Well only my windows css game servers are crashing, linux is still running just 
fine. (can't complain because this is the Linux list) :P

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Kyle Sanderson
Sent: vrijdag 6 mei 2011 7:36
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of 
Defeat: Source and Half-Life 2: Deathmatch Updates Released

So.... CSS is broken. (Suicide and the server/client will crash).
Anyone else in the same boat?

I really want to try this testing in production thing, it seems to really be 
catching on.

On Thu, May 5, 2011 at 9:42 PM, Netshroud <[email protected]> wrote:
> .dem I think
>
> On Fri, May 6, 2011 at 2:24 PM, Jeff Sugar <[email protected]> wrote:
>
>> I'm trying to setup the replays right now, and I'm stuck on 
>> whitelisting the filetypes that people can download, as I don't know 
>> the replays' filetypes.
>> I got the rest to report no errors, but until I do this, people can't 
>> actually grab them. I'd like to say ".rep" or something, but I don't 
>> want to just guess
>>
>>
>> On Thu, May 5, 2011 at 8:39 PM, jimbomcb <[email protected]> wrote:
>>
>> > A few example replay cfg files have been created, check 
>> > replay_*.cfg under cfg folder.
>> >
>> > On 6 May 2011 04:35, Chris Oryschak <[email protected]> wrote:
>> > > Anyone know the command to enable replays on the server?
>> > >
>> > > Chris
>> > >
>> > > -----Original Message-----
>> > > From: [email protected]
>> > > [mailto:[email protected]] On Behalf Of 
>> > > Jason
>> > Ruymen
>> > > Sent: Thursday, May 05, 2011 10:38 PM
>> > > To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life
>> dedicated
>> > > Win32 server mailing list'; '[email protected]'
>> > > Subject: [hlds_linux] Team Fortress 2, Counter-Strike: Source, 
>> > > Day of
>> > > Defeat: Source and Half-Life 2: Deathmatch Updates Released
>> > >
>> > > Required updates for Team Fortress 2, Counter-Strike: Source, Day 
>> > > of
>> > Defeat:
>> > > Source and Half-Life 2: Deathmatch are now available.  The 
>> > > specific
>> > changes
>> > > include:
>> > >
>> > >
>> > > Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
>> > >
>> > > - Fixed an OpenGL crash for Mac players
>> > >
>> > > - Fixed several crashes related to Alt-Tab in fullscreen mode on
>> Windows
>> > >
>> > > - Fixed client crash caused by invalid mesh
>> > >
>> > > - Updated shared interfaces to support the new Replay feature in 
>> > > TF2
>> > >
>> > >
>> > >
>> > > Counter-Strike: Source
>> > >
>> > > - Updated the localization files
>> > >
>> > >
>> > >
>> > > Team Fortress 2
>> > >
>> > > - Added the Replay feature:  
>> > > http://www.teamfortress.com/replayupdate
>> > >
>> > >  - Known issue with blurry Mac replay rendering will be fixed in 
>> > > the
>> next
>> > > update
>> > >
>> > > - Launched the First Annual Saxxy Awards:
>> > > http://www.teamfortress.com/saxxyawards
>> > >
>> > > - Added 8 new Replay achievements
>> > >
>> > > - Added 10 new hats
>> > >
>> > > - Added The Director's Vision, an item that provides you with a 
>> > > new
>> taunt
>> > >
>> > > - Fixed a problem with certain equippable items rendering 
>> > > incorrectly
>> on
>> > the
>> > > loadout screen
>> > >
>> > > - Fixed a problem causing the Mann Co. store previews to render
>> > incorrectly
>> > >
>> > > - Crafted items will now remember/display who crafted them
>> > >
>> > > - Added a reward for the early crafters of new items
>> > >
>> > > - Added a new style to the  Aperture Labs Hard Hat
>> > >
>> > > - Added a new style to the Blighted Beak
>> > >
>> > > - Fixed bugs with the refurbish items interface so that some 
>> > > properties
>> > will
>> > > no longer be un-removable under certain circumstances
>> > >
>> > > - Fixed the briefcase not being drawn on players when it's being
>> carried
>> > in
>> > > CTF maps
>> > >
>> > > - Fixed the Gloves of Running Urgently not using the correct skin 
>> > > in
>> the
>> > > character loadout screen
>> > >
>> > > - Fixed the Kritzkrieg not drawing the correct model in the 
>> > > character loadout screen
>> > >
>> > > - Fixed the Horseless Headless Horsemann displaying the burning
>> material
>> > in
>> > > DirectX8
>> > >
>> > > - Fixed the Aperture Labs Hard Hat displaying the burning 
>> > > material in
>> > > DirectX8
>> > >
>> > > - Fixed removing the burning/jarated conditions on players who 
>> > > are
>> being
>> > > critboosted by a Medic using the Kritzkrieg
>> > >
>> > > - Added Mad Milk to the conditions that are cleared when players 
>> > > are
>> made
>> > > invulnerable by a Medic with an ÜberCharge
>> > >
>> > > - For web developers: added tool and capability information to 
>> > > the IEconItems_440/GetSchema Web API
>> > >
>> > > Jason
>> > >
>> > > _______________________________________________
>> > > To unsubscribe, edit your list preferences, or view the list 
>> > > archives, please visit:
>> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> > >
>> > >
>> > > _______________________________________________
>> > > To unsubscribe, edit your list preferences, or view the list 
>> > > archives,
>> > please visit:
>> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> > >
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list 
>> > archives, please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list 
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to