That's odd.  I have a directory called "l4d" which contains srcds_run, 
srcdsi486, etc., and then there is a "left4dead" directory inside it 
which contains all of the game data and configs.

Daniel Worley wrote:
> Ah, when I ran the update it expected the root l4d folder to be "left4dead"
> when it used to be "l4d".  So I tried setting up symlinks which made it
> happy until I tried to run the server then it complained that it needed
> updates even though the update script said it was all good.  When I started
> fresh the steam program created a new left4dead folder with l4d inside of
> it, maybe it was just me.
> 
> On Thu, Jan 15, 2009 at 1:32 PM, ics <[email protected]> wrote:
> 
>> Once upon a time there was 2 friends, left4dead and l4d_demo. The
>> left4dead was the powerfull one. Another friend called l4d_full joined
>> the happy bunch soon after. Then l4d_demo had Steamy accident and
>> l4d_full became left4dead's best friend. Now they live happy ever after.
>> In short:
>>
>> left4dead pointed to l4d_demo when demo got released.
>> During demo l4d_full was given us to preload most of the full game.
>> Demo got dumped and left4dead started pointing to l4d_full.
>>
>> You should use "left4dead" for updatint the game.
>>
>> -ics
>>
>>
>> Richard Eid kirjoitti:
>>> For whatever reason, I chose to use l4d_full when I first downloaded the
>>> server on release day.  For the sake of this thread, I decided to change
>> my
>>> update argument to use left4dead.  It's the same thing either way.
>>>
>>>                                                     -Richard Eid
>>>
>>>
>>> On Thu, Jan 15, 2009 at 11:34 AM, Steven Sumichrast <[email protected]
>>> wrote:
>>>
>>>
>>>> Awhile back someone commented about this -- I thought it used to be
>>>> l4d_demo to download the demo files.
>>>>
>>>> When they were getting ready to release, to avoid confusion, I think
>>>> they created left4dead and l4d_full -- I think l4d_full is just an
>>>> alias for left4dead, as the demo is now gone.
>>>>
>>>> I think they gave us l4d_full first (it's been too long now haha), so
>>>> we could pre-load the servers -- when it released they enabled
>>>> left4dead which gave everything -- I believe they are now the same
>>>> content.
>>>>
>>>> That's my opinion on it -- I haven't spent much time looking into it,
>>>> though.  Doing this from what I remember seeing on the listserv.
>>>>
>>>>
>>>> On Thu, Jan 15, 2009 at 11:16 AM, David A. Parker <[email protected]>
>>>> wrote:
>>>>
>>>>> I think either one will work.  I used "left4dead" as the game argument
>>>>> and it updated correctly.
>>>>>
>>>>>     - Dave
>>>>>
>>>>> Oliver Salzburg wrote:
>>>>>
>>>>>> I think left4dead was for the demo.
>>>>>>
>>>>>> Imre Facchin wrote:
>>>>>>
>>>>>>> just a quick question:
>>>>>>>
>>>>>>> when running ./steam -command update -game list
>>>>>>> i get the entries l4d_full and another one left4dead. are they the
>> same
>>>>>>> thing?
>>>>>>>
>>>>>>> On Thu, Jan 15, 2009 at 4:59 PM, Daniel Worley <[email protected]>
>>>>>>>
>>>> wrote:
>>>>
>>>>>>>> Did the actual update apply correctly for anyone else?  It was like
>>>>>>>>
>>>> the
>>>>
>>>>>>>> steam app expected an entirely different file structure than what I
>>>>>>>>
>>>> had.  I
>>>>
>>>>>>>> had to do a fresh install which was annoying.  Patch seems great
>>>>>>>>
>>>> though
>>>>
>>>>>>>> overall, great work.  Now to look forward to having all the
>> campaigns
>>>>>>>> available in versus.
>>>>>>>>
>>>>>>>> On Wed, Jan 14, 2009 at 11:04 PM, ics <[email protected]> wrote:
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>> I'll answer to myself.. bug in lobby then. Another case just now
>>>>>>>>>
>>>>>>>>>
>>>>>>>> happened:
>>>>>>>>
>>>>>>>>
>>>>>>>>> ReplyReservationRequest:  Reservation request with bogus payload
>> data
>>>>>>>>> from 93.131.115.191:27005 [88 bytes]
>>>>>>>>> -> Reservation cookie c810ae3d8b8d2466:  reason
>>>>>>>>>
>>>> ReplyReservationRequest
>>>>
>>>>>>>>> Server waking up from hibernation
>>>>>>>>> CModelLoader::Map_IsValid:  No such map 'maps/.bsp'
>>>>>>>>> map load failed:  not found or invalid
>>>>>>>>>
>>>>>>>>> This seems to occur after versus game has been played on a server
>> and
>>>>>>>>> next reservation comes (which then fails) and next after that will
>>>>>>>>>
>>>> work.
