At 06:57 AM 6/1/2010, D4rKr0W wrote: >Il 01/06/2010 11:56, Gary Stanley ha scritto: > > 64bit OS is irrelevant because the binaries are 32bit and run in > > compatibility mode, and not long mode. > > > > You cannot tell the difference between a 32bit binary that runs on a > > flat 32bit system and a 32bit binary on a 64bit system (in > compatibility mode) > >My concern was about the other applications (mainly LAMP) that run on >the server. If i can somehow run those more smoothly - which is the >whole point of using a 64bit os, i thought i could have more resources >free for the gameservers to use, and that seems to be the case. The load >average seems to be lower since i switched, but i'll have to get the >machine tested a bit better to be sure.
If you need full blown 64bit registers and the benefits (crypto on 64bit is actually quite fast) then use it.. most people can't really tell a difference. 64bit code can sometimes consume more memory than 32bit code because of alignment padding / memory enlargement. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

