blame valve...I didn't write the daemon.

On Sat, Jul 10, 2010 at 3:30 AM, Jesse Molina <[email protected]> wrote:

>
> You didn't think/read.  This doesn't address the issue at hand.
>
>
>
>
> Gene H wrote:
>
>> chmod 644 (or 640 for the paranoid)
>> owned by root:group
>> run game daemon in the same group but different user....so game daemon
>> only
>> has read-only access...
>>
>> shoot...NO daemon should have write access to config files (any configs
>> that
>> the daemon can change should be in another file.)
>>
>> On Sat, Jul 10, 2010 at 2:45 AM, Jesse Molina<[email protected]>
>>  wrote:
>>
>>
>>> Hello
>>>
>>> I'm sympathetic, being a noob here myself.  I just discovered this a day
>>> or
>>> two ago;
>>>
>>> srcds_run -help
>>>
>>> srcds_run is actually just a bash script wrapper/launcher for
>>> srcds_linux.
>>>  Reading it can be very informative (less srcds_run). Numerous comments
>>> explain some features of the script that are not documented anywhere
>>> else.
>>>
>>> In regards to the update script overwriting user-modified files, the
>>> Valve
>>> devs would be wise to look at how APT/RPM package management systems
>>> handles
>>> user-modified files.
>>>
>>> Any further info on this subject would be welcome.  Otherwise, I'm going
>>> to
>>> have to keep backups of my entire install directory before updates, then
>>> get
>>> more specific with my backup list over time as I understand what files I
>>> need to modify and are likely to be overridden during an update.
>>>
>>> If anyone has reading recommendations on updating and updating for
>>> multiple
>>> installations, and management of multiple game server installations in
>>> general, that would be appreciated.  I need to do some reading here on
>>> the
>>> subject soon.
>>>
>>>
>>>
>>>
>>> E3pO wrote:
>>>
>>>  Someone should update
>>>> http://developer.valvesoftware.com/wiki/Command_Line_Options then. I
>>>> couldn't find those commands anywhere. What other commands are we
>>>> missing
>>>> out on?
>>>>
>>>> On Fri, Jul 9, 2010 at 10:08 PM, 1nsane<[email protected]>   wrote:
>>>>
>>>>  +mapcyclefile
>>>>
>>>>> +motdfile
>>>>>
>>>>> And it won't overwrite anything.
>>>>>
>>>>> On Sat, Jul 10, 2010 at 12:56 AM, E3pO<[email protected]>   wrote:
>>>>>
>>>>>  Would it be possible to add a command line option to not download
>>>>> maps?
>>>>>
>>>>>> That
>>>>>> would save some hardrive space and reduce update times/install times
>>>>>> expecially on servers that don't use the default maps. I don't see a
>>>>>>
>>>>>>  reason
>>>>>
>>>>>  for keeping all the maps if they will never be used. If you delete
>>>>>> them
>>>>>> then
>>>>>> on the next update it will just redownload them.. just an idea. It
>>>>>> also
>>>>>> gets
>>>>>> annoying to have to rewrite overwritten maplists etc.
>>>>>> _______________________________________________
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>>>>>> please visit:
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>>>>>>
>>>>>>  _______________________________________________
>>>>>>
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>>>>> please visit:
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>>>>>
>>>>>  _______________________________________________
>>>>>
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>>>> please visit:
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>>>>
>>>>
>>> --
>>> # Jesse Molina
>>> # Mail = [email protected]
>>> # Page = [email protected]
>>> # Cell = 1.602.323.7608
>>> # Web  = http://www.opendreams.net/jesse/
>>>
>>>
>>>
>>>
>>> _______________________________________________
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>>> please visit:
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>>>
>>>  _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>
> --
> # Jesse Molina
> # Mail = [email protected]
> # Page = [email protected]
> # Cell = 1.602.323.7608
> # Web  = http://www.opendreams.net/jesse/
>
>
>
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