>>>>
>>>>>>>>> If this is a fix for game being set on normal difficulty (or left
>>>>>>>>>
>>>> into
>>>>
>>>>>>>>> versus mode) after versus game on a server, it looks like rather
>>>>>>>>>
>>>> cheesy
>>>>
>>>>>>>>> fix.
>>>>>>>>>
>>>>>>>>> -ics
>>>>>>>>>
>>>>>>>>> ics kirjoitti:
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>> After the update, this started to occur:
>>>>>>>>>>
>>>>>>>>>> ReplyReservationRequest:  Reservation request with bogus payload
>>>>>>>>>>
>>>> data
>>>>
>>>>>>>>>> from 212.3.144.136:5087 [80 bytes]
>>>>>>>>>> -> Reservation cookie aeb896949f9de96e:  reason
>>>>>>>>>>
>>>> ReplyReservationRequest
>>>>
>>>>>>>>>> Server waking up from hibernation
>>>>>>>>>> CModelLoader::Map_IsValid:  No such map 'maps/ .bsp'
>>>>>>>>>> map load failed:   not found or invalid
>>>>>>>>>>
>>>>>>>>>> Is this attempt to load custom map on our servers or is there a
>> bug
>>>> in
>>>>
>>>>>>>>>> lobby system after the update?
>>>>>>>>>>
>>>>>>>>>> -ics
>>>>>>>>>>
>>>>>>>>>> Steven J. Sumichrast kirjoitti:
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>> I've got some issues with the update. Boomer vomit is not
>>>>>>>>>>>
>>>> displaying
>>>>
>>>>>>>>>>> for anyone ok my server for the boomer player. The player can't
>> see
>>>>>>>>>>> the vomit everyone else can. Also weapons are randomly not
>> showing
>>>> in
>>>>
>>>>>>>>>>> first person.
>>>>>>>>>>>
>>>>>>>>>>> Sent from my iPhone
>>>>>>>>>>>
>>>>>>>>>>> On Jan 14, 2009, at 8:52 PM, Jason Ruymen <
>>>>>>>>>>>
>>>> [email protected]>
>>>>
>>>>>>>>>>> wrote:
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>> A required update for Left 4 Dead has been released.  Please run
>>>>>>>>>>>> hldsupdatetool to receive the update.  The specific changes
>>>>>>>>>>>>
>>>> include:
>>>>
>>>>>>>>>>>> General
>>>>>>>>>>>> - Fixed Survivors being able to climb surfaces marked for versus
>>>>>>>>>>>> infected only.
>>>>>>>>>>>> - Fixed a class of SurvivorBot bugs dealing with rescuing downed
>>>>>>>>>>>> players.
>>>>>>>>>>>> - Players can no longer grab ladders while flying through the
>> air
>>>>>>>>>>>> after a Tank punch.
>>>>>>>>>>>> - Shooting near a car with an alarm that has already fired the
>>>>>>>>>>>>
>>>> alarm
>>>>
>>>>>>>>>>>> will no longer make chirping noises.
>>>>>>>>>>>> - Improved loading time.
>>>>>>>>>>>> - Fixed mini-gun physics exploit.
>>>>>>>>>>>> - Fixed propane tanks (and other physics objects) causing
>> players
>>>> to
>>>>
>>>>>>>>>>>> fall through elevators.
>>>>>>>>>>>> - Fixed rare achievement bug issues.
>>>>>>>>>>>> - Fixed several map exploits.
>>>>>>>>>>>> - Fixed various match making issues.
>>>>>>>>>>>> - Fixed NAT traversal issues.
>>>>>>>>>>>>
>>>>>>>>>>>> Versus Changes
>>>>>>>>>>>> - Added HUD elements to show status of other infected players.
>>>>>>>>>>>> - Changed color of infected player name in chat to red.
>>>>>>>>>>>> - Fixed exploit where players could spawn infected bots
>>>>>>>>>>>> - Fixed instance where a Survivor changing to the infected team
>>>>>>>>>>>> would be attacked by infected bots.
