hmm, well sometimes it happens to a few people at the same, time, sometimes
to others and not me.

On Wed, Aug 19, 2009 at 1:53 PM, Ronny Schedel <[email protected]>wrote:

> Besides this, I can see the game does not cache the WAV sound files.
> Whenever something is spoken or a weapon sound is played, the game loads
> the
> WAV files, even when it was loaded some seconds before. The files cannot be
> cached by the underlying operating system, because the files have to be
> loaded from the gcf. Is there some trick to prevent this? cl_forcepreload
> does not help in this case.
>
> >
> > This is a client side lag issue. With filemon I can see it happens when
> > the
> > game access the GameOverlayUI.exe.log
> >
> > Inside the file I can see alot of this:
> >
> > Mi Aug 19 18:55:40 2009 UTC - Warning: The game hasn't rendered a frame
> > from
> > us in over 10 seconds
> > Mi Aug 19 18:55:40 2009 UTC - Timeout waiting on input stream for a frame
> > Mi Aug 19 18:55:42 2009 UTC - Timeout waiting on input stream for a frame
> > Mi Aug 19 18:55:45 2009 UTC - Timeout waiting on input stream for a frame
> > Mi Aug 19 18:55:46 2009 UTC - Timeout waiting on input stream for a frame
> > Mi Aug 19 18:55:47 2009 UTC - Timeout waiting on input stream for a frame
> > Mi Aug 19 18:55:48 2009 UTC - Timeout waiting on input stream for a frame
> > Mi Aug 19 18:55:48 2009 UTC - Timeout waiting on input stream for a frame
> > Mi Aug 19 18:55:49 2009 UTC - Timeout waiting on input stream for a frame
> > Mi Aug 19 18:59:29 2009 UTC - Timeout waiting on input stream for a frame
> > Mi Aug 19 18:59:30 2009 UTC - Timeout waiting on input stream for a frame
> > Mi Aug 19 19:03:27 2009 UTC - Timeout waiting on input stream for a frame
> >
> >
> > It has something to do with the game overlay I suppose.
> >
> >
> >> seems this all started after that update.  Doesn't seem to matter what
> >> kind
> >> of load there is on the server, i've seen it happen at 20% capacity, and
> >> 60%
> >>
> >> Happened when I had no addons loaded during that short period when
> >> sourcemod
> >> was broken too.
> >>
> >> I have a few different compiled kernels that I mess with + the default
> >> one
> >> and a crazy rt patched thingy, all make no difference.
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> >
> >
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