Well, in TF2, you can modify the whitelist with sv_pure 1 and make it work.
Then you may be talking about allowing custom models but protecting the
wallhack with sv_consistency, which is the $ignoreZ function in .vmt files.
Yes, the $ignoreZ function no longer work on CSS for player models (but may
still work for weapons I guess), and work for everything on TF2.

But in L4D, there is no way to make sv_pure 1 checks the .vpk files, so
people can make infected/zombies wallhack models easily.
Also, the sounds are not in .vpk files, so if someone wants to make sv_pure
1 checks them, it'll take a long time for the user to enter the server
because it'll need a check on every file.

And of course sv_pure 2 won't work because GCF files are not used.

Seriously, this should be one of the main priority IMO. L4D is played
competitively since sometime now, and sv_pure is really needed here.

2009/5/6 w4rezz <[email protected]>

> Welcome in club, same in TF2, 90% servers what use sv_pure 1 arent
> protected, becouse everybody can use material wallhack, only 2% with
> sv_pure 2 dont allow wallhack models. Thats becouse valve dont use
> sv_consistency for checking critical files, cvar just exist but it
> isnt checking, it only works in cs source, where you need injected
> cheats/programs to allow wallhack..
>
> 2009/5/4 AnAkIn . <[email protected]>:
> > Still not fixed, sv_pure is still broken for L4D. People can use material
> > wallhacks and other custom things without any problems.
> >
> > 2008/12/5 AnAkIn . <[email protected]>
> >
> >> A Steam developer told me that it's sv_pure that has to be fixed, and
> Steam
> >> won't be updated to check if the .VPK files have been modified.
> >>
> >>
> >> So, the only things that would need to be done are:
> >>
> >> 1) Make check_crc work on .vpk files
> >> 2) Put all the materials/models/particles/sounds files in VPK files
> (those
> >> which are not currently).
> >>
> >>
> >>
> >>
> >> 2008/11/26 AnAkIn . <[email protected]>
> >>
> >>> Ok, each time you got an extra file error, you have to restart the game
> to
> >>> be able to reconnect.
> >>>
> >>> But then there were still extra files problems...and I finally found a
> >>> working whitelist for the materials\ folder:
> >>>
> >>>     materials\... allow_from_disk+check_crc
> >>>     materials\correction\... allow_from_disk
> >>>     materials\cubemaps\urban_cube01.hdr.vtf allow_from_disk
> >>>     materials\blueblackflash.txt allow_from_disk
> >>>     materials\models\materialslist.txt allow_from_disk
> >>>     materials\particle\grayscalegradient.tga allow_from_disk
> >>>     materials\particle\grayscalegradient.txt allow_from_disk
> >>>     materials\sprites\tp_beam001.txt allow_from_disk
> >>>     materials\vgui\fonts\buttons_32.vbf allow_from_disk
> >>>      materials\debug\... allow_from_disk
> >>>     materials\engine\... allow_from_disk
> >>>     materials\vgui\... allow_from_disk
> >>>     materials\temp\... allow_from_disk
> >>>
> >>>
> >>> 2008/11/26 AnAkIn . <[email protected]>
> >>>
> >>>> Sorry for posting so much e mail.
> >>>>
> >>>> I tried to do an exception list, but that didn't even work:
> >>>>
> >>>> Pure server: client has loaded extra file
> >>>> [GAME]\materials/correction\airport_main.raw. File must be removed to
> play
> >>>> on this server
> >>>>
> >>>> Here is my whitelist:
> >>>>
> >>>>     materials\... allow_from_disk+check_crc
> >>>>       materials\correction\... allow_from_disk
> >>>>     materials\blueblackflash.txt allow_from_disk
> >>>>     materials\models\materialslist.txt allow_from_disk
> >>>>     materials\particle\grayscalegradient.tga allow_from_disk
> >>>>     materials\particle\grayscalegradient.txt allow_from_disk
> >>>>     materials\sprites\tp_beam001.txt allow_from_disk
> >>>>     materials\vgui\fonts\buttons_32.vbf allow_from_disk
> >>>>
> >>>> If anyone could help...
> >>>>
> >>>>
> >>>> 2008/11/26 AnAkIn . <[email protected]>
> >>>>
> >>>>> No, what I said above don't even work:
> >>>>>
> >>>>> materials\... allow_from_disk+check_crc
> >>>>>
> >>>>> Now everybody get disconnected with this error:
