Valve have already given an official stance on this in the past with the
answer NO and they gave a reason for why they said NO, it has been repeated
in this thread -- what more can you ask for?

-The G

On Tue, Jul 19, 2011 at 11:11 PM, Loïc PERY <[email protected]> wrote:

> Maybe, but a response is the minimum with the reason for yes or no.
>
> regards
>
> 2011/7/19 doc <[email protected]>
>
> > They probably aren't going to do it, it has wider implications and
> > isn't something they can just switch and be done with :(
> >
> > On Tue, Jul 19, 2011 at 1:25 PM, Loïc PERY <[email protected]>
> wrote:
> > > Somebody from Valve can respond to my request please ?
> > >
> > > regards
> > >
> > > 2011/7/19 Kyle Sanderson <[email protected]>
> > >
> > >> It would be pretty cool to remove the limit all together (On every
> > >> game)... Have server owners decide what they'd like to have and run
> > >> mods based on that.
> > >>
> > >> Customization is what makes games fun.
> > >> Kyle.
> > >>
> > >> 2011/7/18 Björn Rohlén <[email protected]>:
> > >>  > Yes, because mp32 is not broken enough in TF2. The game is designed
> > for
> > >> 24
> > >> > players and mp32 is enough blasphemy. I've seen ONE server where
> this
> > >> works
> > >> > (no idea if it is intentional) and that's ICS:s "peliburkki" custom
> > >> server
> > >> > with mp30 and HUGE custom payload maps. Brilliant fun. Valve maps
> are
> > >> > designed for UP TO 24 but have smaller amounts of players in mind.
> > This
> > >> is
> > >> > why 32 players is such a boring stale/spam-fest on stock maps and a
> > >> hideous
> > >> > crime towards what is to be considered "pleasant and ethical tf2
> > >> gameplay".
> > >> >
> > >> > One could (and should) see the server operators running mp32 servers
> > on
> > >> > stock maps as trying to undermine and destroy the fine game of
> > >> Teamfortress
> > >> > on purpose, hence, the EVIL ENEMY :)
> > >> >
> > >> > -The G
> > >> >
> > >> > On Tue, Jul 19, 2011 at 6:26 AM, [email protected]
> > >> > <[email protected]>wrote:
> > >> >
> > >> >> How about raising the limit for tf2?
> > >> >>
> > >> >> On Mon, Jul 18, 2011 at 1:00 PM, James Puckett
> > >> >> <[email protected]> wrote:
> > >> >> > Do want
> > >> >> >
> > >> >> > On Mon, Jul 18, 2011 at 10:34 AM, Loïc PERY <
> [email protected]
> > >
> > >> >> wrote:
> > >> >> >
> > >> >> >> Hi Valve,
> > >> >> >>
> > >> >> >> We love playing Half-Life 2 Deathmatch Source but we can only
> play
> > as
> > >> 16
> > >> >> >> players. Can you upgrade the limit to 32 please ?
> > >> >> >>
> > >> >> >> Please answer.
> > >> >> >>
> > >> >> >> Best regards.
> > >> >> >> _______________________________________________
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> > >> archives,
> > >> >> >> please visit:
> > >> >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >> >> >>
> > >> >> > _______________________________________________
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> > archives,
> > >> >> please visit:
> > >> >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >> >> >
> > >> >>
> > >> >> _______________________________________________
> > >> >> To unsubscribe, edit your list preferences, or view the list
> > archives,
> > >> >> please visit:
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> > >> >>
> > >> > _______________________________________________
> > >> > To unsubscribe, edit your list preferences, or view the list
> archives,
> > >> please visit:
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> > >> >
> > >>
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> > >> please visit:
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> > >>
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> > >
> >
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> >
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