Can you limit it per sending IP? Or is it system wide. 200 seems low if clients are sending 30 updates per second.
If per client IP, example please. Thanks. } -----Original Message----- } From: [email protected] [mailto:hlds_linux- } [email protected]] On Behalf Of Gene Hardesty } Sent: Sunday, February 14, 2010 6:57 PM } To: Half-Life dedicated Linux server mailing list } Subject: Re: [hlds_linux] Team Fortress 2 | Random server crashes } } I wonder if this is related to the DDoS attacks on SRCDS that was } discussed } earlier on this mailinglist. } If so, one can limit the number of UDP packets per second to a few hundred } with iptables (I use 200 myself...another guy on this mailinglist said he } has it set to 100) } } G. } } On Sun, Feb 14, 2010 at 3:45 PM, Guy Watkins <hlds_li...@watkins- } home.com>wrote: } } > I have this with CSS. Server stops responding. The console does not } > respond. The Linux server is fine. Top shows te server at or near 100% } > CPU. After about 30-90 seconds it just resumes as if nothing was wrong. } > Most of the time the players timeout from the client side. } > } > I only see this once every few weeks. So I never really cared. } > } > } -----Original Message----- } > } From: [email protected] [mailto:hlds_linux- } > } [email protected]] On Behalf Of f7 f0rkz } > } Sent: Sunday, February 14, 2010 3:45 PM } > } To: Half-Life dedicated Linux server mailing list } > } Subject: [hlds_linux] Team Fortress 2 | Random server crashes } > } } > } For the past week or so one of our 32 player servers has randomly } dropped } > } all connections. During the outage, the server console locks up. We } run } > } the server in screen, but I do not believe this to be the issue. } > } } > } Is anyone else having trouble with their server randomly locking up? } > } } > } What is even weirder is the server restarts itself. Its like it just } > } magically resumes operation. } > } } > } One thing I thought it could be is DNS resolvers because this has } > happened } > } in the past where the host was reloading bind to add zones and the } server } > } locks up. I checked my resolv.conf and I am using google's opendns } > } resolvers as well as bind on the local box. In case bind is the issue } on } > } the local box I removed it from resolv.conf. } > } } > } Just want to know if anyone else is having this issue. } > } } > } -f0rkz } > } _______________________________________________ } > } To unsubscribe, edit your list preferences, or view the list archives, } > } please visit: } > } http://list.valvesoftware.com/mailman/listinfo/hlds_linux } > } > } > _______________________________________________ } > To unsubscribe, edit your list preferences, or view the list archives, } > please visit: } > http://list.valvesoftware.com/mailman/listinfo/hlds_linux } > } _______________________________________________ } To unsubscribe, edit your list preferences, or view the list archives, } please visit: } http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

