NAT Traversal issues
> > >>>>
> > >>>> For me, this has completely solved the issue of being able
> > >>>>
> > >> to connect to
> > >>
> > >>> my
> > >>>
> > >>>> server through a lobby.  This server is behind the same
> > >>>>
> > >> router as my
> > >>
> > >>> gaming
> > >>>
> > >>>> rig.
> > >>>>
> > >>>> The only thing I could suggest is maybe to use -port instead
> > >>>>
> > >> of +port,
> > >>
> > >>> but
> > >>>
> > >>>> I
> > >>>> doubt that will solve your problem.  Maybe try to
> > >>>>
> > >> remove the rcon_port?
> > >>
> > >>>   I
> > >>>
> > >>>> don't know, as mine is a Windows server.  Is that
> > >>>>
> > >> required for *nix?
> > >>
> > >>>                                                     -Richard Eid
> > >>>
> > >>>> On Fri, Jan 16, 2009 at 12:02 PM, Daniel Worley
> > >>>>
> > >> <[email protected]>> > wrote:
> > >>
> > >>>>> Locally hosted servers won't work well from the lobby if your
> > >>>>>
> > >>>> router/modem
> > >>>>
> > >>>>> doesn't support public IP bounceback/loopback.  That
> > >>>>>
> > >> is to say, your
> > >>
> > >>>> router
> > >>>>
> > >>>>> blocks connections trying to reach your public IP from
> > >>>>>
> > >> your LAN.  I ran
> > >>
> > >>>>> into
> > >>>>> this issue a couple weeks back.
> > >>>>>
> > >>>>> To clarify what I'm saying, let's say your public IP to
> > >>>>>
> > >> the world is
> > >>
> > >>>>> 77.77.77.77 and you're hosting a web server at that
> > >>>>>
> > >> address.  Some
> > >>
> > >>>> routers
> > >>>>
> > >>>>> will allow you to connect to that address from inside your
> > >>>>>
> > >> LAN because
> > >>
> > >>>> they
> > >>>>
> > >>>>> know it's your public IP and they just loop it back, other
> > >>>>>
> > >> routers will
> > >>
> > >>>>> reject the connection.  The steam lobby system
> > >>>>>
> > >> attempts to resolve your
> > >>
> > >>>>> server to it's public IP address, not it's private, so
> > >>>>>
> > >> that may be your
> > >>
> > >>>>> issue.
> > >>>>>
> > >>>>> On Fri, Jan 16, 2009 at 10:49 AM, David A. Parker
> > >>>>>
> > >> <[email protected]>> > > wrote:
> > >>
> > >>>>>> Hello,
> > >>>>>>
> > >>>>>> I've had a lot of problems using the lobby system with a
> > >>>>>>
> > >> passworded> > > > server as well.  Connect using the
> > >> "connect" command in the console
> > >>
> > >>>>>> instead.
> > >>>>>>
> > >>>>>>      - Dave
> > >>>>>>
> > >>>>>> Console Admin wrote:
> > >>>>>>
> > >>>>>>> Client machine shows no dedicated server available and
> > >>>>>>>
> > >> that the
> > >>
> > >>>>>> connection
> > >>>>>>
> > >>>>>>> failed, server output is below.
> > >>>>>>>
> > >>>>>>> -> Reservation cookie 184012536fc9c01:  reason
> > >>>>>>>
> > >>>> ReplyReservationRequest
> > >>>>
> > >>>>>>> L 01/16/2009 - 00:57:58: Preventing spawning
> > >>>>>>> L 01/16/2009 - 00:57:58: server_message: "quit"
> > >>>>>>> threadtools.cpp (417) : Assertion Failed: Thread
> > >>>>>>>
> > >> synchronization> > object
> > >>
> > >>>>>> is
> > >>>>>>
> > >>>>>>> unuseable
> > >>>>>>> L 01/16/2009 - 00:57:58: Log file closed
> > >>>>>>> L 01/16/2009 - 00:57:58: server_message: "restart"
> > >>>>>>> ---- Host_NewGame ----
> > >>>>>>>
> > >>>>>>> After that, it logs a new round with no connections.
