How do you get 64 slots on TF2? If you are talking about CSS, I don't
think it is comparable to TF2.

Also thank you for the related responses, but I am interested in
running TWO 32-slot TF2 per physical core. x3370's can only run ONE
32-slot TF2 per physical core. I am wondering what cpu I need to run 8
of them on the many 4 core 8 thread cpus that Intel makes.

On Sat, May 21, 2011 at 12:06 AM, Christoffer Pedersen <[email protected]> wrote:
> 1. Its a good question. Many administrators optimizes their kernel to get 
> better performance, which i can recommend. I have en overclocked i7 which 
> runs on 3.73ghz and it did at least not have any problems at all with running 
> a 64 slot server filled with bots. I would say that 3 ghz would do fine.
>
> 2. If you are running more servers than the amount of cores, i recommend to 
> use the load balancer. If you run the same amount or less than the amount of 
> cores i would use taskset.
>
> /Chris
>
> Sent from my iPhone 4
>
> Den 21/05/2011 kl. 04.56 skrev "[email protected]" <[email protected]>:
>
>> I have 2 questions:
>>
>> 1. What is the minimum CPU to run 2 32-slot TF2 servers on 1 physical
>> core with almost no hiccups (I know they are unavoidable when there
>> are 10 sentries on the screen firing etc.)? I know someone that has an
>> i7 860, and it still seems to have a few gaps and interpolation errors
>> once every 5 minutes or so when there are 2 full 32 slot servers on
>> one physical core. Can anyone comment on this?
>>
>> 2. Is it still recommended to use taskset on multiple CPUs? I tested
>> my quad core last month on Ubuntu 10.10 server, and I needed taskset
>> to prevent the "sv" on net_graph from jumping all over the place. It
>> brought down the variance from 10 ms to 2 ms. However, people keep
>> telling me that taskset isn't needed anymore. Who is correct?
>>
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