If symlinks don't work, hard links should.

} -----Original Message-----
} From: [email protected] [mailto:hlds_linux-
} [email protected]] On Behalf Of Rene Rebsdorf
} Sent: Sunday, July 11, 2010 5:46 AM
} To: 'Half-Life dedicated Linux server mailing list'
} Subject: Re: [hlds_linux] Possible update?
} 
} Out of curiosity... Would it work if there were added symlinks to a common
} set of mapfiles and the necessary rights were in place?
} 
} 
} 
} -----Oprindelig meddelelse-----
} Fra: E3pO [mailto:[email protected]]
} Sendt: 11. juli 2010 2:13
} Til: Half-Life dedicated Linux server mailing list
} Emne: Re: [hlds_linux] Possible update?
} 
} It would probably take a dev under 5 minutes to write a function to do
} that.
} And if your complaining about vale having to pay devs then wow. Do you
} know
} how much money valve makes? I don't think it would be a problem. I write
} programs for a living myself at a software engineering company, so I know
} it
} wouldn't be hard.. just think about how much bandwidth and time could be
} saved if it didn't download map files. Not to mention unnecessary content
} the server will never touch.. new argument -noextrashit sounds good to me.
} 
} On Jul 10, 2010 2:24 PM, "E3pO" <[email protected]> wrote:
} 
} Damn. Someone's grumpy.
} 
} 
} >
} > On Jul 10, 2010 1:34 PM, "EVAgames Community" <[email protected]>
} wrote:
} >
} > I don't get, ...
} 
} > >>
} > >> > but that's the thing. It shouldn't be like that. In my eyes there
} > should be
} > > a easy to set comman...
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