> >>>>>
> >>>>> disconnect pure server : client has leaded extra file
> >>>>> [game]/materials/correction/zombieintro.raw. files must be removed to
> play
> >>>>> on the server
> >>>>>
> >>>>> So I guess I'll have to do like an exception list with
> >>>>> "allow_from_disk"...
> >>>>>
> >>>>> 2008/11/26 AnAkIn . <[email protected]>
> >>>>>
> >>>>> Even better:
> >>>>>>
> >>>>>>
> http://img444.imageshack.us/img444/9725/l4dhospital01apartment0ns1.jpg
> >>>>>>
> >>>>>> If it's outside of the .vpk, I can fix this with
> >>>>>>
> >>>>>>     materials\... allow_from_disk+check_crc
> >>>>>>
> >>>>>> But if this is done inside of the .vpk, nothing can be done to
> prevent
> >>>>>> it.
> >>>>>>
> >>>>>> What would need to be done is:
> >>>>>>
> >>>>>> 1) Make Steam check if .vpk files have not been modified each time
> you
> >>>>>> run the game, like it does for .GCF files
> >>>>>> 2) Make the game "mount?" the .vpk files, so an other program can't
> >>>>>> modify them after you launched the game.
> >>>>>> 3) Make sv_pure 2 loads all content from .vpk files (fix from_steam
> to
> >>>>>> load content from .vpk files)
> >>>>>>
> >>>>>> and less important:
> >>>>>>
> >>>>>> 4) Change the sound files to be in the .vpk files instead of game
> >>>>>> folders
> >>>>>>
> >>>>>>
> >>>>>> If sv_pure is not fixed, then there'll be lot of "easy cheating" in
> >>>>>> leagues...:/
> >>>>>>
> >>>>>>
> >>>>>> 2008/11/25 AnAkIn . <[email protected]>
> >>>>>>
> >>>>>>> A friend tried to modify an infected's skin, and I did this on my
> >>>>>>> server:
> >>>>>>>
> >>>>>>> materials\models\infected\... allow_from_disk+check_crc
> >>>>>>>
> >>>>>>> then he got kicked with:
> >>>>>>>
> >>>>>>> Disconnect: Pure server: client has loaded extra file
> >>>>>>> [GAME]\materials/models\infected\boomer\boomer.vmt. File must be
> removed to
> >>>>>>> play on this server..
> >>>>>>>
> >>>>>>> but if I make it check all directories, it takes longer to join the
> >>>>>>> server :/
> >>>>>>>
> >>>>>>>
> >>>>>>> 2008/11/25 AnAkIn . <[email protected]>
> >>>>>>>
> >>>>>>>> Also, some people already started to make red colored skins with
> that
> >>>>>>>> technique :/
> >>>>>>>>
> >>>>>>>>
> >>>>>>>>
> http://www.imagecrate.de/upload/81108_l4d_hospital01_apartment0003.jpg
> >>>>>>>>
> >>>>>>>> 2008/11/25 AnAkIn . <[email protected]>
> >>>>>>>>
> >>>>>>>> Someone already found how to get around of the .vpk files, so you
> can
> >>>>>>>>> delete files from them and load them from your game directory.
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>>>
> http://forums.facepunchstudios.com/showthread.php?p=12563767#post12563767
> >>>>>>>>>
> >>>>>>>>> And there's nothing we can do to block that :/
> >>>>>>>>>
> >>>>>>>>> 2008/11/23 Jeff Sugar <[email protected]>
> >>>>>>>>>
> >>>>>>>>> There already is. It's on l4dmods, and likely elsewhere as well
> >>>>>>>>>>
> >>>>>>>>>> On Sun, Nov 23, 2008 at 1:31 AM, AnAkIn . <[email protected]>
> >>>>>>>>>> wrote:
> >>>>>>>>>>
> >>>>>>>>>> > It seems that the .vpk files could be modifiable, someone will
> >>>>>>>>>> probably
> >>>>>>>>>> > make
> >>>>>>>>>> > a program for that, so it would be good that Steam check if
> the
> >>>>>>>>>> .vpk files
> >>>>>>>>>> > are the originals ones when you launch the game, like it does
> >>>>>>>>>> with .gcf .
> >>>>>>>>>> >
> >>>>>>>>>> > 2008/11/22 AnAkIn . <[email protected]>
> >>>>>>>>>> >
> >>>>>>>>>> > > For the .vpk files, if you try to modify one of the files in
> it
> >>>>>>>>>> (like a
> >>>>>>>>>> > > model/material) and put it in your L4D folders, the game
> will
> >>>>>>>>>> just ignore
> >>>>>>>>>> > > it, it always load everything from the .vpk files.
> >>>>>>>>>> > >
> >>>>>>>>>> > > 2008/11/22 AnAkIn . <[email protected]>
> >>>>>>>>>> > >
> >>>>>>>>>> > > I didn't try (I don't want to empty my servers atm), but I
> know
> >>>>>>>>>> that it
> >>>>>>>>>> > >> shouldn't give me this error, but then this doesn't solve
> the
> >>>>>>>>>> problem
> >>>>>>>>>> > that
> >>>>>>>>>> > >> sv_pure doesn't work at all like it should.
> >>>>>>>>>> > >>
> >>>>>>>>>> > >> 2008/11/22 David Parker <[email protected]>
