Even before a drop down to choose the server is implemented, I would be happy if ms_force_dedicated_server took a domain:ip combo so my users don't have to remember or keep copy/pasting the IP. I honestly haven't tried it though. Can anyone tell me if this works. I have a subdomain off my community's web domain pointed to our server ip.
The connect command works with domain:ip, so, this is why I'm wondering. On 4/22/2009 3:42 PM, [email protected] wrote: > Yes, the full IP:Port has to be specified. That's why it would be much > nicer if Valve would add a drop down box that allows us to select > servers that are in our Steamgroups to play on when starting the game. > Effectively, when you use a search key, this is what you are doing. The > client has to set the search key to match your steamgroup and once they > start the lobby, it will look for your servers. The downside with > ms_force_dedicated_server is that it will look only for the one server > you specified, you can't specify a list as far as I know. > > Your search key has to be known by players who want to start a lobby > and find your servers, I think it can also be seen as a tag to your > server so there is no way to hide it. (Correct me someone if I'm > wrong) > > With steamgroup exclusive set to 1, I think it may be possible for > players to still play on my server but I've never tested the > "security" of such feature. All I know is that a lobby that has not > set their search key or their dedicated server to my server will never > reach my servers. > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

