I think the buff banner reset when using a resupply is the fix for the crash exploit.
2009/12/24 Donnie Newlove <[email protected]> > Is this buff banner reset when using the resupply a balance change or > just a cheap (and hopefully temporary) way of fixing a bug? From a > gameplay point of view it makes no sense at all, not to mention how > confusing it is that the buff banner does this while no other weapon > that works in a very similar fashion does, like the demomans eyelander > or medics uber. > > On Wed, Dec 23, 2009 at 1:08 AM, Jason Ruymen <[email protected]> > wrote: > > A required update for Team Fortress 2 is now available. Please run > hldsupdatetool to receive the update. The specific changes include: > > > > - Added an "equipped" tag to currently equipped items in the Backpack and > Crafting screens > > - Fixed the TFBots not reacting correctly to stun effects > > - Fixed the Heavy picking up his own thrown sandvich if it was thrown > while running forward > > - Fixed Pyros not getting the proper kill icon for kills with deflected > Direct Hit rockets > > - Fixed the player keeping their rage setting when the Buff Banner isn't > equipped > > - Fixed resupply cabinet not clearing the rage and the buff status effect > > - Fixed the Buff Banner not working when +reload has been forced in > console > > - Fixed the motion blur on charging Demomen not always drawing > > - Fixed the Direct Hit mini-critting enemies submerged in water > > - Fixed the Chargin' Targe's crit not working on servers with > tf_weapon_criticals 0 > > - Capped the amount of overhealing from taking heads to the player's max > buffed health > > - Updated the Gunboats to absorb damage from any self-inflicted rocket > blast that doesn't hurt another player > > - Updated the Scottish Resistance to detonate bombs near the player's > feet (in addition to what it normally detonates). This enables sticky > jumping with this weapon. > > - Updated the Baseball and Jarate HUD indicators to stay on screen when > full > > > > Crafting improvements: > > - Spy's unlockable PDAs can now be smelted into scrap metal > > - Recipes can no longer produce items matching any of the items used in > the crafting > > - Added some new recipes > > > > Achievement fixes: > > - Fixed the "Ride of the Valkartie" Soldier achievement being earned by > Soldiers on the defending team > > - Fixed the "Gorky Parked" Heavy achievement being incremented by > committing suicide on a control point > > - Fixed several Scout achievements that were broken by the new type of > bat stun > > - Fixed the "Ghastly Gibus Grab" achievement not awarding the hat > correctly > > - Updated the "Big Pharma" (Medic) and "Division of Labor" (Heavy) > achievements to be 10 kills in a single life > > - Updated the "Ubi concordia, ibi victoria" Medic achievement to only be > 3 assists > > > > Jason > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