> >>>>>>>>>> > >>
> >>>>>>>>>> > >> Just out of curiosity, does it still give that error if you
> >>>>>>>>>> also set
> >>>>>>>>>> > >>> sv_pure_kick_clients to zero?
> >>>>>>>>>> > >>>
> >>>>>>>>>> > >>>     - Dave
> >>>>>>>>>> > >>>
> >>>>>>>>>> > >>> ----- Original Message -----
> >>>>>>>>>> > >>> From: "AnAkIn ." <[email protected]>
> >>>>>>>>>> > >>> Date: Saturday, November 22, 2008 5:47 am
> >>>>>>>>>> > >>> Subject: [hlds_linux] L4D - Sv_pure is broken
> >>>>>>>>>> > >>> To: Half-Life dedicated Linux server mailing list <
> >>>>>>>>>> > >>> [email protected]>
> >>>>>>>>>> > >>>
> >>>>>>>>>> > >>> > Since L4D doesn't use GCF files, sv_pure no longer
> works:
> >>>>>>>>>> > >>> >
> >>>>>>>>>> > >>> >
> >>>>>>>>>> > >>> > As in other source games, I tried using this:
> >>>>>>>>>> > >>> >
> >>>>>>>>>> > >>> >
> >>>>>>>>>> > >>> > materials\...        from_steam
> >>>>>>>>>> > >>> >
> >>>>>>>>>> > >>> > models\...            from_steam
> >>>>>>>>>> > >>> >
> >>>>>>>>>> > >>> > sound\...            from_steam
> >>>>>>>>>> > >>> >
> >>>>>>>>>> > >>> >
> >>>>>>>>>> > >>> >
> >>>>>>>>>> > >>> > Most of the materials and models are in the .vpk files,
> I
> >>>>>>>>>> didn't
> >>>>>>>>>> > >>> > test yet to
> >>>>>>>>>> > >>> > modify one of them to see if it works, I'll test later,
> but
> >>>>>>>>>> I
> >>>>>>>>>> > >>> > did with a
> >>>>>>>>>> > >>> > sound file:
> >>>>>>>>>> > >>> >
> >>>>>>>>>> > >>> >
> >>>>>>>>>> > >>> >
> >>>>>>>>>> > >>> > All of the sounds are just in your sound/ folder, so if
> you
> >>>>>>>>>> > >>> > modify a sound
> >>>>>>>>>> > >>> > file, sv_pure won't check for it because it checks the
> GCF
> >>>>>>>>>> (but
> >>>>>>>>>> > >>> > L4D doesn't
> >>>>>>>>>> > >>> > use GCF) or maybe .VPK (not sure if VALVe made it check
> >>>>>>>>>> .VPK
> >>>>>>>>>> > >>> > files, I'll
> >>>>>>>>>> > >>> > check later).
> >>>>>>>>>> > >>> >
> >>>>>>>>>> > >>> >
> >>>>>>>>>> > >>> > So I tried using allow_from_disk+check_crc, but that
> >>>>>>>>>> doesn't
> >>>>>>>>>> > >>> > work either,
> >>>>>>>>>> > >>> > everybody get kicked from my servers with this error:
> >>>>>>>>>> > >>> >
> >>>>>>>>>> > >>> >
> >>>>>>>>>> > >>> >
> >>>>>>>>>> > >>> > [L4DUI] GenericConfirmation::SetMessageText :
> Disconnect:
> >>>>>>>>>> Pure
> >>>>>>>>>> > server:
> >>>>>>>>>> > >>> > client has loaded extra file
> >>>>>>>>>> > >>> >
> [GAME]\sound\ambient\ambience\1b_rooftoptrain_st_loop.wav.
> >>>>>>>>>> File
> >>>>>>>>>> > >>> > must be
> >>>>>>>>>> > >>> > removed to play on this server..
> >>>>>>>>>> > >>> >
> >>>>>>>>>> > >>> >
> >>>>>>>>>> > >>> > Thanks.
> >>>>>>>>>> > >>> >
> >>>>>>>>>> > >>> >
> >>>>>>>>>> > >>> > AnAKIn
> >>>>>>>>>> > >>> > _______________________________________________
> >>>>>>>>>> > >>> > To unsubscribe, edit your list preferences, or view the
> >>>>>>>>>> list
> >>>>>>>>>> > >>> > archives, please visit:
> >>>>>>>>>> > >>> >
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>>>>>>> > >>> _______________________________________________
> >>>>>>>>>> > >>> To unsubscribe, edit your list preferences, or view the
> list
> >>>>>>>>>> archives,
> >>>>>>>>>> > >>> please visit:
> >>>>>>>>>> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>>>>>>> > >>>
> >>>>>>>>>> > >>
> >>>>>>>>>> > >>
> >>>>>>>>>> > >
> >>>>>>>>>> > _______________________________________________
> >>>>>>>>>> > To unsubscribe, edit your list preferences, or view the list
> >>>>>>>>>> archives,
> >>>>>>>>>> > please visit:
> >>>>>>>>>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>>>>>>> >
> >>>>>>>>>> _______________________________________________
> >>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>>>>>> archives, please visit:
> >>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>>>>>>>
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>>
> >>>>>>>
> >>>>>>
> >>>>>
> >>>>
> >>>
> >>
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
> _______________________________________________
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> please visit:
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