> > >>>>>>>
> > >>>>>>> server.cfg
> > >>>>>>>
> > >>>>>>> sv_password "goeshere"
> > >>>>>>> rcon_password "goeshere"
> > >>>>>>> z_difficulty Hard
> > >>>>>>> sv_lan 0
> > >>>>>>> mp_disable_autokick 1
> > >>>>>>> sv_cheats 0
> > >>>>>>> sv_voiceenable 1
> > >>>>>>> motd_enabled 1
> > >>>>>>> sv_region 255
> > >>>>>>> sv_steamgroup 659518
> > >>>>>>> setmaster add 68.142.72.250:27011
> > >>>>>>> setmaster add 72.165.61.189:27011
> > >>>>>>>
> > >>>>>>> This is hosted on an internal machine.
> > >>>>>>> Tried sv_steamgroup_exclusive and
> > >>>>>>>
> > >> sv_allow_lobby_connect_only set
> > >>
> > >>> to
> > >>>
> > >>>>> both
> > >>>>>
> > >>>>>> 1
> > >>>>>>
> > >>>>>>> and 0
> > >>>>>>> Neither work for me. I cannot see it as a group server.
> > >>>>>>> I've tried 3 different steam group numbers and it
> > >>>>>>>
> > >> never shows up.
> > >>
> > >>>>>>> Start script is this.
> > >>>>>>>
> > >>>>>>> #!/bin/sh
> > >>>>>>> echo "Starting  L4D server"
> > >>>>>>> sleep 1
> > >>>>>>> screen -A -m -d -S l4dserver1 ./srcds_run -console -
> > >>>>>>>
> > >> game left4dead
> > >>
> > >>>>>   +map
> > >>>>>
> > >>>>>>> l4d_hospital01_apartment +sv_lan 0 +ip
> > >>>>>>>
> > >> 192.168.0.199  -rcon_port
> > >>
> > >>>> 27040
> > >>>>
> > >>>>>>> -port 27040 +log on +debug
> > >>>>>>>
> > >>>>>>> All I really want is an easy way to connect to my
> > >>>>>>>
> > >> private server.
> > >>
> > >>> The
> > >>>
> > >>>>>>> sv_steamgroup thing would be nice, but I can't even
> > >>>>>>>
> > >> see it. :/
> > >>
> > >>>>>>> Why does this have to be such a pain?
> > >>>>>>> I'm using a DLink DIR-655 router and I am hosting
> > >>>>>>>
> > >> hl2dm and tf2
> > >>
> > >>>> servers
> > >>>>
> > >>>>>> just
> > >>>>>>
> > >>>>>>> fine.
> > >>>>>>>
> > >>>>>>> Any suggestions?
> > >>>>>>> _______________________________________________
> > >>>>>>> To unsubscribe, edit your list preferences, or view
> > >>>>>>>
> > >> the list
> > >>
> > >>>> archives,
> > >>>>
> > >>>>>> please visit:
> > >>>>>>
> > >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >>>>>>>
> > >>>>>>>
> > >>>>>> --
> > >>>>>>
> > >>>>>> Dave Parker
> > >>>>>> Utica College
> > >>>>>> Integrated Information Technology Services
> > >>>>>> (315) 792-3229
> > >>>>>> Registered Linux User #408177
> > >>>>>>
> > >>>>>> _______________________________________________
> > >>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>>
> > >>> archives,
> > >>>
> > >>>>>> please visit:
> > >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >>>>>>
> > >>>>>>
> > >>>>> _______________________________________________
> > >>>>> To unsubscribe, edit your list preferences, or view the
> > >>>>>
> > >> list archives,
> > >>
> > >>>>> please visit:
> > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >>>>>
> > >>>>>
> > >>>> _______________________________________________
> > >>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>
> > >> archives,> > please visit:
> > >>
> > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >>>>
> > >>>>
> > >>>
> > >>> --
> > >>> http://www.1and1.com/?k_id=16196755
> > >>> _______________________________________________
> > >>> To unsubscribe, edit your list preferences, or view the list
> > >>>
> > >> archives,> please visit:
> > >>
> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >>>
> > >>>
> > >> _______________________________________________
> > >> To unsubscribe, edit your list preferences, or view the list
> > >> archives, please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >>
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> > >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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