I have a Linux router/nat. It tracks UDP connections. A requirement for NAT routers I think. Anyway, I upped my connections limit from 4096 to 20000. While searching for servers I get about 9900 connections being tracked. It seems like they timeout after 30 seconds, so I peak at 9900, but many more were made. A full scan takes less than 2 minutes. The number of servers change by up to 4000 each scan. Number of server each scan: 18615, 22000, 18363
I changed my connection tracking back to 4096. It does not seem to affect the number of servers. 18313, 19297. Set limits: echo 4096 > /proc/sys/net/ipv4/netfilter/ip_conntrack_max Count UDP connections: grep udp /proc/net/ip_conntrack|wc -l I hope this info helps someone! :) Guy } -----Original Message----- } From: [email protected] [mailto:hlds_linux- } [email protected]] On Behalf Of Richard Eid } Sent: Monday, January 19, 2009 12:28 AM } To: Half-Life dedicated Linux server mailing list } Subject: Re: [hlds_linux] This ones for Alfred Reynolds. } } I thought this might be useful for anyone following this thread on HLDS } but } not on the Steam Forums: } } http://forums.steampowered.com/forums/showpost.php?p=8923981&postcount=4 } } -Richard Eid } } } On Sun, Jan 18, 2009 at 3:24 PM, Guy Watkins <hlds_li...@watkins- } home.com>wrote: } } > I set my filters to US-East (where I live), < 100, Secure and map break. } > The search has been going on for about 5 minutes. But Taks } > manager/networking shows network usage for only about 1 minute. About } 1% } > out and 3% in. It still says "Refreshing server list". } > } > I did find 4 servers. In the past I never gave this much thought. } > } > Since my outbound i/o has stopped, it is not a router limit. Maybe an } XP } > limit. But after maybe 7+ minutes, it is still searching and no i/o. } > } > I would guess it has been well over 10 minutes now, and still searching. } I } > burned my lunch waiting! } > } > Guy } > } > } -----Original Message----- } > } From: [email protected] [mailto:hlds_linux- } > } [email protected]] On Behalf Of Tom Leighton } > } Sent: Sunday, January 18, 2009 10:54 AM } > } To: Half-Life dedicated Linux server mailing list } > } Subject: Re: [hlds_linux] This ones for Alfred Reynolds. } > } } > } What router are you using? There are certain routers (DLinks afaik), } > } that cannot handle a lot of outgoing connections. } > } } > } My Netgear DG834G works fine, Wireless or Wired, and I get the full } lot } > } of servers without filters. } > } } > } Ian Shaffer wrote: } > } > I wish it were that easy, sir. You should do some research on this } > topic } > } > because it gets cluttered with myths and misinformation. This } probably } > } > affects a lot of people, and applying filters does not make it go } away. } > } > (as it still pings those servers, just doesn't display them) } > } > } > } > I've called my ISP so many times over this. It acts like a virus, } > } > pinging every IP as fast as it can. It doesn't eat up bandwidth, but } it } > } > does hit that connections limit. This issue does not show up in } COD4's } > } > server browser. There's is very smooth and efficient in its method } of } > } > getting the server info and pings from thousands of servers without } > } > pausing once, without causing your connection to go out. The method } > } > steam's browser is using is very inefficient. And none of the } > } > workarounds published on their site fix the problem. No, caferate } > } > doesn't do the job. } > } > } > } > - Ian } > } > } > } > Mark Chandler wrote: } > } > } > } >> Ok, there is a country filter for a reason (so you dont pull in 10k } > } >> random server you will never join). } > } >> } > } >> The server browser has to connect to every server in the list to } get } > } >> information for it (number of players, map etc) so thats why it is } > } >> making lots of connections. } > } >> } > } >> From memory the server browser starts at ip address close to yours } > } >> and works it way out (from both sides) so you are likly to get low } > } >> ping servers first. } > } >> } > } >> } > } >> I dont see any of these things as problems. } > } >> } > } >> } > } >> Mark. } > } >> } > } >> } > } >> On 18/01/2009, at 10:42 PM, Ian Shaffer wrote: } > } >> } > } >> } > } >> } > } >>> About: Steam server browser/router excuse } > } >>> } > } >>> I've done a lot of research into this problem. It has nothing to } do } > } >>> with } > } >>> my router. This issue exists in every single configuration, wired } to } > } >>> the } > } >>> modem, wired to the router, and also on wireless. You guys must } > } >>> realize } > } >>> that I'm not the only one who's having this issue. I think that it } > } >>> would } > } >>> be in your best interest to hear me out. } > } >>> } > } >>> http://img104.imageshack.us/img104/707/20090118kc5.jpg } > } >>> } > } >>> Look at the screen shot. I just did a steam server browser search } and } > } >>> this is where it