I think the buff banner reset when using a resupply is the fix for the crash
exploit.

2009/12/24 Donnie Newlove <[email protected]>

> Is this buff banner reset when using the resupply a balance change or
> just a cheap (and hopefully temporary) way of fixing a bug? From a
> gameplay point of view it makes no sense at all, not to mention how
> confusing it is that the buff banner does this while no other weapon
> that works in a very similar fashion does, like the demomans eyelander
> or medics uber.
>
> On Wed, Dec 23, 2009 at 1:08 AM, Jason Ruymen <[email protected]>
> wrote:
> > A required update for Team Fortress 2 is now available.  Please run
> hldsupdatetool to receive the update.  The specific changes include:
> >
> > - Added an "equipped" tag to currently equipped items in the Backpack and
> Crafting screens
> > - Fixed the TFBots not reacting correctly to stun effects
> > - Fixed the Heavy picking up his own thrown sandvich if it was thrown
> while running forward
> > - Fixed Pyros not getting the proper kill icon for kills with deflected
> Direct Hit rockets
> > - Fixed the player keeping their rage setting when the Buff Banner isn't
> equipped
> > - Fixed resupply cabinet not clearing the rage and the buff status effect
> > - Fixed the Buff Banner not working when +reload has been forced in
> console
> > - Fixed the motion blur on charging Demomen not always drawing
> > - Fixed the Direct Hit mini-critting enemies submerged in water
> > - Fixed the Chargin' Targe's crit not working on servers with
> tf_weapon_criticals 0
> > - Capped the amount of overhealing from taking heads to the player's max
> buffed health
> > - Updated the Gunboats to absorb damage from any self-inflicted rocket
> blast that doesn't hurt another player
> > - Updated the Scottish Resistance to detonate bombs near the player's
> feet (in addition to what it normally detonates). This enables sticky
> jumping with this weapon.
> > - Updated the Baseball and Jarate HUD indicators to stay on screen when
> full
> >
> > Crafting improvements:
> > - Spy's unlockable PDAs can now be smelted into scrap metal
> > - Recipes can no longer produce items matching any of the items used in
> the crafting
> > - Added some new recipes
> >
> > Achievement fixes:
> >  - Fixed the "Ride of the Valkartie" Soldier achievement being earned by
> Soldiers on the defending team
> >  - Fixed the "Gorky Parked" Heavy achievement being incremented by
> committing suicide on a control point
> >  - Fixed several Scout achievements that were broken by the new type of
> bat stun
> >  - Fixed the "Ghastly Gibus Grab" achievement not awarding the hat
> correctly
> >  - Updated the "Big Pharma" (Medic) and "Division of Labor" (Heavy)
> achievements to be 10 kills in a single life
> >  - Updated the "Ubi concordia, ibi victoria" Medic achievement to only be
> 3 assists
> >
> > Jason
> >
> >
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