I have XEON X3360 (2.83GHz, 12MB, 4core) and I'm running one DOD:s. Process takes only one core and I can handle one server with 33 players when running 66ticks. Some times fps drop to 500. But most of the time I get stable ~950. Even on maps like colmar and jagd (dam. who created them?), but when I run server 100ticks, on some maps (again, jagd and colmar) fps drop below 100 and can't handle the stable 100ticks. So that's my example.
Evaldas, GameConnect, Lithuania www.gameconnect.lt ----- Original Message ----- From: "Ulrich Block" <[email protected]> To: "Half-Life dedicated Linux server mailing list" <[email protected]> Sent: Sunday, August 30, 2009 7:41 AM Subject: Re: [hlds_linux] FPS Drops > Sounds clear. But i also tried only one singel Server on the machine. 32 > slots tick 66 with standart fps_max 300. I guess a AMD X2 5800+ with 4 > GB of RAM should be enough for one server. I watched the same issue. > Your Answer also do not explain why i can have a full 12 slot server > with tick 100 and high fps and getting no drops even the high slot > sevrer is full and getting the issue > > Adam Nowacki schrieb: >> Ulrich Block wrote: >> >>> I am running multiple dod:s servers on one machine at the same machine. >>> When they are full there is still free cpu time and power left. But i am >>> watching FPS drops on a srcds server when it reaches 20 player slots or >>> more. The other running services are not affected at the same time. A >>> server with 12 slots at a tickrate with 100 and stable 950 fps for >>> example is not affected. Even if the other one has its fps drops. >>> I am running debian lenny and tried bigmem, amd and custom kernels with >>> rt patch. With all kernels the same problem. >>> Anyone an idea what the cause can be? I already tried running dods >>> vanilla. Same problem :( >>> >> >> Source server is using cpu time in short bursts simulating game tick and >> then sitting idle waiting for next tick. This idle time lowers the >> reported average cpu use making you think that you have still a lot of >> cpu power available. Solution: run less servers or get a better cpu (or >> two ;). >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

