Still not fixed, sv_pure is still broken for L4D. People can use material
wallhacks and other custom things without any problems.

2008/12/5 AnAkIn . <[email protected]>

> A Steam developer told me that it's sv_pure that has to be fixed, and Steam
> won't be updated to check if the .VPK files have been modified.
>
>
> So, the only things that would need to be done are:
>
> 1) Make check_crc work on .vpk files
> 2) Put all the materials/models/particles/sounds files in VPK files (those
> which are not currently).
>
>
>
>
> 2008/11/26 AnAkIn . <[email protected]>
>
>> Ok, each time you got an extra file error, you have to restart the game to
>> be able to reconnect.
>>
>> But then there were still extra files problems...and I finally found a
>> working whitelist for the materials\ folder:
>>
>>     materials\... allow_from_disk+check_crc
>>     materials\correction\... allow_from_disk
>>     materials\cubemaps\urban_cube01.hdr.vtf allow_from_disk
>>     materials\blueblackflash.txt allow_from_disk
>>     materials\models\materialslist.txt allow_from_disk
>>     materials\particle\grayscalegradient.tga allow_from_disk
>>     materials\particle\grayscalegradient.txt allow_from_disk
>>     materials\sprites\tp_beam001.txt allow_from_disk
>>     materials\vgui\fonts\buttons_32.vbf allow_from_disk
>>      materials\debug\... allow_from_disk
>>     materials\engine\... allow_from_disk
>>     materials\vgui\... allow_from_disk
>>     materials\temp\... allow_from_disk
>>
>>
>> 2008/11/26 AnAkIn . <[email protected]>
>>
>>> Sorry for posting so much e mail.
>>>
>>> I tried to do an exception list, but that didn't even work:
>>>
>>> Pure server: client has loaded extra file
>>> [GAME]\materials/correction\airport_main.raw. File must be removed to play
>>> on this server
>>>
>>> Here is my whitelist:
>>>
>>>     materials\... allow_from_disk+check_crc
>>>       materials\correction\... allow_from_disk
>>>     materials\blueblackflash.txt allow_from_disk
>>>     materials\models\materialslist.txt allow_from_disk
>>>     materials\particle\grayscalegradient.tga allow_from_disk
>>>     materials\particle\grayscalegradient.txt allow_from_disk
>>>     materials\sprites\tp_beam001.txt allow_from_disk
>>>     materials\vgui\fonts\buttons_32.vbf allow_from_disk
>>>
>>> If anyone could help...
>>>
>>>
>>> 2008/11/26 AnAkIn . <[email protected]>
>>>
>>>> No, what I said above don't even work:
>>>>
>>>> materials\... allow_from_disk+check_crc
>>>>
>>>> Now everybody get disconnected with this error:
>>>>
>>>> disconnect pure server : client has leaded extra file
>>>> [game]/materials/correction/zombieintro.raw. files must be removed to play
>>>> on the server
>>>>
>>>> So I guess I'll have to do like an exception list with
>>>> "allow_from_disk"...
>>>>
>>>> 2008/11/26 AnAkIn . <[email protected]>
>>>>
>>>> Even better:
>>>>>
>>>>> http://img444.imageshack.us/img444/9725/l4dhospital01apartment0ns1.jpg
>>>>>
>>>>> If it's outside of the .vpk, I can fix this with
>>>>>
>>>>>     materials\... allow_from_disk+check_crc
>>>>>
>>>>> But if this is done inside of the .vpk, nothing can be done to prevent
>>>>> it.
>>>>>
>>>>> What would need to be done is:
>>>>>
>>>>> 1) Make Steam check if .vpk files have not been modified each time you
>>>>> run the game, like it does for .GCF files
>>>>> 2) Make the game "mount?" the .vpk files, so an other program can't
>>>>> modify them after you launched the game.
