Not like giving them early binaries would help anyway, just look at the
release binaries...they barely ever work the first time. :)

On Apr 23, 2010 10:50 AM, "Saul Rennison" <[email protected]> wrote:

Please don't get me started.

The majority of admins on this list make it out like VALVe seem to owe
Metamod a favour and that Metamod developers specifically (not any other
plugin developers, they're obviously irrelevant) have some kind of special
right that they must have game binaries. Just because it's the most popular
plugin doesn't mean VALVe should shape their updates around it. It's
SourceMod's fault for relying on virtual offsets, signatures, etc. Notice
how EventScripts doesn't have these issues.

For the record, I am not against the SourceMod team whatsoever.

Thanks,
- Saul.



On 23 April 2010 16:03, Kyle Sanderson <[email protected]> wrote:

> Considering it was the "met...
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