Weee....they broke the linux steam binary again?

Checking bootstrapper version ...
Getting version 36 of Steam HLDS Update Tool
Downloading. . . . . . . . . . . .Steam Linux Client updated, please retry
the command
CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
CAsyncIOManager: 21 single object sleeps, 0 multi object sleeps
CAsyncIOManager: 0 single object alertable sleeps, 0 multi object
alertable sleeps


No update shown and....that's the stuff that was showing up when it was
downloading CLIENT files, not SERVER files. :/



> -Changed Survivorbot item hunting behavior
> -SurvivorBots now stay closer to human players in all game modes
> -Fixed Survivorbot navigation issue in The Passing: Riverbank
> -Fixed bug where a SurvivorBot could become catatonic when attempting to
> save another Survivor from a Smoker
> -Fixed condition where SurvivorBots would not enter the saferoom
> -Increased self-inflicted friendly fire damage from the Grenade Launcher
> -Fixed bug where the M60 would reset its ammo if dropped in certain
> situations
> -Car Alarms will now trigger anytime a Special Infected pushes/pulls/rams
> a
> Survivor into an alarm car. This change only affects game modes with
> human-controlled Zombies
>
>
> PS: This one isn't even a mutation update, and there wasn't an official
> email...did Jason just stop sending L4D2 emails? :P
> Jonah Hirsch
> -----------------------
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