>>>>> 3) Make sv_pure 2 loads all content from .vpk files (fix from_steam to
>>>>> load content from .vpk files)
>>>>>
>>>>> and less important:
>>>>>
>>>>> 4) Change the sound files to be in the .vpk files instead of game
>>>>> folders
>>>>>
>>>>>
>>>>> If sv_pure is not fixed, then there'll be lot of "easy cheating" in
>>>>> leagues...:/
>>>>>
>>>>>
>>>>> 2008/11/25 AnAkIn . <[email protected]>
>>>>>
>>>>>> A friend tried to modify an infected's skin, and I did this on my
>>>>>> server:
>>>>>>
>>>>>> materials\models\infected\... allow_from_disk+check_crc
>>>>>>
>>>>>> then he got kicked with:
>>>>>>
>>>>>> Disconnect: Pure server: client has loaded extra file
>>>>>> [GAME]\materials/models\infected\boomer\boomer.vmt. File must be removed 
>>>>>> to
>>>>>> play on this server..
>>>>>>
>>>>>> but if I make it check all directories, it takes longer to join the
>>>>>> server :/
>>>>>>
>>>>>>
>>>>>> 2008/11/25 AnAkIn . <[email protected]>
>>>>>>
>>>>>>> Also, some people already started to make red colored skins with that
>>>>>>> technique :/
>>>>>>>
>>>>>>>
>>>>>>> http://www.imagecrate.de/upload/81108_l4d_hospital01_apartment0003.jpg
>>>>>>>
>>>>>>> 2008/11/25 AnAkIn . <[email protected]>
>>>>>>>
>>>>>>> Someone already found how to get around of the .vpk files, so you can
>>>>>>>> delete files from them and load them from your game directory.
>>>>>>>>
>>>>>>>>
>>>>>>>> http://forums.facepunchstudios.com/showthread.php?p=12563767#post12563767
>>>>>>>>
>>>>>>>> And there's nothing we can do to block that :/
>>>>>>>>
>>>>>>>> 2008/11/23 Jeff Sugar <[email protected]>
>>>>>>>>
>>>>>>>> There already is. It's on l4dmods, and likely elsewhere as well
>>>>>>>>>
>>>>>>>>> On Sun, Nov 23, 2008 at 1:31 AM, AnAkIn . <[email protected]>
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>> > It seems that the .vpk files could be modifiable, someone will
>>>>>>>>> probably
>>>>>>>>> > make
>>>>>>>>> > a program for that, so it would be good that Steam check if the
>>>>>>>>> .vpk files
>>>>>>>>> > are the originals ones when you launch the game, like it does
>>>>>>>>> with .gcf .
>>>>>>>>> >
>>>>>>>>> > 2008/11/22 AnAkIn . <[email protected]>
>>>>>>>>> >
>>>>>>>>> > > For the .vpk files, if you try to modify one of the files in it
>>>>>>>>> (like a
>>>>>>>>> > > model/material) and put it in your L4D folders, the game will
>>>>>>>>> just ignore
>>>>>>>>> > > it, it always load everything from the .vpk files.
>>>>>>>>> > >
>>>>>>>>> > > 2008/11/22 AnAkIn . <[email protected]>
>>>>>>>>> > >
>>>>>>>>> > > I didn't try (I don't want to empty my servers atm), but I know
>>>>>>>>> that it
>>>>>>>>> > >> shouldn't give me this error, but then this doesn't solve the
>>>>>>>>> problem
>>>>>>>>> > that
>>>>>>>>> > >> sv_pure doesn't work at all like it should.
>>>>>>>>> > >>
>>>>>>>>> > >> 2008/11/22 David Parker <[email protected]>
>>>>>>>>> > >>
>>>>>>>>> > >> Just out of curiosity, does it still give that error if you
>>>>>>>>> also set
>>>>>>>>> > >>> sv_pure_kick_clients to zero?
