Ah, when I ran the update it expected the root l4d folder to be "left4dead"
when it used to be "l4d".  So I tried setting up symlinks which made it
happy until I tried to run the server then it complained that it needed
updates even though the update script said it was all good.  When I started
fresh the steam program created a new left4dead folder with l4d inside of
it, maybe it was just me.

On Thu, Jan 15, 2009 at 1:32 PM, ics <[email protected]> wrote:

> Once upon a time there was 2 friends, left4dead and l4d_demo. The
> left4dead was the powerfull one. Another friend called l4d_full joined
> the happy bunch soon after. Then l4d_demo had Steamy accident and
> l4d_full became left4dead's best friend. Now they live happy ever after.
> In short:
>
> left4dead pointed to l4d_demo when demo got released.
> During demo l4d_full was given us to preload most of the full game.
> Demo got dumped and left4dead started pointing to l4d_full.
>
> You should use "left4dead" for updatint the game.
>
> -ics
>
>
> Richard Eid kirjoitti:
> > For whatever reason, I chose to use l4d_full when I first downloaded the
> > server on release day.  For the sake of this thread, I decided to change
> my
> > update argument to use left4dead.  It's the same thing either way.
> >
> >                                                     -Richard Eid
> >
> >
> > On Thu, Jan 15, 2009 at 11:34 AM, Steven Sumichrast <[email protected]
> >wrote:
> >
> >
> >> Awhile back someone commented about this -- I thought it used to be
> >> l4d_demo to download the demo files.
> >>
> >> When they were getting ready to release, to avoid confusion, I think
> >> they created left4dead and l4d_full -- I think l4d_full is just an
> >> alias for left4dead, as the demo is now gone.
> >>
> >> I think they gave us l4d_full first (it's been too long now haha), so
> >> we could pre-load the servers -- when it released they enabled
> >> left4dead which gave everything -- I believe they are now the same
> >> content.
> >>
> >> That's my opinion on it -- I haven't spent much time looking into it,
> >> though.  Doing this from what I remember seeing on the listserv.
> >>
> >>
> >> On Thu, Jan 15, 2009 at 11:16 AM, David A. Parker <[email protected]>
> >> wrote:
> >>
> >>> I think either one will work.  I used "left4dead" as the game argument
> >>> and it updated correctly.
> >>>
> >>>     - Dave
> >>>
> >>> Oliver Salzburg wrote:
> >>>
> >>>> I think left4dead was for the demo.
> >>>>
> >>>> Imre Facchin wrote:
> >>>>
> >>>>> just a quick question:
> >>>>>
> >>>>> when running ./steam -command update -game list
> >>>>> i get the entries l4d_full and another one left4dead. are they the
> same
> >>>>> thing?
> >>>>>
> >>>>> On Thu, Jan 15, 2009 at 4:59 PM, Daniel Worley <[email protected]>
> >>>>>
> >> wrote:
> >>
> >>>>>
> >>>>>> Did the actual update apply correctly for anyone else?  It was like
> >>>>>>
> >> the
> >>
> >>>>>> steam app expected an entirely different file structure than what I
> >>>>>>
> >> had.  I
> >>
> >>>>>> had to do a fresh install which was annoying.  Patch seems great
> >>>>>>
> >> though
> >>
> >>>>>> overall, great work.  Now to look forward to having all the
> campaigns
> >>>>>> available in versus.
> >>>>>>
> >>>>>> On Wed, Jan 14, 2009 at 11:04 PM, ics <[email protected]> wrote:
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>> I'll answer to myself.. bug in lobby then. Another case just now
> >>>>>>>
> >>>>>>>
> >>>>>> happened:
> >>>>>>
> >>>>>>
> >>>>>>> ReplyReservationRequest:  Reservation request with bogus payload
> data
> >>>>>>> from 93.131.115.191:27005 [88 bytes]
> >>>>>>> -> Reservation cookie c810ae3d8b8d2466:  reason
> >>>>>>>
> >> ReplyReservationRequest
> >>
> >>>>>>> Server waking up from hibernation
> >>>>>>> CModelLoader::Map_IsValid:  No such map 'maps/.bsp'
> >>>>>>> map load failed:  not found or invalid
> >>>>>>>
> >>>>>>> This seems to occur after versus game has been played on a server
> and
> >>>>>>> next reservation comes (which then fails) and next after that will
> >>>>>>>
> >> work.
