I haven't had any issues though I guess you can make it only apply to new
connections with "-m state --state NEW" as well as adding " -m connlimit"
(google it or use man pages for more info) to limit it to "per IP" as well.



On Sun, Feb 14, 2010 at 4:17 PM, Guy Watkins <[email protected]>wrote:

> Can you limit it per sending IP?  Or is it system wide.  200 seems low if
> clients are sending 30 updates per second.
>
> If per client IP, example please.
>
> Thanks.
>
> } -----Original Message-----
> } From: [email protected] [mailto:hlds_linux-
> } [email protected]] On Behalf Of Gene Hardesty
> } Sent: Sunday, February 14, 2010 6:57 PM
> } To: Half-Life dedicated Linux server mailing list
> } Subject: Re: [hlds_linux] Team Fortress 2 | Random server crashes
> }
> } I wonder if this is related to the DDoS attacks on SRCDS that was
> } discussed
> } earlier on this mailinglist.
> } If so, one can limit the number of UDP packets per second to a few
> hundred
> } with iptables (I use 200 myself...another guy on this mailinglist said he
> } has it set to 100)
> }
> } G.
> }
> } On Sun, Feb 14, 2010 at 3:45 PM, Guy Watkins <hlds_li...@watkins-
> } home.com>wrote:
> }
> } > I have this with CSS.  Server stops responding.  The console does not
> } > respond.  The Linux server is fine.  Top shows te server at or near
> 100%
> } > CPU.  After about 30-90 seconds it just resumes as if nothing was
> wrong.
> } > Most of the time the players timeout from the client side.
> } >
> } > I only see this once every few weeks.  So I never really cared.
> } >
> } > } -----Original Message-----
> } > } From: [email protected] [mailto:hlds_linux-
> } > } [email protected]] On Behalf Of f7 f0rkz
> } > } Sent: Sunday, February 14, 2010 3:45 PM
> } > } To: Half-Life dedicated Linux server mailing list
> } > } Subject: [hlds_linux] Team Fortress 2 | Random server crashes
> } > }
> } > } For the past week or so one of our 32 player servers has randomly
> } dropped
> } > } all connections.  During the outage, the server console locks up.  We
> } run
> } > } the server in screen, but I do not believe this to be the issue.
> } > }
> } > } Is anyone else having trouble with their server randomly locking up?
> } > }
> } > } What is even weirder is the server restarts itself.  Its like it just
> } > } magically resumes operation.
> } > }
> } > } One thing I thought it could be is DNS resolvers because this has
> } > happened
> } > } in the past where the host was reloading bind to add zones and the
> } server
> } > } locks up.  I checked my resolv.conf and I am using google's opendns
> } > } resolvers as well as bind on the local box.  In case bind is the
> issue
> } on
> } > } the local box I removed it from resolv.conf.
> } > }
> } > } Just want to know if anyone else is having this issue.
> } > }
> } > } -f0rkz
> } > } _______________________________________________
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> } > } please visit:
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> } >
> } >
> } > _______________________________________________
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> } >
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>
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