chmod 644 (or 640 for the paranoid)
owned by root:group
run game daemon in the same group but different user....so game daemon only
has read-only access...

shoot...NO daemon should have write access to config files (any configs that
the daemon can change should be in another file.)

On Sat, Jul 10, 2010 at 2:45 AM, Jesse Molina <[email protected]> wrote:

>
> Hello
>
> I'm sympathetic, being a noob here myself.  I just discovered this a day or
> two ago;
>
> srcds_run -help
>
> srcds_run is actually just a bash script wrapper/launcher for srcds_linux.
>  Reading it can be very informative (less srcds_run). Numerous comments
> explain some features of the script that are not documented anywhere else.
>
> In regards to the update script overwriting user-modified files, the Valve
> devs would be wise to look at how APT/RPM package management systems handles
> user-modified files.
>
> Any further info on this subject would be welcome.  Otherwise, I'm going to
> have to keep backups of my entire install directory before updates, then get
> more specific with my backup list over time as I understand what files I
> need to modify and are likely to be overridden during an update.
>
> If anyone has reading recommendations on updating and updating for multiple
> installations, and management of multiple game server installations in
> general, that would be appreciated.  I need to do some reading here on the
> subject soon.
>
>
>
>
> E3pO wrote:
>
>> Someone should update
>> http://developer.valvesoftware.com/wiki/Command_Line_Options then. I
>> couldn't find those commands anywhere. What other commands are we missing
>> out on?
>>
>> On Fri, Jul 9, 2010 at 10:08 PM, 1nsane<[email protected]>  wrote:
>>
>>  +mapcyclefile
>>> +motdfile
>>>
>>> And it won't overwrite anything.
>>>
>>> On Sat, Jul 10, 2010 at 12:56 AM, E3pO<[email protected]>  wrote:
>>>
>>>  Would it be possible to add a command line option to not download maps?
>>>> That
>>>> would save some hardrive space and reduce update times/install times
>>>> expecially on servers that don't use the default maps. I don't see a
>>>>
>>> reason
>>>
>>>> for keeping all the maps if they will never be used. If you delete them
>>>> then
>>>> on the next update it will just redownload them.. just an idea. It also
>>>> gets
>>>> annoying to have to rewrite overwritten maplists etc.
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>
> --
> # Jesse Molina
> # Mail = [email protected]
> # Page = [email protected]
> # Cell = 1.602.323.7608
> # Web  = http://www.opendreams.net/jesse/
>
>
>
>
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>
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