A required update for Left 4 Dead has been released.  Please run hldsupdatetool 
to receive it.  The specific changes include:

Versus Mode Changes
- Tank melee attack can now hit multiple Survivors in one swing
- Fixed Tank punch being able to hit targets behind walls
- Fixes to 'Tank parking'. The Tank will now run back and attack the Survivors 
if he becomes AI due to two players expiring the frustration meter
- Fixed a case where a Tank frustration meter could run out right as he was in 
his death animation and he would come back to life
- Fixed a case where the Tank was moving too slowly while crouching and being 
shot
- Tanks now have the possibility of spawning in a slightly different position 
for the first and second teams
- The order that the teams play as Survivors is now determined by which team 
has the higher overall score. The winning team will play as Survivors first
- The Smoker tongue can now target and grab victims through common infected
- Increased the cone in which a Smoker can grab a target
- The Witch no longer cuts Smoker tongues in a radius around her
- Boomers that explode in mid-air will now hit Survivors directly below them 
with Bile
- Reduced the damage that burning Hunters do to pounced victims
- Adjusted the time at which players take over from bots to avoid 5 seconds of 
the bot standing idle while the player finishes connecting.
- Fixed some cases where versus score was not being recalculated properly. It 
is no longer beneficial to pass pills between players at the end of the round 
or heal other players and then shoot them
- Fixed a case where it was possible to spectate an AI infected and hit +use to 
take them over

Server Changes
- Added convar sv_gametype that allows server operators to limit the types of 
games that will start on their server. Default value is 'coop,versus'. Can be 
changed to just 'coop' or just 'versus' to limit to those game types

General changes
- Fixed a case where players would join as a dead Survivor when a living 
Survivor was still available
- Fixed a case where restarting a level due to the team dying would give more 
than the max primary ammo on restart
- Fixed the speaking icon showing up on the local player during level 
transition if voice_vox was set to 1
- The scoreboard now shows the numeric value of a player's ping

GameUI
- Quick match will now try to match to any campaign. Removed the preference to 
match to games according to the player progressing through all campaigns
- Games in a finale are now joinable via the Friends and Steam Group games list

Jason


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