the code is clear in hl2mp_gameinterface.cpp .......
void CServerGameClients::GetPlayerLimits( int& minplayers, int& maxplayers,
int &defaultMaxPlayers ) const
{
minplayers = defaultMaxPlayers = 2;
maxplayers = 16;
}
........
2011/7/20 ics <[email protected]>
> I remember that HL2DM was the source of getting over 24 players on TF2 with
> binary hack in thefirst place when it came out, way before Valve officially
> allowed more than 24 players. So HL2DM used to be able to run 32 slots, but
> i guess its back after OrangeBox change or some other update before that.
>
> -ics
>
> 20.7.2011 1:09, doc kirjoitti:
>
> I could try and fish up the post where they said no but it's been said
>> and stated before, they aren't going to raise the cap. Are there no
>> third party mods that let you lift the cap?
>>
>> On Tue, Jul 19, 2011 at 2:11 PM, Loïc PERY<[email protected]> wrote:
>>
>>> Maybe, but a response is the minimum with the reason for yes or no.
>>>
>>> regards
>>>
>>> 2011/7/19 doc<[email protected]>
>>>
>>> They probably aren't going to do it, it has wider implications and
>>>> isn't something they can just switch and be done with :(
>>>>
>>>> On Tue, Jul 19, 2011 at 1:25 PM, Loïc PERY<[email protected]>
>>>> wrote:
>>>>
>>>>> Somebody from Valve can respond to my request please ?
>>>>>
>>>>> regards
>>>>>
>>>>> 2011/7/19 Kyle Sanderson<[email protected]>
>>>>>
>>>>> It would be pretty cool to remove the limit all together (On every
>>>>>> game)... Have server owners decide what they'd like to have and run
>>>>>> mods based on that.
>>>>>>
>>>>>> Customization is what makes games fun.
>>>>>> Kyle.
>>>>>>
>>>>>> 2011/7/18 Björn Rohlén<[email protected]>**:
>>>>>> > Yes, because mp32 is not broken enough in TF2. The game is
>>>>>> designed
>>>>>>
>>>>> for
>>>>
>>>>> 24
>>>>>>
>>>>>>> players and mp32 is enough blasphemy. I've seen ONE server where this
>>>>>>>
>>>>>> works
>>>>>>
>>>>>>> (no idea if it is intentional) and that's ICS:s "peliburkki" custom
>>>>>>>
>>>>>> server
>>>>>>
>>>>>>> with mp30 and HUGE custom payload maps. Brilliant fun. Valve maps are
>>>>>>> designed for UP TO 24 but have smaller amounts of players in mind.
>>>>>>>
>>>>>> This
>>>>
>>>>> is
>>>>>>
>>>>>>> why 32 players is such a boring stale/spam-fest on stock maps and a
>>>>>>>
>>>>>> hideous
>>>>>>
>>>>>>> crime towards what is to be considered "pleasant and ethical tf2
>>>>>>>
>>>>>> gameplay".
>>>>>>
>>>>>>> One could (and should) see the server operators running mp32 servers
>>>>>>>
>>>>>> on
>>>>
>>>>> stock maps as trying to undermine and destroy the fine game of
>>>>>>>
>>>>>> Teamfortress
>>>>>>
>>>>>>> on purpose, hence, the EVIL ENEMY :)
>>>>>>>
>>>>>>> -The G
>>>>>>>
>>>>>>> On Tue, Jul 19, 2011 at 6:26 AM, [email protected]
>>>>>>> <[email protected]>wrote:
>>>>>>>
>>>>>>> How about raising the limit for tf2?
>>>>>>>>
>>>>>>>> On Mon, Jul 18, 2011 at 1:00 PM, James Puckett
>>>>>>>> <[email protected]**> wrote:
>>>>>>>>
>>>>>>>>> Do want
>>>>>>>>>
>>>>>>>>> On Mon, Jul 18, 2011 at 10:34 AM, Loïc PERY<[email protected]
>>>>>>>>>
>>>>>>>> wrote:
>>>>>>>>
>>>>>>>>> Hi Valve,
>>>>>>>>>>
>>>>>>>>>> We love playing Half-Life 2 Deathmatch Source but we can only play
>>>>>>>>>>
>>>>>>>>> as
>>>>
>>>>> 16
>>>>>>
>>>>>>> players. Can you upgrade the limit to 32 please ?
>>>>>>>>>>
>>>>>>>>>> Please answer.
>>>>>>>>>>
>>>>>>>>>> Best regards.
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>>>>>>>>>>
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>>>>
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>>>>>>>>
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>>>>>>>>>
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>
>
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