I tried adding 8 bots by issuing the tf_bot_add 8 RCON command: the bots are immediately added but then they automatically kicked one by one. When the map changes they are added back by the engine. You can kick them via RCON, but they join again. I had to restart a full server to stop this behavior. What's going on?
On Thu, Jun 17, 2010 at 1:59 AM, Jason Ruymen <[email protected]>wrote: > An optional update for Team Fortress 2 is now available. Please run > hldsupdatetool to receive the update. The specific changes include: > > Engine: > - Fixed crash in SourceTV relay > > Team Fortress 2" > - Fixed blood splashes not appearing on bullet hits > - Fixed Achievement dialog text being cut off for certain resolutions > - TFBot Changes: > -Medics now respond when nearby humans call for Medic > - If a Medic Bot is healing you and has an ÜberCharge ready, use the > voice commands "Go go go!" or "Activate Charge!" to force the Bot to > activate the ÜberCharge > > Jason > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

