Weee....they broke the linux steam binary again? Checking bootstrapper version ... Getting version 36 of Steam HLDS Update Tool Downloading. . . . . . . . . . . .Steam Linux Client updated, please retry the command CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 21 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps
No update shown and....that's the stuff that was showing up when it was downloading CLIENT files, not SERVER files. :/ > -Changed Survivorbot item hunting behavior > -SurvivorBots now stay closer to human players in all game modes > -Fixed Survivorbot navigation issue in The Passing: Riverbank > -Fixed bug where a SurvivorBot could become catatonic when attempting to > save another Survivor from a Smoker > -Fixed condition where SurvivorBots would not enter the saferoom > -Increased self-inflicted friendly fire damage from the Grenade Launcher > -Fixed bug where the M60 would reset its ammo if dropped in certain > situations > -Car Alarms will now trigger anytime a Special Infected pushes/pulls/rams > a > Survivor into an alarm car. This change only affects game modes with > human-controlled Zombies > > > PS: This one isn't even a mutation update, and there wasn't an official > email...did Jason just stop sending L4D2 emails? :P > Jonah Hirsch > ----------------------- > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

