Can you limit it per sending IP?  Or is it system wide.  200 seems low if
clients are sending 30 updates per second.

If per client IP, example please.

Thanks.

} -----Original Message-----
} From: [email protected] [mailto:hlds_linux-
} [email protected]] On Behalf Of Gene Hardesty
} Sent: Sunday, February 14, 2010 6:57 PM
} To: Half-Life dedicated Linux server mailing list
} Subject: Re: [hlds_linux] Team Fortress 2 | Random server crashes
} 
} I wonder if this is related to the DDoS attacks on SRCDS that was
} discussed
} earlier on this mailinglist.
} If so, one can limit the number of UDP packets per second to a few hundred
} with iptables (I use 200 myself...another guy on this mailinglist said he
} has it set to 100)
} 
} G.
} 
} On Sun, Feb 14, 2010 at 3:45 PM, Guy Watkins <hlds_li...@watkins-
} home.com>wrote:
} 
} > I have this with CSS.  Server stops responding.  The console does not
} > respond.  The Linux server is fine.  Top shows te server at or near 100%
} > CPU.  After about 30-90 seconds it just resumes as if nothing was wrong.
} > Most of the time the players timeout from the client side.
} >
} > I only see this once every few weeks.  So I never really cared.
} >
} > } -----Original Message-----
} > } From: [email protected] [mailto:hlds_linux-
} > } [email protected]] On Behalf Of f7 f0rkz
} > } Sent: Sunday, February 14, 2010 3:45 PM
} > } To: Half-Life dedicated Linux server mailing list
} > } Subject: [hlds_linux] Team Fortress 2 | Random server crashes
} > }
} > } For the past week or so one of our 32 player servers has randomly
} dropped
} > } all connections.  During the outage, the server console locks up.  We
} run
} > } the server in screen, but I do not believe this to be the issue.
} > }
} > } Is anyone else having trouble with their server randomly locking up?
} > }
} > } What is even weirder is the server restarts itself.  Its like it just
} > } magically resumes operation.
} > }
} > } One thing I thought it could be is DNS resolvers because this has
} > happened
} > } in the past where the host was reloading bind to add zones and the
} server
} > } locks up.  I checked my resolv.conf and I am using google's opendns
} > } resolvers as well as bind on the local box.  In case bind is the issue
} on
} > } the local box I removed it from resolv.conf.
} > }
} > } Just want to know if anyone else is having this issue.
} > }
} > } -f0rkz
} > } _______________________________________________
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} >
} >
} > _______________________________________________
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} >
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