That was a master-server-side issue and was fixed on Wednesday, though iirc the Linux servers not showing up until the next heartbeat after (i.e. a few minutes) is still extant. Doesn't need a restart for that though.
> -----Original Message----- > From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- > boun...@list.valvesoftware.com] On Behalf Of Jay Deiman > Sent: 17 July 2009 20:28 > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Left 4 Dead Update Released > > Jason Ruymen wrote: > > Server: > > - The server will now warn if the public or private tags exceed their > limits. Public tags are limited to 63 characters. Private tags used > for matchmaking are now limited to 1024 characters. > > Was the server issue (documented, and acknowledged in a couple > different > mailing list threads) of the dedicated server "disappearing" until it > is > restarted fixed? Please tell me that I no longer have to restart my > L4D > server every day. > > Mailing list threads: > > [hlds_linux] l4d servers disappearing from group servers/sv_search_key > not working since last update > > [hlds_linux] Server's Don't Reconnect to Steam Again? :( > > -- > Jay Deiman > > \033:wq! > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux