First of all, I don't use filters. I do all my debugging with them off. 
Although I see now I was wrong on the point about setting the filters 
and then doing the pings. I was thinking about setting filters after a 
search that doesn't include a country filter.

Either way, setting filters doesn't fix the problem, and therefore I 
don't use them. What I'm trying to do is get this issue out into the 
open, because there are a lot of people who have this issue either don't 
care enough to make a deal about it, and the ones who post about it and 
are told it's an issue with their router, a real poor excuse if you ask me.

- Ian

Ronny Schedel wrote:
> You are wrong. If you apply filters, the steam browser send these filters to 
> the master server. And the master server respond only to given filter 
> settings. The response is less than without any filters. So, it's your turn 
> to setup appropriate filters.
>
>
>   
>> I wish it were that easy, sir. You should do some research on this topic
>> because it gets cluttered with myths and misinformation. This probably
>> affects a lot of people, and applying filters does not make it go away.
>> (as it still pings those servers, just doesn't display them)
>>
>> I've called my ISP so many times over this. It acts like a virus,
>> pinging every IP as fast as it can. It doesn't eat up bandwidth, but it
>> does hit that connections limit. This issue does not show up in COD4's
>> server browser. There's is very smooth and efficient in its method of
>> getting the server info and pings from thousands of servers without
>> pausing once, without causing your connection to go out. The method
>> steam's browser is using is very inefficient. And none of the
>> workarounds published on their site fix the problem. No, caferate
>> doesn't do the job.
>>
>> - Ian
>>
>> Mark Chandler wrote:
>>     
>>> Ok, there is a country filter for a reason (so you dont pull in 10k
>>> random server you will never join).
>>>
>>> The server browser has to connect to every server in the list to get
>>> information for it (number of players, map etc) so thats why it is
>>> making lots of connections.
>>>
>>>  From memory the server browser starts at ip address close to yours
>>> and works it way out (from both sides) so you are likly to get low
>>> ping servers first.
>>>
>>>
>>> I dont see any of these things as problems.
>>>
>>>
>>> Mark.
>>>
>>>
>>> On 18/01/2009, at 10:42 PM, Ian Shaffer wrote:
>>>
>>>
>>>       
>>>> About: Steam server browser/router excuse
>>>>
>>>> I've done a lot of research into this problem. It has nothing to do
>>>> with
>>>> my router. This issue exists in every single configuration, wired to
>>>> the
>>>> modem, wired to the router, and also on wireless. You guys must
>>>> realize
>>>> that I'm not the only one who's having this issue. I think that it
>>>> would
>>>> be in your best interest to hear me out.
>>>>
>>>> http://img104.imageshack.us/img104/707/20090118kc5.jpg
>>>>
>>>> Look at the screen shot. I just did a steam server browser search and
>>>> this is where it stopped and displayed Refresh All, indicating that
>>>> the
>>>> search was complete.
>>>>
>>>> This isn't the first time it's stopped either. Whenever I do a server
>>>> browser search in the source engine or the out of game browser, let me
>>>> explain what actually happens, and why you to listen.
>>>>
>>>> When I open the browser, it starts searching, pausing every 200 or 500
>>>> servers apart, very slowly. Once it hits anywhere near 500-600, it
>>>> stops, or pauses, per say because it's still going. After anywhere
>>>> between 3 and 10 seconds later, it goes again, stopping another 500 or
>>>> 600 above. Then it pauses much longer, and then resumes. It'll do this
>>>> until it reaches a point when the list stops refreshing, probably
>>>> because it notices my internet is being knocked out and therefore
>>>> stops,
>>>> or maybe it believes that this is all the servers and therefore
>>>> stops as
>>>> well. Either way, it's a serious problem.
>>>>
>>>> Now, as I did, and most others who have had this issue have gone on
>>>> the
>>>> support site and forum, trying to find a solution. I've made posts as
>>>> well on the steam forums, check out this one:
>>>>
>>>> http://forums.steampowered.com/forums/showthread.php?t=698242
>>>>
>>>> Stop telling us it's a router issue, because it ISNT.
>>>>
>>>> I've spoken with my ISP. They've acknowledged the fact that their is a
>>>> 700 limit for concurrent connections, the only real limit the have.
>>>> I've
>>>> gone as far as to get their engineers to test the steam application's
>>>> server browser, where they've taken off the limit and have stress
>>>> tested
>>>> it, pointing out that at one point they were able to see the browser
>>>> pulling over 50,000 flows of connections. They've called it word for
>>>> word, virus-like, because thats why they have the 700 connections cap,
>>>> to stop viruses from infecting everyone on the network.
>>>>
>>>> One of the engineers are very familiar with the steam and has
>>>> claimed to
>>>> have contacted you guys at Valve about the matter, but no responses
>>>> have
>>>> ever been given.
>>>>
>>>> Listen. This is a bug with your software. Not the ISP. Many other ISPs
>>>> in the world do the same thing. Just google it. It's there. Look at
>>>> your
>>>> own forum!
>>>>
>>>> I have presented this information to you in hopes that you will better
>>>> understand the seriousness of this issue.
>>>>
>>>> There are thousands and thousands of server operators over the
>>>> countries
>>>> of this earth who's servers are sitting empty due to this problem.
>>>> Now,
>>>> this problem doesn't happen to all of us. I'm sure there's a lot of
>>>> IPSs
>>>> out there that have no filtering, and therefore that mandates that
>>>> there
>>>> is no bug.
>>>>
>>>> There is. Either face it or ignore it. I'll still play your games,
>>>> I'll
>>>> still host your games. I'll just listen in and hope for a response.
>>>> I'll
>>>> hope others will concur with me, present their data, their
>>>> situations to
>>>> the board, and then let valve decide whether a decision must be made.
>>>>
>>>> That is all.
>>>>
>>>> - Ian
>>>>
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