You cannot join a server that is secure with an unsigned plugin. It will not force unload, it will kick you. This is not VAC bannable. Plugins cannot be unloaded.
Bypassing the signature process will get you VAC banned, which should eventually help eliminate the abusers. VALVe is serious about getting rid of this problem, and it may require updates in the future. For now it is a great first step for server owners. And for the record, the signature process is not an open one. Only certain plugins will receive the signature. -----Original Message----- From: Harry Strongburg [mailto:[email protected]] Sent: Wednesday, September 08, 2010 8:17 PM To: [email protected] Subject: Re: [hlds_linux] Team Fortress 2/Counter-Strike: Source/Day of Defeat: Source Updates Released On Wed, Sep 08, 2010 at 02:31:32PM -0700, Craig H wrote: > Using non-approved plugins from this point forward will get you hit > with a VAC ban. Haha, no. If I am understanding correct... if you bypass the unloading, you could get VAC banned. Having them loaded - as long as the game isn't modified to prevent unloading - you shouldn't get VAC banned. Example: if I have LSS loaded (for the record, I never would), and I join a VAC secured server, the plguin will be forced unloaded, and I do not risk a VAC ban. Now, if I modify the game to bypass the forced unloading (sv_pure bypasser programs as an exaple), then I will probably get VAC banned. Having these plugins loaded on an otherwise unmodified client should NOT trigger a VAC ban. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

