This is for hex editing the server to remove player limits. This can more easily be done with sourceop's PLR plugin, and the server/client only handles 33 slots, so if you launch a +maxplayers 64 you're just going to see some really uninteresting segfaults.
I've never heard of being able to 'pair' two servers to make one massive one. This wouldn't circumvent the fact that there's a hardcoded limit to the number of player entities a client can handle. I don't think it's feasible, but i could be wrong. - Neph On Thu, Feb 12, 2009 at 1:32 PM, Carl <[email protected]> wrote: > http://forums.srcds.com/viewtopic/5220 > > I haven't actually tried this. Its the 3rd post down I think. > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