>>>>>>>>> > >>>
>>>>>>>>> > >>>     - Dave
>>>>>>>>> > >>>
>>>>>>>>> > >>> ----- Original Message -----
>>>>>>>>> > >>> From: "AnAkIn ." <[email protected]>
>>>>>>>>> > >>> Date: Saturday, November 22, 2008 5:47 am
>>>>>>>>> > >>> Subject: [hlds_linux] L4D - Sv_pure is broken
>>>>>>>>> > >>> To: Half-Life dedicated Linux server mailing list <
>>>>>>>>> > >>> [email protected]>
>>>>>>>>> > >>>
>>>>>>>>> > >>> > Since L4D doesn't use GCF files, sv_pure no longer works:
>>>>>>>>> > >>> >
>>>>>>>>> > >>> >
>>>>>>>>> > >>> > As in other source games, I tried using this:
>>>>>>>>> > >>> >
>>>>>>>>> > >>> >
>>>>>>>>> > >>> > materials\...        from_steam
>>>>>>>>> > >>> >
>>>>>>>>> > >>> > models\...            from_steam
>>>>>>>>> > >>> >
>>>>>>>>> > >>> > sound\...            from_steam
>>>>>>>>> > >>> >
>>>>>>>>> > >>> >
>>>>>>>>> > >>> >
>>>>>>>>> > >>> > Most of the materials and models are in the .vpk files, I
>>>>>>>>> didn't
>>>>>>>>> > >>> > test yet to
>>>>>>>>> > >>> > modify one of them to see if it works, I'll test later, but
>>>>>>>>> I
>>>>>>>>> > >>> > did with a
>>>>>>>>> > >>> > sound file:
>>>>>>>>> > >>> >
>>>>>>>>> > >>> >
>>>>>>>>> > >>> >
>>>>>>>>> > >>> > All of the sounds are just in your sound/ folder, so if you
>>>>>>>>> > >>> > modify a sound
>>>>>>>>> > >>> > file, sv_pure won't check for it because it checks the GCF
>>>>>>>>> (but
>>>>>>>>> > >>> > L4D doesn't
>>>>>>>>> > >>> > use GCF) or maybe .VPK (not sure if VALVe made it check
>>>>>>>>> .VPK
>>>>>>>>> > >>> > files, I'll
>>>>>>>>> > >>> > check later).
>>>>>>>>> > >>> >
>>>>>>>>> > >>> >
>>>>>>>>> > >>> > So I tried using allow_from_disk+check_crc, but that
>>>>>>>>> doesn't
>>>>>>>>> > >>> > work either,
>>>>>>>>> > >>> > everybody get kicked from my servers with this error:
>>>>>>>>> > >>> >
>>>>>>>>> > >>> >
>>>>>>>>> > >>> >
>>>>>>>>> > >>> > [L4DUI] GenericConfirmation::SetMessageText : Disconnect:
>>>>>>>>> Pure
>>>>>>>>> > server:
>>>>>>>>> > >>> > client has loaded extra file
>>>>>>>>> > >>> > [GAME]\sound\ambient\ambience\1b_rooftoptrain_st_loop.wav.
>>>>>>>>> File
>>>>>>>>> > >>> > must be
>>>>>>>>> > >>> > removed to play on this server..
>>>>>>>>> > >>> >
>>>>>>>>> > >>> >
>>>>>>>>> > >>> > Thanks.
>>>>>>>>> > >>> >
>>>>>>>>> > >>> >
>>>>>>>>> > >>> > AnAKIn
>>>>>>>>> > >>> > _______________________________________________
>>>>>>>>> > >>> > To unsubscribe, edit your list preferences, or view the
>>>>>>>>> list
>>>>>>>>> > >>> > archives, please visit:
>>>>>>>>> > >>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>>> > >>> _______________________________________________
>>>>>>>>> > >>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>> archives,
>>>>>>>>> > >>> please visit:
>>>>>>>>> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>>> > >>>
>>>>>>>>> > >>
>>>>>>>>> > >>
>>>>>>>>> > >
>>>>>>>>> > _______________________________________________
>>>>>>>>> > To unsubscribe, edit your list preferences, or view the list
>>>>>>>>> archives,
>>>>>>>>> > please visit:
>>>>>>>>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>>> >
>>>>>>>>> _______________________________________________
>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>> archives, please visit:
>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>
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