> >>
> >>>>>>> If this is a fix for game being set on normal difficulty (or left
> >>>>>>>
> >> into
> >>
> >>>>>>> versus mode) after versus game on a server, it looks like rather
> >>>>>>>
> >> cheesy
> >>
> >>>>>>> fix.
> >>>>>>>
> >>>>>>> -ics
> >>>>>>>
> >>>>>>> ics kirjoitti:
> >>>>>>>
> >>>>>>>
> >>>>>>>> After the update, this started to occur:
> >>>>>>>>
> >>>>>>>> ReplyReservationRequest:  Reservation request with bogus payload
> >>>>>>>>
> >> data
> >>
> >>>>>>>> from 212.3.144.136:5087 [80 bytes]
> >>>>>>>> -> Reservation cookie aeb896949f9de96e:  reason
> >>>>>>>>
> >> ReplyReservationRequest
> >>
> >>>>>>>> Server waking up from hibernation
> >>>>>>>> CModelLoader::Map_IsValid:  No such map 'maps/ .bsp'
> >>>>>>>> map load failed:   not found or invalid
> >>>>>>>>
> >>>>>>>> Is this attempt to load custom map on our servers or is there a
> bug
> >>>>>>>>
> >> in
> >>
> >>>>>>>> lobby system after the update?
> >>>>>>>>
> >>>>>>>> -ics
> >>>>>>>>
> >>>>>>>> Steven J. Sumichrast kirjoitti:
> >>>>>>>>
> >>>>>>>>
> >>>>>>>>
> >>>>>>>>> I've got some issues with the update. Boomer vomit is not
> >>>>>>>>>
> >> displaying
> >>
> >>>>>>>>> for anyone ok my server for the boomer player. The player can't
> see
> >>>>>>>>> the vomit everyone else can. Also weapons are randomly not
> showing
> >>>>>>>>>
> >> in
> >>
> >>>>>>>>> first person.
> >>>>>>>>>
> >>>>>>>>> Sent from my iPhone
> >>>>>>>>>
> >>>>>>>>> On Jan 14, 2009, at 8:52 PM, Jason Ruymen <
> >>>>>>>>>
> >> [email protected]>
> >>
> >>>>>>>>> wrote:
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>>>> A required update for Left 4 Dead has been released.  Please run
> >>>>>>>>>> hldsupdatetool to receive the update.  The specific changes
> >>>>>>>>>>
> >> include:
> >>
> >>>>>>>>>> General
> >>>>>>>>>> - Fixed Survivors being able to climb surfaces marked for versus
> >>>>>>>>>> infected only.
> >>>>>>>>>> - Fixed a class of SurvivorBot bugs dealing with rescuing downed
> >>>>>>>>>> players.
> >>>>>>>>>> - Players can no longer grab ladders while flying through the
> air
> >>>>>>>>>> after a Tank punch.
> >>>>>>>>>> - Shooting near a car with an alarm that has already fired the
> >>>>>>>>>>
> >> alarm
> >>
> >>>>>>>>>> will no longer make chirping noises.
> >>>>>>>>>> - Improved loading time.
> >>>>>>>>>> - Fixed mini-gun physics exploit.
> >>>>>>>>>> - Fixed propane tanks (and other physics objects) causing
> players
> >>>>>>>>>>
> >> to
> >>
> >>>>>>>>>> fall through elevators.
> >>>>>>>>>> - Fixed rare achievement bug issues.
> >>>>>>>>>> - Fixed several map exploits.
> >>>>>>>>>> - Fixed various match making issues.
> >>>>>>>>>> - Fixed NAT traversal issues.
> >>>>>>>>>>
> >>>>>>>>>> Versus Changes
> >>>>>>>>>> - Added HUD elements to show status of other infected players.
> >>>>>>>>>> - Changed color of infected player name in chat to red.
> >>>>>>>>>> - Fixed exploit where players could spawn infected bots
> >>>>>>>>>> - Fixed instance where a Survivor changing to the infected team
> >>>>>>>>>> would be attacked by infected bots.
> >>>>>>>>>> - Normalized special infected melee damage.
> >>>>>>>>>> - Made the following client commands cheat protected: "Kill" and
> >>>>>>>>>> "explode".
> >>>>>>>>>> - Fixed exploit where infected players could run away and
> teleport
> >>>>>>>>>> back to gain health.