stopped and displayed Refresh All, indicating } that } > } >>> the } > } >>> search was complete. } > } >>> } > } >>> This isn't the first time it's stopped either. Whenever I do a } server } > } >>> browser search in the source engine or the out of game browser, } let } > me } > } >>> explain what actually happens, and why you to listen. } > } >>> } > } >>> When I open the browser, it starts searching, pausing every 200 or } > 500 } > } >>> servers apart, very slowly. Once it hits anywhere near 500-600, it } > } >>> stops, or pauses, per say because it's still going. After anywhere } > } >>> between 3 and 10 seconds later, it goes again, stopping another } 500 } > or } > } >>> 600 above. Then it pauses much longer, and then resumes. It'll do } > this } > } >>> until it reaches a point when the list stops refreshing, probably } > } >>> because it notices my internet is being knocked out and therefore } > } >>> stops, } > } >>> or maybe it believes that this is all the servers and therefore } > } >>> stops as } > } >>> well. Either way, it's a serious problem. } > } >>> } > } >>> Now, as I did, and most others who have had this issue have gone } on } > } >>> the } > } >>> support site and forum, trying to find a solution. I've made posts } as } > } >>> well on the steam forums, check out this one: } > } >>> } > } >>> http://forums.steampowered.com/forums/showthread.php?t=698242 } > } >>> } > } >>> Stop telling us it's a router issue, because it ISNT. } > } >>> } > } >>> I've spoken with my ISP. They've acknowledged the fact that their } is } > a } > } >>> 700 limit for concurrent connections, the only real limit the } have. } > } >>> I've } > } >>> gone as far as to get their engineers to test the steam } application's } > } >>> server browser, where they've taken off the limit and have stress } > } >>> tested } > } >>> it, pointing out that at one point they were able to see the } browser } > } >>> pulling over 50,000 flows of connections. They've called it word } for } > } >>> word, virus-like, because thats why they have the 700 connections } > cap, } > } >>> to stop viruses from infecting everyone on the network. } > } >>> } > } >>> One of the engineers are very familiar with the steam and has } > } >>> claimed to } > } >>> have contacted you guys at Valve about the matter, but no } responses } > } >>> have } > } >>> ever been given. } > } >>> } > } >>> Listen. This is a bug with your software. Not the ISP. Many other } > ISPs } > } >>> in the world do the same thing. Just google it. It's there. Look } at } > } >>> your } > } >>> own forum! } > } >>> } > } >>> I have presented this information to you in hopes that you will } > better } > } >>> understand the seriousness of this issue. } > } >>> } > } >>> There are thousands and thousands of server operators over the } > } >>> countries } > } >>> of this earth who's servers are sitting empty due to this problem. } > } >>> Now, } > } >>> this problem doesn't happen to all of us. I'm sure there's a lot } of } > } >>> IPSs } > } >>> out there that have no filtering, and therefore that mandates that } > } >>> there } > } >>> is no bug. } > } >>> } > } >>> There is. Either face it or ignore it. I'll still play your games, } > } >>> I'll } > } >>> still host your games. I'll just listen in and hope for a } response. } > } >>> I'll } > } >>> hope others will concur with me, present their data, their } > } >>> situations to } > } >>> the board, and then let valve decide whether a decision must be } made. } > } >>> } > } >>> That is all. } > } >>> } > } >>> - Ian } > } >>> } > } >>> _______________________________________________ } > } >>> To unsubscribe, edit your list preferences, or view the list } > } >>> archives, please visit: } > } >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux } > } >>> } > } >>> } > } >> _______________________________________________ } > } >> To unsubscribe, edit your list preferences, or view the list } archives, } > } please visit: } > } >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux } > } >> } > } >> } > } >> } > } > } > } > _______________________________________________ } > } > To unsubscribe, edit your list preferences, or view the list } archives, } > } please visit: } > } > http://list.valvesoftware.com/mailman/listinfo/hlds_linux } > } > } > } > } > } } > } _______________________________________________ } > } To unsubscribe, edit your list preferences, or view the list archives, } > } please visit: } > } http://list.valvesoftware.com/mailman/listinfo/hlds_linux } > } > } > _______________________________________________ } > To unsubscribe, edit your list preferences, or view the list archives, } > please visit: } > http://list.valvesoftware.com/mailman/listinfo/hlds_linux } > } _______________________________________________ } To unsubscribe, edit your list preferences, or view the list archives, } please visit: } http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

