-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 I discovered what my issue was: I had both sv_search_key and sv_steamgroup specified, and the latter overrides the former such that the search key was then not used.
Thanks! Bill William Korb wrote: > Steven, > > For those of us struggling with getting this type of arrangement to work would > you be willing to post sanitized versions of your server.cfg files so we can > see > a config that works? I've been struggling with this ever since I started > running > my first l4d server, and I cannot get it to behave as desired. > > Thanks, > Bill > > > Steven Sumichrast packhead at gmail.com wrote: >> Here's how my forks are configured: > >> All instances execute: > >> sv_steamgroup ID# > > >> The first four forks also run a cfg I built that adds sv_search_key >> <keyname> -- first four forks are always reserved for those with the >> key, the other four are public all the time... Never have a problem >> (and never have had a problem with this method since they provided the >> search key method). > >> On Wed, Apr 22, 2009 at 8:39 AM, Daniel Worley <worleydl at gmail.com> wrote: >>> One person claimed the sv_search_key was still working for them, but for me >>> it's not working and if I only use that flag, it puts my server into the >>> public matchmaking pool and it fills up before I can even get a chance to >>> start a game. I ended up creating a group for myself and just set the >>> steamgroup and steamgroup exclusive flags and that's been a temporary fix. >>> >>> On Wed, Apr 22, 2009 at 9:06 AM, Kevin J. Anderson < >>> lestat at counter-strike.net> wrote: >>> >>>> Jeff Sugar wrote: >>>> >>>>> Speaking of which, I'd rather not make my own email for this. *Is >>>>> sv_search_key currently working? I can't seem to get it to work.* I set >>>> it >>>>> on the server, then on the client, and it can't find shit. I'd use >>>>> sv_password, but then I can't have a lobby -_- >>>>> >>>>> Valve seems to want to make it as difficult as possibly to run a >>>>> community-oriented semiprivate server. >>>>> >>>>> -Atreus >>>> Yes, I too would like some clarification on all of this. (what currently >>>> works, and what is going to be implemented) >>>> >>>> One might assume they are heading towards using >>>> ms_force_dedicated_server ip:port as the standard, based on the changelog: >>>> "Made ms_force_dedicated_server not require cheats" >>>> >>>> At this point, I and my fellow admins have the other servers we have >>>> echo out when we exec our autoexec or other config, that we copy and >>>> paste from the console before launching our lobby. It works quite >>>> well. If you use this method, comment out your search key, as having it >>>> in the client memory will drastically slow down the lobby launch. >>>> exec yourconf.cfg >>>> yourconf.cfg: >>>> echo "1 ms_force_dedicated_server #.#.#.#:27015" >>>> echo "2 ms_force_dedicated_server #.#.#.#:27015" >>>> echo "3 ms_force_dedicated_server #.#.#.#:27015" >>>> >>>> Personally, I don't understand why valve doesn't take the list of steam >>>> group servers, and add a pulldown menu in the lobby, or at least round >>>> robin the available steamgroup servers, or something along those lines. >>>> >>>> Being able to go to specific servers through the lobby easily is pretty >>>> important for a community. If that was effective, it would take away >>>> the reason to use the server browsers at all for the most part, imho. >>>> >>>> http://www.l4d.com/blog/post.php?id=2390 talks about the new >>>> matchmaking system, but is not clear with regards to group servers if >>>> any changes will be made, and makes only a vague reference to: "This is >>>> just the first step in giving players control over what servers they >>>> play on and the type of experience they have." >>>> >>>> >>>> Kevin > - ------------------------------------------------------------------------ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux - -- William Korb, President & CTO Phone: 715-382-5462 QISC, Inc. 19945 82nd Ave., Suite 201 E-mail: [email protected] Chippewa Falls, WI 54729-5631 URL: http://www.qisc.com/ "Tilting at Digital Windmills since 1995." -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.9 (GNU/Linux) Comment: What is this gibberish? http://www.qisc.com/keys/ Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org iEYEARECAAYFAknvYp4ACgkQaJBT6t/iy5Ya3wCfele6iAUTAubz/EiIpSG8YxyI ANMAnAxzGktW7Uc8SopzZ1deKywh44iT =du0M -----END PGP SIGNATURE-----
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