> >>>>>>>>>> - Players can only change teams once per map.
> >>>>>>>>>> - Players can't change teams while other players are still
> >>>>>>>>>>
> >> loading.
> >>
> >>>>>>>>>> - Tank spawns at the same % through the map for both teams in
> >>>>>>>>>>
> >> versus
> >>
> >>>>>>>>>> mode.
> >>>>>>>>>> - Made the Tank and Witch spawn directly on the escape route.
> >>>>>>>>>> - Increased chance of getting the Tank or Witch.
> >>>>>>>>>> - Fixed team swap issue.
> >>>>>>>>>>
> >>>>>>>>>> Hunter
> >>>>>>>>>> - Easier to pounce a Survivor who is meleeing.
> >>>>>>>>>> - Increased Minimum damage a Hunter pounce does.
> >>>>>>>>>>
> >>>>>>>>>> Smoker
> >>>>>>>>>> - Fixed Smoker tongue tolerance.
> >>>>>>>>>> - Smoker now has to be killed or the tongue destroyed for the
> >>>>>>>>>>
> >> tongue
> >>
> >>>>>>>>>> to break.
> >>>>>>>>>> - Survivor's cannot bash someone off the tongue until the
> Survivor
> >>>>>>>>>> being pulled is paralyzed or hanging
> >>>>>>>>>> - Tongue attacks that fail to paralyze or hang a Survivor will
> use
> >>>>>>>>>> the shorter ability delay timer.
> >>>>>>>>>> - Fixed cases where the ability timer was not using the correct
> >>>>>>>>>>
> >> time.
> >>
> >>>>>>>>>> - Fixed case where you could point at a Survivor but not
> register
> >>>>>>>>>>
> >> a
> >>
> >>>>>>>>>> tongue hit
> >>>>>>>>>> - Fixed Smoker tongue not targeting and landing properly through
> >>>>>>>>>>
> >> PZ
> >>
> >>>>>>>>>> ghosts.
> >>>>>>>>>> - Smoker tongue does damage every second while dragging
> paralyzed
> >>>>>>>>>> Survivors.
> >>>>>>>>>>
> >>>>>>>>>> Tank
> >>>>>>>>>> - Bashable objects now appear with a red glow.
> >>>>>>>>>> - Tanks hitting a car with an alarm disables the alarm
> >>>>>>>>>>
> >> permanently.
> >>
> >>>>>>>>>> - Tank frustration timer is only reset by hitting Survivors with
> >>>>>>>>>> rocks or fists.
> >>>>>>>>>> - Reduced autoshotgun damage against Tanks.
> >>>>>>>>>>
> >>>>>>>>>> Witch
> >>>>>>>>>> - Witch spawns at the same % through the map for both teams.
> >>>>>>>>>> - Avoids spawning within a certain % of the tank.
> >>>>>>>>>> - Fixed an exploit where the Witch could be woken up and tricked
> >>>>>>>>>> into attacking Survivors.
> >>>>>>>>>>
> >>>>>>>>>> Jason
> >>>>>>>>>>
> >>>>>>>>>> _______________________________________________
> >>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>>>>>> archives, please visit:
> >>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>>>>>>>
> >>>>>>>>>>
> >>>>>>>>>>
> >>>>>>>>>>
> >>>>>>>>> _______________________________________________
> >>>>>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>>>>>
> >> archives,
> >>
> >>>>>>> please visit:
> >>>>>>>
> >>>>>>>
> >>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>> _______________________________________________
> >>>>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>>>>
> >> archives,
> >>
> >>>>>>> please visit:
> >>>>>>>
> >>>>>>>
> >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>>>>>
> >>>>>>>>
> >>>>>>>>
> >>>>>>> _______________________________________________
> >>>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>>>
> >> archives,
> >>
> >>>>>>> please visit:
> >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>>>>
> >>>>>>>
> >>>>>>>
> >>>>>> _______________________________________________
> >>>>>> To unsubscribe, edit your list preferences, or view the list
> archives,
> >>>>>> please visit:
> >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>
> >>>>>
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list archives,
> >>>>
> >> please visit:
> >>
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>
> >>>>
> >>> --
> >>>
> >>> Dave Parker
> >>> Utica College
> >>> Integrated Information Technology Services
> >>> (315) 792-3229
> >>> Registered Linux User #408177
> >>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>>
> >> please visit:
> >>
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>
> >>>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >>
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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