>>>>>>>>>>>> - Normalized special infected melee damage.
>>>>>>>>>>>> - Made the following client commands cheat protected: "Kill" and
>>>>>>>>>>>> "explode".
>>>>>>>>>>>> - Fixed exploit where infected players could run away and
>> teleport
>>>>>>>>>>>> back to gain health.
>>>>>>>>>>>> - Players can only change teams once per map.
>>>>>>>>>>>> - Players can't change teams while other players are still
>>>>>>>>>>>>
>>>> loading.
>>>>
>>>>>>>>>>>> - Tank spawns at the same % through the map for both teams in
>>>>>>>>>>>>
>>>> versus
>>>>
>>>>>>>>>>>> mode.
>>>>>>>>>>>> - Made the Tank and Witch spawn directly on the escape route.
>>>>>>>>>>>> - Increased chance of getting the Tank or Witch.
>>>>>>>>>>>> - Fixed team swap issue.
>>>>>>>>>>>>
>>>>>>>>>>>> Hunter
>>>>>>>>>>>> - Easier to pounce a Survivor who is meleeing.
>>>>>>>>>>>> - Increased Minimum damage a Hunter pounce does.
>>>>>>>>>>>>
>>>>>>>>>>>> Smoker
>>>>>>>>>>>> - Fixed Smoker tongue tolerance.
>>>>>>>>>>>> - Smoker now has to be killed or the tongue destroyed for the
>>>>>>>>>>>>
>>>> tongue
>>>>
>>>>>>>>>>>> to break.
>>>>>>>>>>>> - Survivor's cannot bash someone off the tongue until the
>> Survivor
>>>>>>>>>>>> being pulled is paralyzed or hanging
>>>>>>>>>>>> - Tongue attacks that fail to paralyze or hang a Survivor will
>> use
>>>>>>>>>>>> the shorter ability delay timer.
>>>>>>>>>>>> - Fixed cases where the ability timer was not using the correct
>>>>>>>>>>>>
>>>> time.
>>>>
>>>>>>>>>>>> - Fixed case where you could point at a Survivor but not
>> register
>>>> a
>>>>
>>>>>>>>>>>> tongue hit
>>>>>>>>>>>> - Fixed Smoker tongue not targeting and landing properly through
>>>>>>>>>>>>
>>>> PZ
>>>>
>>>>>>>>>>>> ghosts.
>>>>>>>>>>>> - Smoker tongue does damage every second while dragging
>> paralyzed
>>>>>>>>>>>> Survivors.
>>>>>>>>>>>>
>>>>>>>>>>>> Tank
>>>>>>>>>>>> - Bashable objects now appear with a red glow.
>>>>>>>>>>>> - Tanks hitting a car with an alarm disables the alarm
>>>>>>>>>>>>
>>>> permanently.
>>>>
>>>>>>>>>>>> - Tank frustration timer is only reset by hitting Survivors with
>>>>>>>>>>>> rocks or fists.
>>>>>>>>>>>> - Reduced autoshotgun damage against Tanks.
>>>>>>>>>>>>
>>>>>>>>>>>> Witch
>>>>>>>>>>>> - Witch spawns at the same % through the map for both teams.
>>>>>>>>>>>> - Avoids spawning within a certain % of the tank.
>>>>>>>>>>>> - Fixed an exploit where the Witch could be woken up and tricked
>>>>>>>>>>>> into attacking Survivors.
>>>>>>>>>>>>
>>>>>>>>>>>> Jason
>>>>>>>>>>>>
>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>>> archives, please visit:
>>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>> _______________________________________________
>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>>
>>>> archives,
>>>>
>>>>>>>>> please visit:
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>> _______________________________________________
>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>
>>>> archives,
>>>>
>>>>>>>>> please visit:
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>> _______________________________________________
>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>
>>>> archives,
>>>>
>>>>>>>>> please visit:
>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>> _______________________________________________
>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>> archives,
>>>>>>>> please visit:
>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>>>
>>>> please visit:
>>>>
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>
>>>>>>
>>>>> --
>>>>>
>>>>> Dave Parker
>>>>> Utica College
>>>>> Integrated Information Technology Services
>>>>> (315) 792-3229
>>>>> Registered Linux User #408177
>>>>>
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>>
>>>> please visit:
>>>>
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>
>>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>
>>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
> _______________________________________________
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> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> 

-- 

Dave Parker
Utica College
Integrated Information Technology Services
(315) 792-3229
Registered Linux User #408177

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