That's odd. I have a directory called "l4d" which contains srcds_run, srcdsi486, etc., and then there is a "left4dead" directory inside it which contains all of the game data and configs.
Daniel Worley wrote: > Ah, when I ran the update it expected the root l4d folder to be "left4dead" > when it used to be "l4d". So I tried setting up symlinks which made it > happy until I tried to run the server then it complained that it needed > updates even though the update script said it was all good. When I started > fresh the steam program created a new left4dead folder with l4d inside of > it, maybe it was just me. > > On Thu, Jan 15, 2009 at 1:32 PM, ics <[email protected]> wrote: > >> Once upon a time there was 2 friends, left4dead and l4d_demo. The >> left4dead was the powerfull one. Another friend called l4d_full joined >> the happy bunch soon after. Then l4d_demo had Steamy accident and >> l4d_full became left4dead's best friend. Now they live happy ever after. >> In short: >> >> left4dead pointed to l4d_demo when demo got released. >> During demo l4d_full was given us to preload most of the full game. >> Demo got dumped and left4dead started pointing to l4d_full. >> >> You should use "left4dead" for updatint the game. >> >> -ics >> >> >> Richard Eid kirjoitti: >>> For whatever reason, I chose to use l4d_full when I first downloaded the >>> server on release day. For the sake of this thread, I decided to change >> my >>> update argument to use left4dead. It's the same thing either way. >>> >>> -Richard Eid >>> >>> >>> On Thu, Jan 15, 2009 at 11:34 AM, Steven Sumichrast <[email protected] >>> wrote: >>> >>> >>>> Awhile back someone commented about this -- I thought it used to be >>>> l4d_demo to download the demo files. >>>> >>>> When they were getting ready to release, to avoid confusion, I think >>>> they created left4dead and l4d_full -- I think l4d_full is just an >>>> alias for left4dead, as the demo is now gone. >>>> >>>> I think they gave us l4d_full first (it's been too long now haha), so >>>> we could pre-load the servers -- when it released they enabled >>>> left4dead which gave everything -- I believe they are now the same >>>> content. >>>> >>>> That's my opinion on it -- I haven't spent much time looking into it, >>>> though. Doing this from what I remember seeing on the listserv. >>>> >>>> >>>> On Thu, Jan 15, 2009 at 11:16 AM, David A. Parker <[email protected]> >>>> wrote: >>>> >>>>> I think either one will work. I used "left4dead" as the game argument >>>>> and it updated correctly. >>>>> >>>>> - Dave >>>>> >>>>> Oliver Salzburg wrote: >>>>> >>>>>> I think left4dead was for the demo. >>>>>> >>>>>> Imre Facchin wrote: >>>>>> >>>>>>> just a quick question: >>>>>>> >>>>>>> when running ./steam -command update -game list >>>>>>> i get the entries l4d_full and another one left4dead. are they the >> same >>>>>>> thing? >>>>>>> >>>>>>> On Thu, Jan 15, 2009 at 4:59 PM, Daniel Worley <[email protected]> >>>>>>> >>>> wrote: >>>> >>>>>>>> Did the actual update apply correctly for anyone else? It was like >>>>>>>> >>>> the >>>> >>>>>>>> steam app expected an entirely different file structure than what I >>>>>>>> >>>> had. I >>>> >>>>>>>> had to do a fresh install which was annoying. Patch seems great >>>>>>>> >>>> though >>>> >>>>>>>> overall, great work. Now to look forward to having all the >> campaigns >>>>>>>> available in versus. >>>>>>>> >>>>>>>> On Wed, Jan 14, 2009 at 11:04 PM, ics <[email protected]> wrote: >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>>> I'll answer to myself.. bug in lobby then. Another case just now >>>>>>>>> >>>>>>>>> >>>>>>>> happened: >>>>>>>> >>>>>>>> >>>>>>>>> ReplyReservationRequest: Reservation request with bogus payload >> data >>>>>>>>> from 93.131.115.191:27005 [88 bytes] >>>>>>>>> -> Reservation