I have multiple servers with the sv_search_key set to the same value. It just chooses a server at random, kind of like the regular search key does. (Even when blank, it does have a default value.) It just narrows it down to any server with that specific tag.
On Sat, Jan 17, 2009 at 12:41 PM, Richard Eid <[email protected]> wrote: > I can confirm this. I set up a second server just to see what would happen > and it throws you into either or. I am assuming the first one to respond > is > the one you're sent to, but this part I don't know for sure. I don't know > exactly how Matchmaking determines which one to throw you in. > > -Richard Eid > > > On Sat, Jan 17, 2009 at 12:53 PM, StevoTVR <[email protected]> wrote: > > > Then the lobby system would choose from any of those servers. > > > > -- > > Stevo.TVR > > www.theville.org > > > > David Parker wrote: > > > Just out of curiosity, has anyone defined what would happen if two > > servers were given the same sv_search_key? > > > > > > - Dave > > > > > > ----- Original Message ----- > > > From: Daniel Worley <[email protected]> > > > Date: Saturday, January 17, 2009 10:18 am > > > Subject: Re: [hlds_linux] Can't connect to local dedicated server via > > lobby > > > To: Half-Life dedicated Linux server mailing list < > > [email protected]> > > > > > > > > >> Trying changing your config to only contain the following: > > >> > > >> hostname "Your Server Name" > > >> sv_search_key "unique search key" > > >> > > >> Then start a lobby in game, bring down the console and type > > >> 'sv_search_key"your unique search key"' and see if that > > >> works. In my experience this > > >> works better than the steamgroup settings as you can actually > > >> create a lobby > > >> and configure your game before you start. > > >> > > >> > > >> > > >> On Sat, Jan 17, 2009 at 1:33 AM, Console Admin > > >> <[email protected]>wrote: > > >> > > >>> Another thing is this. > > >>> > > >>> version : 1.0.0.8/38 3719 secure > > >>> udp/ip : 192.168.0.199:27040 [ public n/a ] > > >>> os : Linux Dedicated > > >>> map : l4d_hospital01_apartment > > >>> players : 0 humans, 0 bots (4 max) (hibernating) (unreserved) > > >>> > > >>> It lists the internal ip but not the public? > > >>> I added the +hostip in the start script, but it's not changing > > >>> > > >> anything.> > > >> > > >>> On Fri, Jan 16, 2009 at 1:59 PM, Richard Eid > > >>> > > >> <[email protected]>> wrote: > > >> > > >>>> One of the line items in this weeks large update was: > > >>>> > > >>>> -Fixed NAT Traversal issues > > >>>> > > >>>> For me, this has completely solved the issue of being able > > >>>> > > >> to connect to > > >> > > >>> my > > >>> > > >>>> server through a lobby. This server is behind the same > > >>>> > > >> router as my > > >> > > >>> gaming > > >>> > > >>>> rig. > > >>>> > > >>>> The only thing I could suggest is maybe to use -port instead > > >>>> > > >> of +port, > > >> > > >>> but > > >>> > > >>>> I > > >>>> doubt that will solve your problem. Maybe try to > > >>>> > > >> remove the rcon_port? > > >> > > >>> I > > >>> > > >>>> don't know, as mine is a Windows server. Is that > > >>>> > > >> required for *nix? > > >> > > >>> -Richard Eid > > >>> > > >>>> On Fri, Jan 16, 2009 at 12:02 PM, Daniel Worley > > >>>> > > >> <[email protected]>> > wrote: > > >> > > >>>>> Locally hosted servers won't work well from the lobby if your > > >>>>> > > >>>> router/modem > > >>>> > > >>>>> doesn't support public IP bounceback/loopback. That > > >>>>> > > >> is to say, your > > >> > > >>>> router > > >>>> > > >>>>> blocks connections trying to reach your public IP from > > >>>>> > > >> your LAN. I ran > > >> > > >>>>> into > > >>>>> this issue a couple weeks back. > > >>>>> > > >>>>> To clarify what I'm saying, let's say your public IP to > > >>>>> > > >> the world is > > >> > > >>>>> 77.77.77.77 and you're hosting a web server at that > > >>>>> > > >> address. Some > > >> > > >>>> routers > > >>>> > > >>>>> will allow you to connect to that address from inside your > > >>>>> > > >> LAN because > > >> > > >>>> they > > >>>> > > >>>>> know it's your public IP and they just loop it back, other > > >>>>> > > >> routers will > > >> > > >>>>> reject the connection. The steam lobby system > > >>>>> > > >> attempts to resolve your > > >> > > >>>>> server to it's public IP address, not it's private, so > > >>>>> > > >> that may be your > > >> > > >>>>> issue. > > >>>>> > > >>>>> On Fri, Jan 16, 2009 at 10:49 AM, David A. Parker > > >>>>> > > >> <[email protected]>> > > wrote: > > >> > > >>>>>> Hello, > > >>>>>> > > >>>>>> I've had a lot of problems using the