"replay_enable 1" should do it
----------
Notice: This message was sent from my phone, so please forgive any
formatting errors.
On May 5, 2011 8:34 PM, "Chris Oryschak" <[email protected]> wrote:
>
> Anyone know the command to enable replays on the server?
>
> Chris
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Jason
Ruymen
> Sent: Thursday, May 05, 2011 10:38 PM
> To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
> Win32 server mailing list'; '[email protected]'
> Subject: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of
> Defeat: Source and Half-Life 2: Deathmatch Updates Released
>
> Required updates for Team Fortress 2, Counter-Strike: Source, Day of
Defeat:
> Source and Half-Life 2: Deathmatch are now available.  The specific
changes
> include:
>
>
> Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
>
> - Fixed an OpenGL crash for Mac players
>
> - Fixed several crashes related to Alt-Tab in fullscreen mode on Windows
>
> - Fixed client crash caused by invalid mesh
>
> - Updated shared interfaces to support the new Replay feature in TF2
>
>
>
> Counter-Strike: Source
>
> - Updated the localization files
>
>
>
> Team Fortress 2
>
> - Added the Replay feature:  http://www.teamfortress.com/replayupdate
>
>  - Known issue with blurry Mac replay rendering will be fixed in the next
> update
>
> - Launched the First Annual Saxxy Awards:
> http://www.teamfortress.com/saxxyawards
>
> - Added 8 new Replay achievements
>
> - Added 10 new hats
>
> - Added The Director's Vision, an item that provides you with a new taunt
>
> - Fixed a problem with certain equippable items rendering incorrectly on
the
> loadout screen
>
> - Fixed a problem causing the Mann Co. store previews to render
incorrectly
>
> - Crafted items will now remember/display who crafted them
>
> - Added a reward for the early crafters of new items
>
> - Added a new style to the  Aperture Labs Hard Hat
>
> - Added a new style to the Blighted Beak
>
> - Fixed bugs with the refurbish items interface so that some properties
will
> no longer be un-removable under certain circumstances
>
> - Fixed the briefcase not being drawn on players when it's being carried
in
> CTF maps
>
> - Fixed the Gloves of Running Urgently not using the correct skin in the
> character loadout screen
>
> - Fixed the Kritzkrieg not drawing the correct model in the character
> loadout screen
>
> - Fixed the Horseless Headless Horsemann displaying the burning material
in
> DirectX8
>
> - Fixed the Aperture Labs Hard Hat displaying the burning material in
> DirectX8
>
> - Fixed removing the burning/jarated conditions on players who are being
> critboosted by a Medic using the Kritzkrieg
>
> - Added Mad Milk to the conditions that are cleared when players are made
> invulnerable by a Medic with an ÜberCharge
>
> - For web developers: added tool and capability information to the
> IEconItems_440/GetSchema Web API
>
> Jason
>
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>
>
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