Even before a drop down to choose the server is implemented, I would be 
happy if ms_force_dedicated_server took a domain:ip combo so my users 
don't have to remember or keep copy/pasting the IP.  I honestly haven't 
tried it though.  Can anyone tell me if this works.  I have a subdomain 
off my community's web domain pointed to our server ip.

The connect command works with domain:ip, so, this is why I'm wondering.

On 4/22/2009 3:42 PM, [email protected] wrote:
> Yes, the full IP:Port has to be specified.  That's why it would be much
> nicer if Valve would add a drop down box that allows us to select
> servers that are in our Steamgroups to play on when starting the game.
> Effectively, when you use a search key, this is what you are doing.  The
> client has to set the search key to match your steamgroup and once they
> start the lobby, it will look for your servers.  The downside with
> ms_force_dedicated_server is that it will look only for the one server
> you specified, you can't specify a list as far as I know.
>
> Your search key has to be known by players who want to start a lobby
> and find your servers, I think it can also be seen as a tag to your
> server so there is no way to hide it. (Correct me someone if I'm
> wrong)
>
> With steamgroup exclusive set to 1, I think it may be possible for
> players to still play on my server but I've never tested the
> "security" of such feature.  All I know is that a lobby that has not
> set their search key or their dedicated server to my server will never
> reach my servers.
>

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