That was a master-server-side issue and was fixed on Wednesday, though iirc
the Linux servers not showing up until the next heartbeat after (i.e. a few
minutes) is still extant.  Doesn't need a restart for that though.

> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> boun...@list.valvesoftware.com] On Behalf Of Jay Deiman
> Sent: 17 July 2009 20:28
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Left 4 Dead Update Released
> 
> Jason Ruymen wrote:
> > Server:
> > - The server will now warn if the public or private tags exceed their
> limits.  Public tags are limited to 63 characters.  Private tags used
> for matchmaking are now limited to 1024 characters.
> 
> Was the server issue (documented, and acknowledged in a couple
> different
> mailing list threads) of the dedicated server "disappearing" until it
> is
> restarted fixed?  Please tell me that I no longer have to restart my
> L4D
> server every day.
> 
> Mailing list threads:
> 
> [hlds_linux] l4d servers disappearing from group servers/sv_search_key
> not working since last update
> 
> [hlds_linux] Server's Don't Reconnect to Steam Again? :(
> 
> --
> Jay Deiman
> 
> \033:wq!
> 
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