cookie c810ae3d8b8d2466: reason >>>>>>>>> >>>> ReplyReservationRequest >>>> >>>>>>>>> Server waking up from hibernation >>>>>>>>> CModelLoader::Map_IsValid: No such map 'maps/.bsp' >>>>>>>>> map load failed: not found or invalid >>>>>>>>> >>>>>>>>> This seems to occur after versus game has been played on a server >> and >>>>>>>>> next reservation comes (which then fails) and next after that will >>>>>>>>> >>>> work. >>>> >>>>>>>>> If this is a fix for game being set on normal difficulty (or left >>>>>>>>> >>>> into >>>> >>>>>>>>> versus mode) after versus game on a server, it looks like rather >>>>>>>>> >>>> cheesy >>>> >>>>>>>>> fix. >>>>>>>>> >>>>>>>>> -ics >>>>>>>>> >>>>>>>>> ics kirjoitti: >>>>>>>>> >>>>>>>>> >>>>>>>>>> After the update, this started to occur: >>>>>>>>>> >>>>>>>>>> ReplyReservationRequest: Reservation request with bogus payload >>>>>>>>>> >>>> data >>>> >>>>>>>>>> from 212.3.144.136:5087 [80 bytes] >>>>>>>>>> -> Reservation cookie aeb896949f9de96e: reason >>>>>>>>>> >>>> ReplyReservationRequest >>>> >>>>>>>>>> Server waking up from hibernation >>>>>>>>>> CModelLoader::Map_IsValid: No such map 'maps/ .bsp' >>>>>>>>>> map load failed: not found or invalid >>>>>>>>>> >>>>>>>>>> Is this attempt to load custom map on our servers or is there a >> bug >>>> in >>>> >>>>>>>>>> lobby system after the update? >>>>>>>>>> >>>>>>>>>> -ics >>>>>>>>>> >>>>>>>>>> Steven J. Sumichrast kirjoitti: >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>>> I've got some issues with the update. Boomer vomit is not >>>>>>>>>>> >>>> displaying >>>> >>>>>>>>>>> for anyone ok my server for the boomer player. The player can't >> see >>>>>>>>>>> the vomit everyone else can. Also weapons are randomly not >> showing >>>> in >>>> >>>>>>>>>>> first person. >>>>>>>>>>> >>>>>>>>>>> Sent from my iPhone >>>>>>>>>>> >>>>>>>>>>> On Jan 14, 2009, at 8:52 PM, Jason Ruymen < >>>>>>>>>>> >>>> [email protected]> >>>> >>>>>>>>>>> wrote: >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>>> A required update for Left 4 Dead has been released. Please run >>>>>>>>>>>> hldsupdatetool to receive the update. The specific changes >>>>>>>>>>>> >>>> include: >>>> >>>>>>>>>>>> General >>>>>>>>>>>> - Fixed Survivors being able to climb surfaces marked for versus >>>>>>>>>>>> infected only. >>>>>>>>>>>> - Fixed a class of SurvivorBot bugs dealing with rescuing downed >>>>>>>>>>>> players. >>>>>>>>>>>> - Players can no longer grab ladders while flying through the >> air >>>>>>>>>>>> after a Tank punch. >>>>>>>>>>>> - Shooting near a car with an alarm that has already fired the >>>>>>>>>>>> >>>> alarm >>>> >>>>>>>>>>>> will no longer make chirping noises. >>>>>>>>>>>> - Improved loading time. >>>>>>>>>>>> - Fixed mini-gun physics exploit. >>>>>>>>>>>> - Fixed propane tanks (and other physics objects) causing >> players >>>> to >>>> >>>>>>>>>>>> fall through elevators. >>>>>>>>>>>> - Fixed rare achievement bug issues. >>>>>>>>>>>> - Fixed several map exploits. >>>>>>>>>>>> - Fixed various match making issues. >>>>>>>>>>>> - Fixed NAT traversal issues. >>>>>>>>>>>> >>>>>>>>>>>> Versus Changes >>>>>>>>>>>> - Added HUD elements to show status of other infected players. >>>>>>>>>>>> - Changed color of infected player name in chat to red. >>>>>>>>>>>> - Fixed exploit where players could spawn infected bots >>>>>>>>>>>> - Fixed instance where a Survivor changing to the infected team >>>>>>>>>>>> would be attacked by infected bots. >>>>>>>>>>>> - Normalized special infected melee damage. >>>>>>>>>>>> - Made the following client commands cheat protected: "Kill" and >>>>>>>>>>>> "explode". >>>>>>>>>>>> - Fixed exploit where infected players could run away and >> teleport >>>>>>>>>>>> back to gain health. >>>>>>>>>>>> - Players can only change teams once per map. >>>>>>>>>>>> - Players can't change teams while other players are still >>>>>>>>>>>> >>>> loading. >>>> >>>>>>>>>>>> - Tank spawns at the same % through the map for both teams in >>>>>>>>>>>> >>>> versus >>>> >>>>>>>>>>>> mode. >>>>>>>>>>>> - Made the Tank and Witch spawn directly on the escape route. >>>>>>>>>>>> - Increased chance of getting the Tank or Witch. >>>>>>>>>>>> - Fixed team swap issue. >>>>>>>>>>>> >>>>>>>>>>>> Hunter >>>>>>>>>>>> - Easier to pounce a Survivor who is meleeing. >>>>>>>>>>>> - Increased Minimum damage a Hunter pounce does. >>>>>>>>>>>> >>>>>>>>>>>> Smoker >>>>>>>>>>>> - Fixed Smoker tongue tolerance. >>>>>>>>>>>> - Smoker now has to be killed or the tongue destroyed for the >>>>>>>>>>>> >>>> tongue >>>> >>>>>>>>>>>> to break. >>>>>>>>>>>> - Survivor's cannot bash someone off the tongue until the >> Survivor >>>>>>>>>>>> being pulled is paralyzed or hanging >>>>>>>>>>>> - Tongue attacks that fail to paralyze or hang a Survivor will >> use >>>>>>>>>>>> the shorter ability delay timer. >>>>>>>>>>>> - Fixed cases where the ability timer was not using the correct >>>>>>>>>>>> >>>> time. >>>> >>>>>>>>>>>> - Fixed case where you could point at a Survivor but not >> register >>>> a >>>> >>>>>>>>>>>> tongue hit >>>>>>>>>>>> - Fixed Smoker tongue not targeting and landing properly through >>>>>>>>>>>> >>>> PZ >>>> >>>>>>>>>>>> ghosts. >>>>>>>>>>>> - Smoker tongue does damage every second while dragging >> paralyzed >>>>>>>>>>>> Survivors. >>>>>>>>>>>> >>>>>>>>>>>> Tank >>>>>>>>>>>> - Bashable objects now appear with a red glow. >>>>>>>>>>>> - Tanks hitting a car with an alarm disables the alarm >>>>>>>>>>>> >>>> permanently. >>>> >>>>>>>>>>>> - Tank frustration timer is only reset by hitting Survivors with >>>>>>>>>>>> rocks or fists. >>>>>>>>>>>> - Reduced autoshotgun damage against Tanks. >>>>>>>>>>>> >>>>>>>>>>>> Witch >>>>>>>>>>>> - Witch spawns at the same % through the map for both teams. >>>>>>>>>>>> - Avoids spawning within a certain % of the tank. >>>>>>>>>>>> - Fixed an exploit where the Witch could be woken up and tricked >>>>>>>>>>>> into attacking Survivors. >>>>>>>>>>>> >>>>>>>>>>>> Jason >>>>>>>>>>>> >>>>>>>>>>>> _______________________________________________ >>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>>>>>> archives, please visit: >>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>> _______________________________________________ >>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>>>>> >>>> archives, >>>> >>>>>>>>> please visit: >>>>>>>>> >>>>>>>>> >>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> _______________________________________________ >>>>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>>>> >>>> archives, >>>> >>>>>>>>> please visit: >>>>>>>>> >>>>>>>>> >>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> _______________________________________________ >>>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>>> >>>> archives, >>>> >>>>>>>>> please visit: >>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> To unsubscribe, edit your list preferences, or view the list >> archives, >>>>>>>> please visit: >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>> >>>> please visit: >>>> >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>> >>>>>> >>>>> -- >>>>> >>>>> Dave Parker >>>>> Utica College >>>>> Integrated Information Technology Services >>>>> (315) 792-3229 >>>>> Registered Linux User #408177 >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> >>>> please visit: >>>> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>> >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Dave Parker Utica College Integrated Information Technology Services (315) 792-3229 Registered Linux User #408177 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

