This is for hex editing the server to remove player limits. This can
more easily be done with sourceop's PLR plugin, and the server/client
only handles 33 slots, so if you launch a +maxplayers 64 you're just
going to see some really uninteresting segfaults.

I've never heard of being able to 'pair' two servers to make one
massive one. This wouldn't circumvent the fact that there's a
hardcoded limit to the number of player entities a client can handle.
I don't think it's feasible, but i could be wrong.

- Neph

On Thu, Feb 12, 2009 at 1:32 PM, Carl <[email protected]> wrote:
> http://forums.srcds.com/viewtopic/5220
>
> I haven't actually tried this.  Its the 3rd post down I think.
>

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