None of the plugins I write are intended for client use. I was just interested in the methodology they are going to introduce to get the plugins signed.
That being said, some of the admin plugins are popular with listen servers. That might come into play. -----Original Message----- From: ics [mailto:[email protected]] Sent: Wednesday, September 08, 2010 4:44 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] [hlds] Team Fortress 2/Counter-Strike: Source/Day of Defeat: Source Updates Released It's something that does not need to be worried about, if the plugins you create are for servers only. Hopefully now clients cannot load them and cheat with them on a server with their own game. Supposedly this means that sm_cvar sv_cheats 1 does not work on the client anymore and thus the player cannot gain advantage over others or free r_drawothermodels 2 or similiar setting on. Assuming if this works like it should. -ics _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