lobby system with a > > >>>>>> > > >> passworded> > > > server as well. Connect using the > > >> "connect" command in the console > > >> > > >>>>>> instead. > > >>>>>> > > >>>>>> - Dave > > >>>>>> > > >>>>>> Console Admin wrote: > > >>>>>> > > >>>>>>> Client machine shows no dedicated server available and > > >>>>>>> > > >> that the > > >> > > >>>>>> connection > > >>>>>> > > >>>>>>> failed, server output is below. > > >>>>>>> > > >>>>>>> -> Reservation cookie 184012536fc9c01: reason > > >>>>>>> > > >>>> ReplyReservationRequest > > >>>> > > >>>>>>> L 01/16/2009 - 00:57:58: Preventing spawning > > >>>>>>> L 01/16/2009 - 00:57:58: server_message: "quit" > > >>>>>>> threadtools.cpp (417) : Assertion Failed: Thread > > >>>>>>> > > >> synchronization> > object > > >> > > >>>>>> is > > >>>>>> > > >>>>>>> unuseable > > >>>>>>> L 01/16/2009 - 00:57:58: Log file closed > > >>>>>>> L 01/16/2009 - 00:57:58: server_message: "restart" > > >>>>>>> ---- Host_NewGame ---- > > >>>>>>> > > >>>>>>> After that, it logs a new round with no connections. > > >>>>>>> > > >>>>>>> server.cfg > > >>>>>>> > > >>>>>>> sv_password "goeshere" > > >>>>>>> rcon_password "goeshere" > > >>>>>>> z_difficulty Hard > > >>>>>>> sv_lan 0 > > >>>>>>> mp_disable_autokick 1 > > >>>>>>> sv_cheats 0 > > >>>>>>> sv_voiceenable 1 > > >>>>>>> motd_enabled 1 > > >>>>>>> sv_region 255 > > >>>>>>> sv_steamgroup 659518 > > >>>>>>> setmaster add 68.142.72.250:27011 > > >>>>>>> setmaster add 72.165.61.189:27011 > > >>>>>>> > > >>>>>>> This is hosted on an internal machine. > > >>>>>>> Tried sv_steamgroup_exclusive and > > >>>>>>> > > >> sv_allow_lobby_connect_only set > > >> > > >>> to > > >>> > > >>>>> both > > >>>>> > > >>>>>> 1 > > >>>>>> > > >>>>>>> and 0 > > >>>>>>> Neither work for me. I cannot see it as a group server. > > >>>>>>> I've tried 3 different steam group numbers and it > > >>>>>>> > > >> never shows up. > > >> > > >>>>>>> Start script is this. > > >>>>>>> > > >>>>>>> #!/bin/sh > > >>>>>>> echo "Starting L4D server" > > >>>>>>> sleep 1 > > >>>>>>> screen -A -m -d -S l4dserver1 ./srcds_run -console - > > >>>>>>> > > >> game left4dead > > >> > > >>>>> +map > > >>>>> > > >>>>>>> l4d_hospital01_apartment +sv_lan 0 +ip > > >>>>>>> > > >> 192.168.0.199 -rcon_port > > >> > > >>>> 27040 > > >>>> > > >>>>>>> -port 27040 +log on +debug > > >>>>>>> > > >>>>>>> All I really want is an easy way to connect to my > > >>>>>>> > > >> private server. > > >> > > >>> The > > >>> > > >>>>>>> sv_steamgroup thing would be nice, but I can't even > > >>>>>>> > > >> see it. :/ > > >> > > >>>>>>> Why does this have to be such a pain? > > >>>>>>> I'm using a DLink DIR-655 router and I am hosting > > >>>>>>> > > >> hl2dm and tf2 > > >> > > >>>> servers > > >>>> > > >>>>>> just > > >>>>>> > > >>>>>>> fine. > > >>>>>>> > > >>>>>>> Any suggestions? > > >>>>>>> _______________________________________________ > > >>>>>>> To unsubscribe, edit your list preferences, or view > > >>>>>>> > > >> the list > > >> > > >>>> archives, > > >>>> > > >>>>>> please visit: > > >>>>>> > > >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > >>>>>>> > > >>>>>>> > > >>>>>> -- > > >>>>>> > > >>>>>> Dave Parker > > >>>>>> Utica College > > >>>>>> Integrated Information Technology Services > > >>>>>> (315) 792-3229 > > >>>>>> Registered Linux User #408177 > > >>>>>> > > >>>>>> _______________________________________________ > > >>>>>> To unsubscribe, edit your list preferences, or view the list > > >>>>>> > > >>> archives, > > >>> > > >>>>>> please visit: > > >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > >>>>>> > > >>>>>> > > >>>>> _______________________________________________ > > >>>>> To unsubscribe, edit your list preferences, or view the > > >>>>> > > >> list archives, > > >> > > >>>>> please visit: > > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > >>>>> > > >>>>> > > >>>> _______________________________________________ > > >>>> To unsubscribe, edit your list preferences, or view the list > > >>>> > > >> archives,> > please visit: > > >> > > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > >>>> > > >>>> > > >>> > > >>> -- > > >>> http://www.1and1.com/?k_id=16196755 > > >>> _______________________________________________ > > >>> To unsubscribe, edit your list preferences, or view the list > > >>> > > >> archives,> please visit: > > >> > > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > >>> > > >>> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list > > >> archives, please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > >> > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

