Hmm..
i've been told our DODS server has crashed 3 times in 30 min's

On Thu, Sep 9, 2010 at 9:12 PM, Moe <[email protected]> wrote:

> My TF2 are crashing since this update :/ Anyone else experience this?
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Kyle
> Sanderson
> Sent: Thursday, 9 September 2010 3:16 PM
> To: Half-Life dedicated Linux server mailing list; Half-Life dedicated
> Win32
> server mailing list
> Subject: Re: [hlds_linux] Team Fortress 2/Counter-Strike: Source/Day of
> Defeat: Source Updates Released
>
> Team Fortress 2, Counter-Strike: Source and Day of Defeat: Source Updates
> Released Product Update - Valve Updates to Team Fortress 2, Counter-Strike:
> Source and Day of Defeat: Source have been released. The updates will be
> applied automatically when your Steam client is restarted. The major
> changes
> include:
>
> Source Engine Changes (CS:S, DoD:S, TF2)
>
> Disabled signature checking to determine if it's the source of some
> reported
> launch issues
>
>
> One step forward, one step back.
> Kyle.
>
> On Wed, Sep 8, 2010 at 5:52 PM, Keeper <[email protected]> wrote:
>
> > You cannot join a server that is secure with an unsigned plugin.
> >
> > It will not force unload, it will kick you.  This is not VAC bannable.
> > Plugins cannot be unloaded.
> >
> > Bypassing the signature process will get you VAC banned, which should
> > eventually help eliminate the abusers.  VALVe is serious about getting
> > rid of this problem, and it may require updates in the future.  For
> > now it is a great first step for server owners.
> >
> > And for the record, the signature process is not an open one.  Only
> > certain plugins will receive the signature.
> >
> > -----Original Message-----
> > From: Harry Strongburg [mailto:[email protected]]
> > Sent: Wednesday, September 08, 2010 8:17 PM
> > To: [email protected]
> > Subject: Re: [hlds_linux] Team Fortress 2/Counter-Strike: Source/Day
> > of
> > Defeat: Source Updates Released
> >
> > On Wed, Sep 08, 2010 at 02:31:32PM -0700, Craig H wrote:
> > > Using non-approved plugins from this point forward will get you hit
> > > with a VAC ban.
> >
> > Haha, no. If I am understanding correct... if you bypass the
> > unloading, you could get VAC banned. Having them loaded - as long as
> > the game isn't modified to prevent unloading
> > - you shouldn't get VAC banned.
> >
> > Example: if I have LSS loaded (for the record, I never would), and I
> > join a VAC secured server, the plguin will be forced unloaded, and I
> > do not risk a VAC ban. Now, if I modify the game to bypass the forced
> > unloading (sv_pure bypasser programs as an exaple), then I will
> > probably get VAC banned. Having these plugins loaded on an otherwise
> > unmodified client should NOT trigger a VAC ban.
> >
> >
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> >
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